Maken Tosch
DUST University Ivy League
10647
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Posted - 2015.01.03 18:53:00 -
[1] - Quote
The thing you need to understand about the scouts is that their hit detection is actually dependent on the size and shape of their suit. There have been a few videos posted in the past where experiments were done showing that you can shoot between the legs of a target or between the arm and torso and not hit them. Supposely the hit box is actually the shape of the suit. This meant that female mercs have an advantage over the male mercs with the exception of the Minmatar Assaults/Logis and all racial Sentinels/Commandos. I can't seem to find the videos I saw earlier on YouTube, but I did see them.
But of course, these videos date back to previous updates so I don't know for sure if the hit box has remained the same or not.
Assuming the hit box hasn't changed, what could be done is that the hit box should be made standard regardless of gender. All female and male mercs should have the same hit box size appropriate for their frame size and that you should NOT be able to shoot between their legs or arms without hitting them. In other words, a solid box from head to toe, shoulder width, and as deep as the torso for a MALE mercenary. There should be NO gaps between the arms and torso and no gaps between the legs.
On Twitter: @HilmarVeigar #greenlightlegion #dust514 players are waiting.
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Maken Tosch
DUST University Ivy League
10647
|
Posted - 2015.01.03 20:05:00 -
[2] - Quote
Vlad Rostok wrote:It's probably very unpopular to say so, but I have wondered what this game would be like if the shotgun were simply just removed.
Many of your issues with movement, etc could likely be addressed through fitting optimization and core skills.
The combat rifle was very good when first introduced. It's less so now but it is more "balanced". I have shot leaping SG scouts out of the air with it. Not always, but sometimes.
It probably won't make a difference. If at all, probably not much difference considering those shotgun scouts work on almost the exact same principles as that of a dedicated Nova Knifer. The difference being is that Nova Knifing hit detection has vastly improved and you have the capability of killing most tanked up heavy suits on the first hit. Gallente scouts would likely cross train -- if they haven't already -- into the Minmatar scout suit for the knife benefit and then you and me will likely have the same conversation about how people will then want Nova Knives removed from the game because now former shotgunners are picking up a knife.
Also, don't forget, if a scout got close enough to you to use a shotgun then they will have no problem getting closer with a knife. Even an uncharged knife attack can be a death sentence to most assaults. It's difficult, but not impossible. I would know. I'm a dedicated Nova Knifer since closed beta. If there is anything we knifers have in common with shotgunners is that we know how to use CQC situations to our advantage.
On Twitter: @HilmarVeigar #greenlightlegion #dust514 players are waiting.
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