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BL4CKST4R
La Muerte Eterna Dark Taboo
2943
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Posted - 2014.08.23 12:21:00 -
[1] - Quote
One thing that bothers me about the rifle line is that there is little to no difference in hip fire spread between rifles. The assault rifle does have the tightest hip fire spread but only by a very tiny amount, but it actually has the most spread of all the rifles while moving and hipfiring. Other rifles are very laser accurate when hipfiring and moving, meaning most shots land in the center of the reticle which is why other rifles are very good at cqc.
These are crappy photos from my phone showing the difference in spread between rifles, it is very hard to notice the difference because there barely is one. But I took them on a corner wall with the AR as a base so these images will show the small increase in spread as they offset away from the corner.
Assault rifle spread reticle: http://imgur.com/gW8P8De
Rail rifle spread reticle: http://imgur.com/wSaDn7n
Combat rifle spread reticle: http://imgur.com/f6N37BA
Scrambler rifle spread reticle: http://m.imgur.com/5gaY3jn
Another thing I noticed is while moving around and hipfiring these weapons, aside from the AR, will mostly hit the center of their reticle meaning that there is no actual hip fire spread increase for them while moving although the reticle does get bigger.
The reason why I even bring this up is because although an AR can deal good dps at short range it's usage becomes more and more subjective as longer range rifles can hip fire just as good if sometimes better in cqc.
What I suggest is that there be a hip fire spread increase to these rifles.
AR: 0% CR: 10-15% SCR: 20-25% RR: 25-30%
Also the hip fire spread while moving around should be looked it because the CR and the RR have extremely laser accurate hip fire when moving. This might be a glitch or intended but really it is detrimental either way. I didn't test the SCR for this.
supercalifragilisticexpialidocious
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Apothecary Za'ki
Biomass Positive
592
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Posted - 2014.08.23 13:22:00 -
[2] - Quote
BL4CKST4R wrote:One thing that bothers me about the rifle line is that there is little to no difference in hip fire spread between rifles. The assault rifle does have the tightest hip fire spread but only by a very tiny amount, but it actually has the most spread of all the rifles while moving and hipfiring. Other rifles are very laser accurate when hipfiring and moving, meaning most shots land in the center of the reticle which is why other rifles are very good at cqc. These are crappy photos from my phone showing the difference in spread between rifles, it is very hard to notice the difference because there barely is one. But I took them on a corner wall with the AR as a base so these images will show the small increase in spread as they offset away from the corner. Assault rifle spread reticle: http://imgur.com/gW8P8DeRail rifle spread reticle: http://imgur.com/wSaDn7nCombat rifle spread reticle: http://imgur.com/f6N37BAScrambler rifle spread reticle: http://m.imgur.com/5gaY3jnAnother thing I noticed is while moving around and hipfiring these weapons, aside from the AR, will mostly hit the center of their reticle meaning that there is no actual hip fire spread increase for them while moving although the reticle does get bigger. The reason why I even bring this up is because although an AR can deal good dps at short range it's usage becomes more and more subjective as longer range rifles can hip fire just as good if sometimes better in cqc. What I suggest is that there be a hip fire spread increase to these rifles. AR: 0% CR: 10-15% SCR: 20-25% RR: 25-30% Also the hip fire spread while moving around should be looked it because the CR and the RR have extremely laser accurate hip fire when moving. This might be a glitch or intended but really it is detrimental either way. I didn't test the SCR for this. CR is CQB weapon so it will be accurate.. and RR becuase its spread is tighter but over longer range it spreads out more because its a long range weapon but lower spread at close range can work against you more then you think.
