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RendonaSix
Techs Laboratory
112
|
Posted - 2014.07.21 16:42:00 -
[1] - Quote
I'm partial to proto stomping but it is a huge problem. I think its safe to say that we might well have triple or more the players if 99% of them weren't literally stomped out of the game.
The general consensus is........
We don't want to be locked into tiered battles.
Matchmaking simply won't work as there's not enough players.
So for me, this boils down to the fact that vets like me can spam proto rain or shine while newer players by default, can't even fight back. They simply can't afford the level of try hard that we can achieve.
I propose that proto costs are lowered, us vets will always stomp and we are not going to stop using what we have spent over a year getting at the behest of 'fair fights'.
The price only stops newer players from fighting back, its doesn't stop vets from spamming and never will. Bastards like me take it a step further and spam proto aurum.
What sparked this?,.
Iv know this for ages but I just went 34/0 against a stacked squad, I literally downed their whole squad in one sitting a few times and although I'm consistently good whatever the situation, I'm not the best by far.
Its not because they were crap, but because they didn't have the isk to fight back and I could tell that they really wanted to win even though it was a pub match. I am an amarr assault with viziam scp and scr to name one of the setups I run.
One of them was doing OK until I killed him so he had to revert to mlt gear because his one suit costed him. I could have died 100 times in full proto and not batted an eyelid. He demonstrated that gear does matter a lot more than people make out. It was not a stacked stomp either, just me.
If it was such a non factor that people propose, then I suggest its proven by running starter/mlt gear in PC with mlt/std mods against COMPETENT players that are running full proto and see how little it matters then.
Now imagine me and 5 buddies.......this is the general norm or its a proto squad aside that sees every other player in between as just fodder and meat shields that add to our payments at the end of the match.
It doesn't seem to matter at which way the game is changed, us vets will always have the isk. Lowering the price is a buff to the newbs and doesn't make a difference to vets because we have enough isk forever and the means to obtain it cost free (bpos).
I love a good stomp, but it has to stop.
Some common arguments and what I think of them are........
1. I run an mlt light frame and do well.
Yes well when 90% of the players on the field don't know you are there then obviously you'll do well, hence the people who bring a knife to a gun fight. You either have never played PC or get lucky bashing fresh academy newbs.
2. Proto should only be used for PC, ban it from pubs.
That maybe so but its not and locking proto out of pubs means that a lot of newer players may never even get to use it. The game also doesn't offer anything that makes proto special except that it costs a lot.
3. I have used std/mlt in PC, git gud.
Yeah so have I, against crap teams. Anything works well against scrubs and that doesn't even really relate to this topic.
4. Newbs should earn their place.
This one is the golden cup of bs because the game offers nothing that warrants new players to try hard at anything right now.
5. There will be too much proto.
Kind of but there'd be more on both teams and thus 'fairer fights'
6. They just need to git gud.
That's very hard to do when you get one/two shotted every 5 mins.
7.Protostomping is hardly ever a factor as it once was. I feel like people are saying that without actually playing the game. Protostomping was more frequent before the announcement of Legion. I could see it then. Now? Not so much.
Just because you are not seeing it, doesn't mean it's not happening. I have been seeing it loads, point mooted.
"For those who have seen the light, repentance you shall find, for within the heart of battle, scum you shall grind"
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Hakyou Brutor
D.E.F.I.A.N.C.E
928
|
Posted - 2014.07.21 17:25:00 -
[2] - Quote
So you're complaining because you're not skilled enough to run proto? |
RendonaSix
Techs Laboratory
114
|
Posted - 2014.07.21 17:42:00 -
[3] - Quote
Hakyou Brutor wrote:So you're complaining because you're not skilled enough to run proto?
You have 0 reading comprehension, thank you for confirming that your posts need to remain hidden.
