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Jacques Cayton II
Fatal Absolution General Tso's Alliance
1081
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Posted - 2014.11.16 21:48:00 -
[1] - Quote
It needs one thing to fix it. Heat build up. The heat build up on a proto hmg needs to be where a basic hmg is and the others need to be slightly lower. This will immediately stop the spam of hmgs
We fight for the future of the State not our
personal goals
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hfderrtgvcd
1176
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Posted - 2014.11.16 21:51:00 -
[2] - Quote
Then everyone will just switch to the burst hmg. It needs a dps reduction or sentinels need to have less health.
You can't fight in here! This is the war room.
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Apothecary Za'ki
Biomass Positive
1914
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Posted - 2014.11.16 21:51:00 -
[3] - Quote
Jacques Cayton II wrote:It needs one thing to fix it. Heat build up. The heat build up on a proto hmg needs to be where a basic hmg is and the others need to be slightly lower. This will immediately stop the spam of hmgs hmg is fine its already had numerous nerfs and balances and slight buffs. i think moreso it is to do with sentinels and hmg being the best way to counter the over use of scouts, with scout on scout being the secondbest way and gal logi with focused scans being 3rd best
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All Hail our Lord and Savior CCP RATTATTI o7
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Eruditus 920
Nemo Malus Felix
811
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Posted - 2014.11.16 22:13:00 -
[4] - Quote
Increase dispersion.
"Engage a HMG at range."
This is a fallacy. At 40m most cannot exchange rounds with an HMG without seeking cover unless you are another Fat.
Increase dispersion significantly.
"Stay gold, Ponyboy..."
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Thumb Green
Raymond James Corp
1750
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Posted - 2014.11.16 22:29:00 -
[5] - Quote
Eruditus 920 wrote:Increase dispersion.
"Engage a HMG at range."
This is a fallacy. At 40m most cannot exchange rounds with an HMG without seeking cover unless you are another Fat.
Increase dispersion significantly. You know nobody complained about HMG heavies until they did increase the HMG's dispersion. Then suddenly the HMG has too much range.
I'm surprised Maynard hasn't been assassinated yet.
Join us in our Pumpkin Crushing
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Kensai Dragon
Dust University Ivy League
69
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Posted - 2014.11.16 22:33:00 -
[6] - Quote
@ Jacques - You're suggesting an inverse heat nerf? Proto has higher heat than standard? Interesting idea.
@ hfderrtgvcd - Burst seems to be suffering at the moment, at least for me lately. Three bursts into an assault and he still kills me first. Haven't positively identified yet if it's a hit detection issue or my poor aim, but it's definitely not enjoying it's previous glory...
@ Eruditus - Dispersion is already crap. If HMG remains a CQC weapon then dispersion is just fine how it is. I'd personally like to see the dispersion decreased (accuracy increased) for the Assault variant. It has reduced damage, supposed to be longer range (on par with ACR), but can't consistently land hits due to dispersion. |
Eruditus 920
Nemo Malus Felix
811
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Posted - 2014.11.16 22:35:00 -
[7] - Quote
Thumb Green wrote:Eruditus 920 wrote:Increase dispersion.
"Engage a HMG at range."
This is a fallacy. At 40m most cannot exchange rounds with an HMG without seeking cover unless you are another Fat.
Increase dispersion significantly. You know nobody complained about HMG heavies until they did increase the HMG's dispersion. Then suddenly the HMG has too much range.
My understanding of dispersion is that increasing it widens the spray cone resulting in reduced accuracy as distance increases.
Increasing it under this definition would decrease shots on target as distance increases.
"Stay gold, Ponyboy..."
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Ripley Riley
Incorruptibles
4825
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Posted - 2014.11.16 22:37:00 -
[8] - Quote
Eruditus 920 wrote:My understanding of dispersion is that increasing it widens the spray cone resulting in reduced accuracy as distance increases.
Increasing it under this definition would decrease shots on target as distance increases. The HMG's dispersion decreases the longer it fires.
My advice to you, playa...
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Thumb Green
Raymond James Corp
1750
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Posted - 2014.11.16 22:45:00 -
[9] - Quote
Eruditus 920 wrote:Thumb Green wrote:Eruditus 920 wrote:Increase dispersion.
"Engage a HMG at range."
This is a fallacy. At 40m most cannot exchange rounds with an HMG without seeking cover unless you are another Fat.
Increase dispersion significantly. You know nobody complained about HMG heavies until they did increase the HMG's dispersion. Then suddenly the HMG has too much range. My understanding of dispersion is that increasing it widens the spray cone resulting in reduced accuracy as distance increases. Increasing it under this definition would decrease shots on target as distance increases. Your understanding is correct, though Ripley is right as well. I was just pointing out that nobody complained about the HMG being OP when it fired like a laser rifle.
I'm surprised Maynard hasn't been assassinated yet.
Join us in our Pumpkin Crushing
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Jacques Cayton II
Fatal Absolution General Tso's Alliance
1084
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Posted - 2014.11.16 22:51:00 -
[10] - Quote
Burst is useless right now due to assaults out dpsing it in cqc so its fine. Regular hmg needs this i play heavy all the time and speak to other heavies the only thing it needs is an heat build up increase per round alot of heavies just spray and pray take it away and you leave the good heavies
We fight for the future of the State not our
personal goals
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Joel II X
Bacon with a bottle of Quafe
4602
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Posted - 2014.11.16 22:56:00 -
[11] - Quote
Or have the range be lesser. As it stands, the HMG is an Auto Shotgun-like weapon, but without the range limiting it as much.