[[LogiBro in Training]]
Level 1 Forum Pariah
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BL4CKST4R
La Muerte Eterna Dark Taboo
2943
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Posted - 2014.08.23 14:35:00 -
[3] - Quote
Apothecary Za'ki wrote:BL4CKST4R wrote:One thing that bothers me about the rifle line is that there is little to no difference in hip fire spread between rifles. The assault rifle does have the tightest hip fire spread but only by a very tiny amount, but it actually has the most spread of all the rifles while moving and hipfiring. Other rifles are very laser accurate when hipfiring and moving, meaning most shots land in the center of the reticle which is why other rifles are very good at cqc. These are crappy photos from my phone showing the difference in spread between rifles, it is very hard to notice the difference because there barely is one. But I took them on a corner wall with the AR as a base so these images will show the small increase in spread as they offset away from the corner. Assault rifle spread reticle: http://imgur.com/gW8P8DeRail rifle spread reticle: http://imgur.com/wSaDn7nCombat rifle spread reticle: http://imgur.com/f6N37BAScrambler rifle spread reticle: http://m.imgur.com/5gaY3jnAnother thing I noticed is while moving around and hipfiring these weapons, aside from the AR, will mostly hit the center of their reticle meaning that there is no actual hip fire spread increase for them while moving although the reticle does get bigger. The reason why I even bring this up is because although an AR can deal good dps at short range it's usage becomes more and more subjective as longer range rifles can hip fire just as good if sometimes better in cqc. What I suggest is that there be a hip fire spread increase to these rifles. AR: 0% CR: 10-15% SCR: 20-25% RR: 25-30% Also the hip fire spread while moving around should be looked it because the CR and the RR have extremely laser accurate hip fire when moving. This might be a glitch or intended but really it is detrimental either way. I didn't test the SCR for this. CR is CQB weapon so it will be accurate.. and RR becuase its spread is tighter but over longer range it spreads out more because its a long range weapon but lower spread at close range can work against you more then you think.
actually I use my rail rifle more than my AR in cqc because of how tight it is. Even at long ranges like 30-40 meters you can hip fire effectively.
As for the cr it is actually close tomidrange not exclusively close range like the ar.
supercalifragilisticexpialidocious
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ImIvan
8
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Posted - 2014.08.24 04:00:00 -
[4] - Quote
Yess, I speced into AR only to go back to CR, CR has amazing hipfire =D
Why must you use prototypes?
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Adipem Nothi
Nos Nothi
4444
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Posted - 2014.08.24 16:53:00 -
[5] - Quote
BL4CKST4R wrote: What I suggest is that there be a hip fire spread increase to these rifles. AR: 0% CR: 10-15% SCR: 20-25% RR: 25-30%
100% agree.
Shoot scout with yes.
- Ripley Riley
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Ahkhomi Cypher
Opus Arcana Covert Intervention
219
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Posted - 2014.08.24 17:53:00 -
[6] - Quote
Although there should be a little more hipfire spread I think that any changes to it should be done very carefully because too much and it can change how the game feels. Imagine if superfast games like Unreal Tournament or Quake had a strafefire accuracy penalty. Those games would be totally different. On the other end imagine if games like CoD or Battlefield had less of a hipfire penalty. Those players wouldn't be stopping to ADS every 5 seconds to kill a guy across the street.
*Ignore the themes of the games i used as examples (military, sci-fi). Just look at the FPS mechanics and how they are played.
**inb4 hit detection. fixing that would make it easier to adjust the hipfire though.
Opus Arcana | TBD Ringleader | Yep Squad Spokesman
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BL4CKST4R
La Muerte Eterna Dark Taboo
2952
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Posted - 2014.08.24 18:37:00 -
[7] - Quote
Ahkhomi Cypher wrote:Although there should be a little more hipfire spread I think that any changes to it should be done very carefully because too much and it can change how the game feels. Imagine if superfast games like Unreal Tournament or Quake had a strafefire accuracy penalty. Those games would be totally different. On the other end imagine if games like CoD or Battlefield had less of a hipfire penalty. Those players wouldn't be stopping to ADS every 5 seconds to kill a guy across the street.
*Ignore the themes of the games i used as examples (military, sci-fi). Just look at the FPS mechanics and how they are played.
**inb4 hit detection. fixing that would make it easier to adjust the hipfire though.
The first two games were arena shooters so that crazy hipfire was necessary. Games like cod and bf have more refined mechanics, example smgs and some rifles were very good at hip firing although their extreme kick made long range very hard.
supercalifragilisticexpialidocious
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Ahkhomi Cypher
Opus Arcana Covert Intervention
220
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Posted - 2014.08.24 19:29:00 -
[8] - Quote
BL4CKST4R wrote: The first two games were arena shooters so that crazy hipfire was necessary. Games like cod and bf have more refined mechanics, example smgs and some rifles were very good at hip firing although their extreme kick made long range very hard.
I actually agree that some of the rifles are too good at CQC. The AR should be king there but it isn't. It should have a 70/30 ish win rate VS other rifles in CQC. Its just that increasing the spread on the other rifles by that much may give the AR a 90/10 split in CQC. With the way maps are now that would make it AR 514 again. Lets just start with 5-10% increases then go from there. Giving the AR a range increase but keeping its optimal where it is now would make it a little better at range as well. Giving it that 30/70 ish VS Rails at range instead of the auto death it has now. I just dont want certain rifles to be completely dominant in one area. They should win but it shouldn't be automatic because the other guy had the wrong gun. If that makes any sense.