"For those who have seen the light, repentance you shall find, for within the heart of battle, scum you shall grind"
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Hakyou Brutor
D.E.F.I.A.N.C.E
928
|
Posted - 2014.07.21 17:44:00 -
[4] - Quote
RendonaSix wrote:Hakyou Brutor wrote:So you're complaining because you're not skilled enough to run proto? You have 0 reading comprehension, thank you for confirming that your posts need to remain hidden. lol... can't believe you fell for it. anyway, no.
bad idea is bad |
RendonaSix
Techs Laboratory
118
|
Posted - 2014.07.21 19:05:00 -
[5] - Quote
Bump.
"For those who have seen the light, repentance you shall find, for within the heart of battle, scum you shall grind"
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Summ Dude
Direct Action Resources
428
|
Posted - 2014.07.21 19:27:00 -
[6] - Quote
Have a +1. I mean, of course protostomping has been discussed for ages. The bigger problem was ever handing out ISK just for owning districts. But, here we are now.
Not just a laymen, but the laymen.
Winn Summ and lose Summ.
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RendonaSix
Techs Laboratory
121
|
Posted - 2014.07.21 19:30:00 -
[7] - Quote
Summ Dude wrote:Have a +1. I mean, of course protostomping has been discussed for ages. The bigger problem was ever handing out ISK just for owning districts. But, here we are now.
Yeah defo.
We could even have isk payout increased but who will really be benefitting from that?.
Us, not new players, they would still be trying to get good in mlt/std while we rack up a 600k isk pay cheque from their 'efforts' of which we just laugh at.
At least if proto was cheaper, they could fund it when they get it rather than having it as a shiny thing they never get to properly use.
"For those who have seen the light, repentance you shall find, for within the heart of battle, scum you shall grind"
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CHANCEtheChAn
0uter.Heaven
588
|
Posted - 2014.07.21 20:04:00 -
[8] - Quote
Reserved for my later comments that I'll write after a few hours of mandatory yard work in between the summer rain showers
Closed Beta Vet/ Chromosome and Corp battle Vet/ Uprising 1.0-Now PC vet
Ex D.F. Director
Current Inner.Hell Director
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Combat Clinic
EAT Yo FACE
7
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Posted - 2014.07.21 21:49:00 -
[9] - Quote
This is a serious issue as the stomp completely takes the meaning put of pub battles.
I have been only playing seriously since uprising, meaning that I do not have enough isk to constantly fund game to game proto gear. This puts me in the following predicaments:
1)Either I run basic gear.
Enables me to make isk profit however it is no use when getting stomped as it just makes things worse for the other players in the team as there will be one less player able to effectively help the team in battle. This is also by no means fun and is he equivalent to afk farming so I would rather just leave the game.
2) Run advanced gear.
This somewhat could help as adv gear can be good enough in certain situations to support a team. However during a stomp you could easily die 10 times in your adv gear causing you to actually lose isk.
Even when I stop running proto for a few weeks to save isk, as soon as I decide to run proto it takes a few games where my team gets stomped by the enemy team for me to go back to square one where i am not able to fund my proto gear.
Things get even uglier when qing game modes such as skirmish and domination as these games can last for ever making isk gain even harder when running full proto as it is very easy to lose at least 4 proto suits in the first 5 mins of a game which can seriously handicap your isk gain... |
Gavr1lo Pr1nc1p
Fatal Absolution General Tso's Alliance
1619
|
Posted - 2014.07.22 03:30:00 -
[10] - Quote
Well why don thou go isk positive with them...?
Im not a vet, i have low ISK, but i can run proto all the time.
Why?
Because i go ISK positive.
Make your suit cheap as possible, and voila.
HINT: You don't need proto weapons
"Minmitar Scout" and "Masochist" are synonyms.
Kills-Archduke Ferd1nand
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RendonaSix
Techs Laboratory
133
|
Posted - 2014.07.22 10:00:00 -
[11] - Quote
Gavr1lo Pr1nc1p wrote:Well why don thou go isk positive with them...?
Im not a vet, i have low ISK, but i can run proto all the time.
Why?
Because i go ISK positive.
Make your suit cheap as possible, and voila.