I don't know. Just my 2 iskies. |
duster 35000
Algintal Core Gallente Federation
102
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Posted - 2014.11.16 23:06:00 -
[12] - Quote
Jacques Cayton II wrote:It needs one thing to fix it. Heat build up. The heat build up on a proto hmg needs to be where a basic hmg is and the others need to be slightly lower. This will immediately stop the spam of hmgs It needs a dps nerf.
The heat buildup is no nerf, I can easily instablap multiple suits still, the problem is the dps not the heat.
Choo Choo
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Himiko Kuronaga
Fatal Absolution General Tso's Alliance
4946
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Posted - 2014.11.16 23:21:00 -
[13] - Quote
Give assaults a gimmick that isn't boring and maybe I'll consider using one.
It's my fault FA exists. Direct your rage to me.
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Jacques Cayton II
Fatal Absolution General Tso's Alliance
1084
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Posted - 2014.11.16 23:29:00 -
[14] - Quote
duster 35000 wrote:Jacques Cayton II wrote:It needs one thing to fix it. Heat build up. The heat build up on a proto hmg needs to be where a basic hmg is and the others need to be slightly lower. This will immediately stop the spam of hmgs It needs a dps nerf. The heat buildup is no nerf, I can easily instablap multiple suits still, the problem is the dps not the heat. No try using a militia hmg. That should be advanced build up and basic should be proto
We fight for the future of the State not our
personal goals
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Vitharr Foebane
Terminal Courtesy Proficiency V.
1971
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Posted - 2014.11.16 23:37:00 -
[15] - Quote
Sounds like someone wants the return of light weapon sentinels. I'll say it once and only once... IF A LIGHT WEAPON OUT PERFORMS A HEAVY WEAPON, WHAT IS THE POINT OF USING A HEAVY WEAPON.
Amarr: Assault V, Scout V, Sentinel V, Commando V, Logistics IV
I place my faith in my God, my Empress, and my Laz0r
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CLONE117
True Pros Forever
872
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Posted - 2014.11.16 23:42:00 -
[16] - Quote
hmg seems fine to me.
not being able to melee or switch weapons after you over heat isnt fine.
the hmg is strong. at shotgun ranges.
at longer ranges. it takes up to over 200 rounds to kill a mlt suit. hell it takes that many against those that just move back an forth in 2 directions.(thats not strafing. its something stupid and entirely different.)
and at around 20-30m. if i were to fire into a door way crowded with redberries. theyd melt me faster than i could kill one of them.
besides. i have been having enough trouble finding ppl to blap with the damn gun because you cant hardly see any1 via passive scans and the matches feel more and more empty because of it. the idea of ewar is fine. it being used to much isnt. as then the game becomes to campy or dull there like. no action now. no prolonged firefights which normaly involve several deaths of both sides. it feels like they have become rare.
Clone117:MLT specialist.
Translation:dont mess with me or you lose... what ever it is you had on you at the time.
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Jacques Cayton II
Fatal Absolution General Tso's Alliance
1084
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Posted - 2014.11.16 23:46:00 -
[17] - Quote
Vitharr Foebane wrote:Sounds like someone wants the return of light weapon sentinels. I'll say it once and only once... IF A LIGHT WEAPON OUT PERFORMS A HEAVY WEAPON, WHAT IS THE POINT OF USING A HEAVY WEAPON. You don't understand the hmg is a tad ridiculous and I'll admit it. I don't want ccp to nerf it like the rail rifle. Besides heavies with light weapons aren't even that hard to kill. The only thing this nerf means is less spray more aim.
We fight for the future of the State not our
personal goals
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DarthPlagueis TheWise
407
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Posted - 2014.11.17 00:09:00 -
[18] - Quote
im disappointed in you jac i really am
you're just sore about your precious rail rifle
F*k this cash grab fix the shit that matters: unkillable uplinks, invisible remotes on null cannon hack panels, etc.
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Jacques Cayton II
Fatal Absolution General Tso's Alliance
1086
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Posted - 2014.11.17 00:19:00 -
[19] - Quote
DarthPlagueis TheWise wrote:im disappointed in you jac i really am
you're just sore about your precious rail rifle Im actually enjoying the arr and rr now just took me awhile to get used to it but most know me I'm a forge/hmg.
We fight for the future of the State not our
personal goals
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Operative 1174 Uuali
The Unholy Legion Of DarkStar DARKSTAR ARMY
85
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Posted - 2014.11.17 00:21:00 -
[20] - Quote
Jacques Cayton II wrote:It needs one thing to fix it. Heat build up. The heat build up on a proto hmg needs to be where a basic hmg is and the others need to be slightly lower. This will immediately stop the spam of hmgs
Greater spread and more heat build up. Fixed.
I'm better than laser focused; I'm hybrid focused.
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Kensai Dragon
Dust University Ivy League
70
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Posted - 2014.11.17 00:27:00 -
[21] - Quote
Operative 1174 Uuali wrote:Jacques Cayton II wrote:It needs one thing to fix it. Heat build up. The heat build up on a proto hmg needs to be where a basic hmg is and the others need to be slightly lower. This will immediately stop the spam of hmgs Greater spread and more heat build up. Fixed.
Even more spread? Are you serious? So you want the HMG to just be 'point in the general direction and spray' type of weapon? Wow. Just, wow. |
Imp Smash
Molon Labe. General Tso's Alliance
393
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Posted - 2014.11.17 00:33:00 -
[22] - Quote
Honestly -- I don't think the HMG is OP right now. I've been killed lightning fast by it. I've also completely dodged it until overheat.
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