Opus Arcana | TBD Ringleader | Yep Squad Spokesman
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Kalante Schiffer
Pure Evil.
693
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Posted - 2014.08.24 19:39:00 -
[9] - Quote
But thats why there is something called gun game . Werent you the same guy complaining about strafe speeds too? Why is your mission to ruin the little bit of fun that this game has which is to make people actually aim. Strafe speed already got nerfed back in 1.5. And hip fire from any rifle is no problem if you have anything called strafe skills but i doubt it.
jiffffffffffffffffffffffffffffffffffmxfffffffoiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiifvossssssssssssssssssssssssssssss
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BL4CKST4R
La Muerte Eterna Dark Taboo
2952
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Posted - 2014.08.24 19:52:00 -
[10] - Quote
Kalante Schiffer wrote:But thats why there is something called gun game . Werent you the same guy complaining about strafe speeds too? Why is your mission to ruin the little bit of fun that this game has which is to make people actually aim. Strafe speed already got nerfed back in 1.5. And hip fire from any rifle is no problem if you have anything called strafe skills but i doubt it.
I run a Gallente scout with a rail rifle 99% of the time. Which is the bwst suit for using both tactics that I am saying should be tweaked. I use what I preach against so call me a hypocrite.
The reason why I wrote this thread and the other one is because it's just awkward gameplay. And I guess you missed the point of my strafing post, but the point was that strafing should be a valid tactic but it shouldn't be so unrealistic where you can change direction without losing speed.
As for this post the point is most guns are extremely effective in cqc yet a short range gun is not effective in long range; meaning that overall a long range weapon will always be a better choice since you can use it in every scenario. An AR should dominate cqc just like a rail should dominate long range.
Also I don't know what you mean by saying that what I suggest takes away from people having to aim. If your opponent is strafing around your only option is to spray and pray, if your doing the strafing your letting aim-assist do most of your aiming. When it comes to hip firing your letting aim assist do most of the aiming for you also. If anything what I suggest makes people have to aim more.
supercalifragilisticexpialidocious
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Ahkhomi Cypher
Opus Arcana Covert Intervention
220
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Posted - 2014.08.24 19:56:00 -
[11] - Quote
Kalante Schiffer wrote:Werent you the same guy complaining about strafe speeds too? No that wasnt me. i run min scout. speed is pretty much the best thing i got to defend myself. The only things ive really talked about nerf/buff wise was minja pg and server lag.
Opus Arcana | TBD Ringleader | Yep Squad Spokesman
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Kalante Schiffer
Pure Evil.
693
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Posted - 2014.08.24 21:32:00 -
[12] - Quote
BL4CKST4R wrote:Kalante Schiffer wrote:But thats why there is something called gun game . Werent you the same guy complaining about strafe speeds too? Why is your mission to ruin the little bit of fun that this game has which is to make people actually aim. Strafe speed already got nerfed back in 1.5. And hip fire from any rifle is no problem if you have anything called strafe skills but i doubt it. If your opponent is strafing around your only option is to spray and pray I honestly stopped reading right here and face palmed.
jiffffffffffffffffffffffffffffffffffmxfffffffoiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiifvossssssssssssssssssssssssssssss
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Lloyd Orfay
Commando Perkone Caldari State
50
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Posted - 2014.08.24 22:09:00 -
[13] - Quote
Keep pushing the thought. Games do need a form of realism, and physics defying guns isn't practical or healthy.
I play my games hardcore with teamwork until roughly phallic shaped aircrafts ruin the game in more than one aspect.
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BL4CKST4R
La Muerte Eterna Dark Taboo
2952
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Posted - 2014.08.24 22:34:00 -
[14] - Quote
Kalante Schiffer wrote:BL4CKST4R wrote:Kalante Schiffer wrote:But thats why there is something called gun game . Werent you the same guy complaining at strafe speeds too? Why is your mission to ruin the little bit of fun that this game has which is to make people actually aim. Strafe speed already got nerfed back in 1.5. And hip fire from any rifle is no problem if you have anything called strafe skills but i doubt it. If your opponent is strafing around your only option is to spray and pray I honestly stopped reading right here and face palmed.
So basically you read the whole thing and slapped your face good to know
supercalifragilisticexpialidocious
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