HINT: You don't need proto weapons
Please tell me that's not aimed at me because if it is, then you have not read or not understood what I have said at all.
Or you have read it and somehow not understood.
"For those who have seen the light, repentance you shall find, for within the heart of battle, scum you shall grind"
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RendonaSix
Techs Laboratory
133
|
Posted - 2014.07.22 10:13:00 -
[12] - Quote
Bump.
"For those who have seen the light, repentance you shall find, for within the heart of battle, scum you shall grind"
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RendonaSix
Techs Laboratory
133
|
Posted - 2014.07.22 10:16:00 -
[13] - Quote
CHANCEtheChAn wrote:Reserved for my later comments that I'll write after a few hours of mandatory yard work in between the summer rain showers
Random reminder.
Std - 3k
ADV - 8k
Proto - 47 - 57k < why?.
There's a lot of dogma for why they are priced at this but there's no valid reason. I have been spamming proto non stop for a year now and iv got to the point where I'm questioning why it costs so much.
The price just gives players like myself an edge while other players can maybe die twice before having to use lower tiers which I can one or two shot with my proto scr and so they simply lose.
If the match is already hard, then naturally, against decent players, this just makes you an easy kill.
If it was cheaper then more people could use it, we'd just carry on as normal and pubs would be more than just a farm.
"For those who have seen the light, repentance you shall find, for within the heart of battle, scum you shall grind"
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Jonny D Buelle
Mors Effera
238
|
Posted - 2014.07.22 10:39:00 -
[14] - Quote
To be honest, I don't use my proto suits as often as others. But that is because I like a challenge not because I can't afford it. Would I bring out my proto suit if the other team is protostomping? Depends if my squad has proto suits too. If not then I would at least bust out my proto weapon.
I do, however, find that protostomping is all too common. I have had a lot of friends leave the game because of it. I've also had most my corp leave because they got tired of being protostomped day in and day out (not just the corp but the game too).
This whole 'git gud' mentality that some of the vets have is total bull. How can the new players 'git gud' if they can't even play for two seconds without getting killed. This is one of the many things that is killing the game at the moment and CCP Rattati needs to address this issue in Hotfix Delta (if not sooner)
Legionhares Unite!
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RendonaSix
Techs Laboratory
138
|
Posted - 2014.07.22 10:51:00 -
[15] - Quote
Jonny D Buelle wrote:To be honest, I don't use my proto suits as often as others. But that is because I like a challenge not because I can't afford it. Would I bring out my proto suit if the other team is protostomping? Depends if my squad has proto suits too. If not then I would at least bust out my proto weapon.
I do, however, find that protostomping is all too common. I have had a lot of friends leave the game because of it. I've also had most my corp leave because they got tired of being protostomped day in and day out (not just the corp but the game too).
This whole 'git gud' mentality that some of the vets have is total bull. How can the new players 'git gud' if they can't even play for two seconds without getting killed. This is one of the many things that is killing the game at the moment and CCP Rattati needs to address this issue in Hotfix Delta (if not sooner)
Yes defo.
There's nothing that warrants its price because dust is literally just a lobby shooter now with the option to either do pubs, do fw, or do a much more time consuming version of skirmish (PC).
There's no economy to break, there's no proper connection or interaction with eve and its not going anywhere major.
If proto was cheaper then newer players could afford to have more FUN which is what this game desperately needs.
"For those who have seen the light, repentance you shall find, for within the heart of battle, scum you shall grind"
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Midnight Cardinal
UNITED MERCINARY AND PILOTS ALLIANCE
5
|
Posted - 2014.07.22 18:24:00 -
[16] - Quote
I can understand the concerns. To be honest, the only way I run proto at all is in PC or when squad lead say he needs the big guns.
Your heart pumps faster, you feel the power and energy of pure adrenaline.
You're in my sights, you're gone in a moment.
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Meee One
Algintal Core Gallente Federation
933
|
Posted - 2014.07.22 19:09:00 -
[17] - Quote
RendonaSix wrote:I'm partial to proto stomping but it is a huge problem. I think its safe to say that we might well have triple or more the players if 99% of them weren't literally stomped out of the game.
