HOLY PERFECTION wrote: Patch 1.10 was a great patch CCP added many cool things along with telling us about the roadmap. However their has been some concerns I would like to address CCP about. Im a logistic so I see just about everything their is to see on the field. One thing that I noticed the last few patches was that light suits are becoming overpowered. Either it is just the sheer speed of the suits or the notorious cloak that is causing the problem. The scouts are too fast that no one can get any hit marker on them. This is really bad for heaves because they are so slow.
People may disagree with this saying light suits are expose to be fast. Well, ok what about the shotgun and the R/E ( Remote Explosives). I see scouts all day blow me or my heavy im reping up with R/E`s. Its not like we cant see them do it its just there too fast to shoot and R/E`s are too powerful to be used against any drop suit.
The real thing I want to discuss with you is shotguns. Shotguns have been a problem since the cloaks came in. An gallente scout shoots and kills my 523 shield 1300 armor heavy in four or five shots. Now four or five shots doesn't seem like a problem right. My heavy should me able to turn around and kill them. Nope, heaves are to slow to keep up with any type of light suit. Even a gallente heavy could not keep up with them. My solution to these problems are to make heaves faster, shotguns weaker. To address the problem about the R/E`s just make it vehicles only, or at least lower the radius and damage.
Now addressing the problems with guns. I use the combat rifle proficiency 5 and I do pretty good with it. The only thing is it does nothing to shields. You may be saying... but its a armor based. Ok, but a rail rifle isn't shield based but is still takes out shield 5x faster than my combat rifle. The problem is the combat rifle has not enough damage and the percentages taken from the shield damage is to great. Their for doing nothing to shields. Another problem with some weapons like the combat rifle is it doesn't register hits sometimes. That has been an issue for a little while now. Also swarms are a big issue that maps are to wide open to dodge any swarm. Something needs done about swarms because they are killing tanks out. This brings me to my next topic.
Tanks and any vehicles are dying in dust. People say tanks are OP they are not OP. People don't like tanks because it interferes with what their doing. Well im hear to shine some light. For one tanks do not have enough armor for the battlefield. If swarms are going to continue like this CCP needs to bring back the PROTO TANK. Tanks need a revival and that is what will do it. This also goes back to how overpowered Remotes are.
CCP I would be very happy to hear what future plans you have and if you will address any of these problems I have found repetitively.