The general consensus is........
We don't want to be locked into tiered battles.
Matchmaking simply won't work as there's not enough players.
Wp/d ratio matchmaking (I really like this but doesn't stop the isk disparity between vets and newer players).
So for me, this boils down to the fact that vets like me can spam proto rain or shine while newer players by default, can't even fight back. They simply can't afford the level of try hard that we can achieve.
Not only that but if it was cheaper, younger corps could have fun while they save up for PC and get to practice using their proto.
I propose that proto costs are lowered, us vets will always stomp and we are not going to stop using what we have spent over a year getting at the behest of 'fair fights'.
The price only stops newer players from fighting back, its doesn't stop vets from spamming and never will. Bastards like me take it a step further and spam proto aurum to save isk, because we can.
What sparked this?,.
Iv known this for ages but I just went 34/0 against a stacked squad, I literally downed their whole squad in one sitting a few times and although I'm consistently good whatever the situation, I'm not the best by far.
Its not because they were crap, but because they didn't have the isk to fund their proto to fight back and I could tell that they really wanted to win even though it was a pub match. I am an amarr assault with viziam scp and scr to name one of the setups I run.
One of them was doing OK until I killed him so he had to revert to mlt gear because his one suit costed him. I could have died 100 times in full proto and not batted an eyelid. He demonstrated that gear does matter a lot more than people make out. It was not a stacked stomp either, just me.
If it was such the non factor that people propose, then I suggest its proven by running starter/mlt gear in PC with mlt/std mods against COMPETENT players that are running full proto and see how little it matters then.
Now imagine me and 5 buddies.......this is the general norm or its a proto squad aside that sees every other player in between as just fodder and meat shields that add to our payments at the end of the match.
It doesn't seem to matter at which way the game is changed, us vets will always have the isk. Lowering the price is a buff to the newbs and doesn't make a difference to vets because we have enough isk forever and the means to obtain it cost free (bpos).
I love a good stomp, but it has to stop.
Some common arguments and what I think of them are........
1. I run an mlt light frame and do well.
Yes well when 90% of the players on the field don't know you are there then obviously you'll do well, hence the people who bring a knife to a gun fight. You either have never played PC or get lucky bashing fresh academy newbs.
2. Proto should only be used for PC, ban it from pubs.
That maybe so but its not and locking proto out of pubs means that a lot of newer players may never even get to use it. The game also doesn't offer anything that makes proto special except that it costs a lot.
3. I have used std/mlt in PC, git gud.
Yeah so have I, against crap teams. Anything works well against scrubs and that doesn't even really relate to this topic.
4. Newbs should earn their place.
This one is the golden cup of bs because the game offers nothing that warrants new players to stay in the game and put up with getting stomped right now.
5. There will be too much proto.
Kind of but there'd be more on both teams and thus 'fairer fights'
6. They just need to git gud.
That's very hard to do when you get one/two shotted every 5 mins.
7.Protostomping is hardly ever a factor as it once was. I feel like people are saying that without actually playing the game. Protostomping was more frequent before the announcement of Legion. I could see it then. Now? Not so much.
Just because you are not seeing it, doesn't mean it's not happening. I have been seeing it loads, point mooted. What about Pro equipment?
I use a Pro rep tool on my ADV suit,because ADV can't rep enough VS ADV weapons oddly enough. I also use Pro injectors.
Weapons i wouldn't mind because i use basic,but modules i would.
Regardless of what scouts say logis are the squishiest suits in the game,i need complex modules to even survive.
But i agree the costs are crazy. 8k for an ADV suit. 56k For Pro. That's an insane jump.
And it doesn't leave room for tier 2 or 3 suits...unless they're going to cost 200k each for +1 slot.
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RendonaSix
Techs Laboratory
157
|
Posted - 2014.07.22 21:20:00 -
[18] - Quote
Meee One wrote:RendonaSix wrote:I'm partial to proto stomping but it is a huge problem. I think its safe to say that we might well have triple or more the players if 99% of them weren't literally stomped out of the game.
The general consensus is........
We don't want to be locked into tiered battles.
Matchmaking simply won't work as there's not enough players.
Wp/d ratio matchmaking (I really like this but doesn't stop the isk disparity between vets and newer players).
So for me, this boils down to the fact that vets like me can spam proto rain or shine while newer players by default, can't even fight back. They simply can't afford the level of try hard that we can achieve.
Not only that but if it was cheaper, younger corps could have fun while they save up for PC and get to practice using their proto.
I propose that proto costs are lowered, us vets will always stomp and we are not going to stop using what we have spent over a year getting at the behest of 'fair fights'.
The price only stops newer players from fighting back, its doesn't stop vets from spamming and never will. Bastards like me take it a step further and spam proto aurum to save isk, because we can.
What sparked this?,.
Iv known this for ages but I just went 34/0 against a stacked squad, I literally downed their whole squad in one sitting a few times and although I'm consistently good whatever the situation, I'm not the best by far.
Its not because they were crap, but because they didn't have the isk to fund their proto to fight back and I could tell that they really wanted to win even though it was a pub match. I am an amarr assault with viziam scp and scr to name one of the setups I run.
One of them was doing OK until I killed him so he had to revert to mlt gear because his one suit costed him. I could have died 100 times in full proto and not batted an eyelid. He demonstrated that gear does matter a lot more than people make out. It was not a stacked stomp either, just me.
If it was such the non factor that people propose, then I suggest its proven by running starter/mlt gear in PC with mlt/std mods against COMPETENT players that are running full proto and see how little it matters then.
Now imagine me and 5 buddies.......this is the general norm or its a proto squad aside that sees every other player in between as just fodder and meat shields that add to our payments at the end of the match.
It doesn't seem to matter at which way the game is changed, us vets will always have the isk. Lowering the price is a buff to the newbs and doesn't make a difference to vets because we have enough isk forever and the means to obtain it cost free (bpos).
I love a good stomp, but it has to stop.
Some common arguments and what I think of them are........
1. I run an mlt light frame and do well.
Yes well when 90% of the players on the field don't know you are there then obviously you'll do well, hence the people who bring a knife to a gun fight. You either have never played PC or get lucky bashing fresh academy newbs.
2. Proto should only be used for PC, ban it from pubs.
That maybe so but its not and locking proto out of pubs means that a lot of newer players may never even get to use it. The game also doesn't offer anything that makes proto special except that it costs a lot.
3. I have used std/mlt in PC, git gud.
Yeah so have I, against crap teams. Anything works well against scrubs and that doesn't even really relate to this topic.
4. Newbs should earn their place.
This one is the golden cup of bs because the game offers nothing that warrants new players to stay in the game and put up with getting stomped right now.
5. There will be too much proto.
Kind of but there'd be more on both teams and thus 'fairer fights'
6. They just need to git gud.
That's very hard to do when you get one/two shotted every 5 mins.
7.Protostomping is hardly ever a factor as it once was. I feel like people are saying that without actually playing the game. Protostomping was more frequent before the announcement of Legion. I could see it then. Now? Not so much.
Just because you are not seeing it, doesn't mean it's not happening. I have been seeing it loads, point mooted. What about Pro equipment? I use a Pro rep tool on my ADV suit,because ADV can't rep enough VS ADV weapons oddly enough. I also use Pro injectors. Weapons i wouldn't mind because i use basic,but modules i would. Regardless of what scouts say logis are the squishiest suits in the game,i need complex modules to even survive. But i agree the costs are crazy. 8k for an ADV suit. 56k For Pro. That's an insane jump. And it doesn't leave room for tier 2 or 3 suits...unless they're going to cost 200k each for +1 slot.
Sure, why not.
That equipment, although it rewards with points and isk, is there to benefit others. It shouldnt really cost that much.
"For those who have seen the light, repentance you shall find, for within the heart of battle, scum you shall grind"
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RendonaSix
Techs Laboratory
157
|
Posted - 2014.07.22 21:25:00 -
[19] - Quote
54/6 earlier 'bum rushing' with proto.
The whole enemy team was reduced to running mlt by the end.
GG.
"For those who have seen the light, repentance you shall find, for within the heart of battle, scum you shall grind"
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TYCHUS MAXWELL
The Fun Police
240
|
Posted - 2014.07.23 00:19:00 -
[20] - Quote
My Proposal
That's a link to my proposal on the matter. Essentially the less resistance you face the lower your payout. This will make proto vs. proto lucrative for talented players, while proto stomping will be an isk sink. Inversely you pouring tons of proto suits into the mix because you don't care will feed those other players you are stomping. In essence, after some time and little by little the economy will self regulate with people who spam good gear without being good will lose more and more. While new players are given incentive to try because even if they lose their payout will be greater against a proto spam squad then against an easier opponent. And it really doesn't matter who you are in this system, if someone can take out 6 of your proto suits in mlt/std gear then you are going isk negative and can't just alt farm to make up the difference. In other words, my proposal is an actual risk vs. reward system which will, over time of course, sort out the spam and isk farming. The truly talented players will be able to field proto probably to no end but should it be any different and would it matter if they couldn't?
You can still buy aurum but if anything that would give incentive to CCP to make such a change.
As it stands in the current system it is far too easy to afk spam ambush on say an alt that the changes to PC won't matter without addressing the route problem that exists now where the payout is fairly homogenous. I can try hard and win or lose a match getting 280-360k or I can go to ambush and get 150k-180k a match on an alt for picking my nose in the mcc or militia sniping.
Anyone with isk problems in this game has never played a mmo. A moderate amount of grinding will supply your spam for days in the current isk system that rewards being present more than anything else. |
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I-Shayz-I
I----------I
4249
|
Posted - 2014.07.23 00:52:00 -
[21] - Quote
If other players can't go isk positive running proto gear then they shouldn't be using it in the first place.
It's the reward for accumulating enough sp to run proto efficiently.
Heck, when I was at 10 million I got my first proto suit and started using it occasionally. I might lose a few suits and switch back to advanced, but now I can run proto alll the time and not care.
And no, I don't have a huge supply of isk either. I just barely made it up to 70 million last week before I gave away another 10 million to newer players and other logistics that were running proto with me.
7162 wp with a Repair Tool!
List of Legion Feedback Threads!
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RendonaSix
Techs Laboratory
163
|
Posted - 2014.07.23 00:56:00 -
[22] - Quote
TYCHUS MAXWELL wrote:My ProposalThat's a link to my proposal on the matter. Essentially the less resistance you face the lower your payout. This will make proto vs. proto lucrative for talented players, while proto stomping will be an isk sink. Inversely you pouring tons of proto suits into the mix because you don't care will feed those other players you are stomping. In essence, after some time and little by little the economy will self regulate with people who spam good gear without being good will lose more and more. While new players are given incentive to try because even if they lose their payout will be greater against a proto spam squad then against an easier opponent. And it really doesn't matter who you are in this system, if someone can take out 6 of your proto suits in mlt/std gear then you are going isk negative and can't just alt farm to make up the difference. In other words, my proposal is an actual risk vs. reward system which will, over time of course, sort out the spam and isk farming. The truly talented players will be able to field proto probably to no end but should it be any different and would it matter if they couldn't? You can still buy aurum but if anything that would give incentive to CCP to make such a change. As it stands in the current system it is far too easy to afk spam ambush on say an alt that the changes to PC won't matter without addressing the route problem that exists now where the payout is fairly homogenous. I can try hard and win or lose a match getting 280-360k or I can go to ambush and get 150k-180k a match on an alt for picking my nose in the mcc or militia sniping. Anyone with isk problems in this game has never played a mmo. A moderate amount of grinding will supply your spam for days in the current isk system that rewards being present more than anything else.
Yeah that does look pretty good.
"For those who have seen the light, repentance you shall find, for within the heart of battle, scum you shall grind"
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RendonaSix
Techs Laboratory
163
|
Posted - 2014.07.23 01:01:00 -
[23] - Quote
I-Shayz-I wrote:If other players can't go isk positive running proto gear then they shouldn't be using it in the first place.
It's the reward for accumulating enough sp to run proto efficiently.
Heck, when I was at 10 million I got my first proto suit and started using it occasionally. I might lose a few suits and switch back to advanced, but now I can run proto alll the time and not care.
And no, I don't have a huge supply of isk either. I just barely made it up to 70 million last week before I gave away another 10 million to newer players and other logistics that were running proto with me.
Hahaha, spoken like a true vet.
I'd have agreed with you about 5 months ago but I think we really need to stop this bs attitude and make the game more newb friendly. Even if they still suck while affording proto, at least the QQ whining would die down a bit because they'd know for a fact that they need to get good.
On a side note, don't you mean isk positive overall?.iiSometimes I have bad matches and sometimes good but on the whole, I gain isk in the long run. A lot of it is to do with how much i can be bothered.
Like I'll lose isk once evey few games but on the whole, I'm gaining it. Especially with my aurum gear.
"For those who have seen the light, repentance you shall find, for within the heart of battle, scum you shall grind"
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CHANCEtheChAn
0uter.Heaven
594
|
Posted - 2014.07.23 05:09:00 -
[24] - Quote
CHANCEtheChAn wrote:So, the in chrome and early uprising, the reason for proto gear in the past being so expensive is because it have you such an advantage over other players (If the TTK of your Adv suit is 1.7 seconds now, your proto is probably 2.0 seconds, back then it would be about 4-6 seconds). Proto gear was also an ISK sink for Vets so that when they lost constantly, their ISK count dropped into the neutral zone (The personal wallet zone that low end vets and high end casual players sit) Then Planetary Conquest happened The massive "ISK Sink" turned into an "ISK farm" for the vets and the vet corps that pushed the high roller zone(The personal wallet zone between low end vets and high end vets) skyrocketed, meaning thatthe average wallets between casual players were about 5-15 million ISK after 6 months of PC While the average wallet of Veterans was about 75-400 Million ISK The unforunate truth of this is that almost no amount of proto stomping would "Sink" these wallets And this continues even today I ring for new corps daily who wish to enter PC and watch them yell in happiness when they win and gawke at the 2.5 mil ISK+ payout for hours Or dabble in defeat and try to spread isK amongst each other as 7-13 players go broke after 1 PC loss While as a PC vet with Hundreds of millions of ISK I've acquired through several hundred PC matches, a loss means nothing to my wallet So basically, what we want to do is increase money gains by newer players so that they can afford better gear A simple way to do this is to petition for increased payouts in public matches Case in point: Ambush game mode
- Average game time: 5-8 Minutes
- Average clones killed: 49-78
- Average payout: 159,000-235,000 ISK
Skirmish/Domination game modes
- Average game time:15-35 Minutes
- Average clones killed: 100-135
- Average payout: 185,000-325,000 ISK
Start with this basis and move up from it As you can see, the time and the clone counts killed don't add up to the ISK gained which adds a detriment to the Skirmish and Domination game modes If you can start by increasing skirmish/domination game modes payouts (I suggest 1.5x increase minimum to payouts) It'll go a long way to helping the non vets at least BEGIN to build up wallets for better gear I finally put up my reply after a little thinking
Just letting y'all know
Oh
And hump
(Bump?)
Closed Beta Vet/ Chromosome and Corp battle Vet/ Uprising 1.0-Now PC vet
Ex D.F. Director
Current Inner.Hell Director
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Jaselyn Cabellos
G.L.O.R.Y Dark Taboo
13
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Posted - 2014.07.23 05:24:00 -
[25] - Quote
ISK payout and noobs are exactly where they need to be. I have been in this game for a year so I guess I'm not quite a Vet yet Idk but I had ISK problems and I overcame them. It wasn't hard at all. Just spam the crap put of Ambush, use Links and Rep Tools. Its not the ISK that's the problem they just have no-one to teach them anything. Saying that if your kinda noob and need tips you can mail me @ Bobby Bowman, Dust Bunny 516 or (this account) Jaselyn Cabellos.
~Tanking is my G.L.O.R.Y~
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RendonaSix
Techs Laboratory
190
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Posted - 2014.07.23 10:56:00 -
[26] - Quote
Jaselyn Cabellos wrote:ISK payout and noobs are exactly where they need to be. I have been in this game for a year so I guess I'm not quite a Vet yet Idk but I had ISK problems and I overcame them. It wasn't hard at all. Just spam the crap put of Ambush, use Links and Rep Tools. Its not the ISK that's the problem they just have no-one to teach them anything. Saying that if your kinda noob and need tips you can mail me @ Bobby Bowman, Dust Bunny 516 or (this account) Jaselyn Cabellos.
The point is making it so newbs can afford proto.
I don't care how well you personally manage your isk but we'll done.
If you think I'm some kind of noob then you have so grossly misunderstood what I'm saying that a facepalm is in order.
Sorry mate.
*facepalm*
"For those who have seen the light, repentance you shall find, for within the heart of battle, scum you shall grind"
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RendonaSix
Techs Laboratory
190
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Posted - 2014.07.23 11:00:00 -
[27] - Quote
CHANCEtheChAn wrote:CHANCEtheChAn wrote:So, the in chrome and early uprising, the reason for proto gear in the past being so expensive is because it have you such an advantage over other players (If the TTK of your Adv suit is 1.7 seconds now, your proto is probably 2.0 seconds, back then it would be about 4-6 seconds). Proto gear was also an ISK sink for Vets so that when they lost constantly, their ISK count dropped into the neutral zone (The personal wallet zone that low end vets and high end casual players sit) Then Planetary Conquest happened The massive "ISK Sink" turned into an "ISK farm" for the vets and the vet corps that pushed the high roller zone(The personal wallet zone between low end vets and high end vets) skyrocketed, meaning thatthe average wallets between casual players were about 5-15 million ISK after 6 months of PC While the average wallet of Veterans was about 75-400 Million ISK The unforunate truth of this is that almost no amount of proto stomping would "Sink" these wallets And this continues even today I ring for new corps daily who wish to enter PC and watch them yell in happiness when they win and gawke at the 2.5 mil ISK+ payout for hours Or dabble in defeat and try to spread isK amongst each other as 7-13 players go broke after 1 PC loss While as a PC vet with Hundreds of millions of ISK I've acquired through several hundred PC matches, a loss means nothing to my wallet So basically, what we want to do is increase money gains by newer players so that they can afford better gear A simple way to do this is to petition for increased payouts in public matches Case in point: Ambush game mode
- Average game time: 5-8 Minutes
- Average clones killed: 49-78
- Average payout: 159,000-235,000 ISK
Skirmish/Domination game modes
- Average game time:15-35 Minutes
- Average clones killed: 100-135
- Average payout: 185,000-325,000 ISK
Start with this basis and move up from it As you can see, the time and the clone counts killed don't add up to the ISK gained which adds a detriment to the Skirmish and Domination game modes If you can start by increasing skirmish/domination game modes payouts (I suggest 1.5x increase minimum to payouts) It'll go a long way to helping the non vets at least BEGIN to build up wallets for better gear I finally put up my reply after a little thinking Just letting y'all know Oh And hump (Bump?)
That as well would work nicely.
I think that's why we might be getting bpos in legion. Its kind of bs in an fps when people have to watch their HP or run away because they might die and lose a suit lol.
Immortal clone mercs..........do battle.........but are more concerned about their bank balance.....
Lol.
"For those who have seen the light, repentance you shall find, for within the heart of battle, scum you shall grind"
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