![Jay Westen Jay Westen](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Jay Westen
Onslaught Inc RISE of LEGION
127
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2014.05.03 00:13:00 -
[1] - Quote
Posted this in general and it was immediately swallowed up by butthurt and troll posts asking for ISK from people leaving...
So I, like many others, was very shocked at today's keynote. However, I did some thinking..
Since Project Legion is in it's infancy, I propose CCP changes it's vision.
Last year one of the Dev's made an off handed comment about wanting Dust Mercs to be able to board ships, and everything from capture ships to damage modules and shields and armor, they could board POS's and fight literally in space. This is where EvE: Legion should EXIST! EvE: Legion should be the Marines to the Dust 514 Army Ground Pounders.
With EvE's vision of making everything destructible in space, this could be used in High Sec also, and also with the new gate system where players can control gates, EvE: Legion could be used to capture a gate rather than using a Navy. EvE: Legion would have a new utility in New Eden and would bring a new level and type of game play.
I'm not sure about the technical aspect of this all, but it would be better then trying to figure it out for Console users.
You could incorporate this into PC, too. For a long time people have been asking for a multi-stage PC conflict for a more immersed feel, just like how you said in the Keynote what you're geared towards.
You could start out with EvE: Legion having to open essentially a Beach Head and Dust 514 Mercs will then come in and fight for the ground. We could also incorporate the same model into FW.
You would never have a cross over of EvE: Legion and Dust 514 Mercs, so there would be no need to figure out how to make Console and PC talk. We already have in place a system that communicates Dust 514 to New Eden. And EvE: Legion would exist in the PC realm already so problem solved.
However, for this to work you would need a solid skill system that flows between both games so players would only have to adapt to one type of skill progression model. I would propose throw out that new one and stick with what we have. Dust has always been marketed as a game that is Play It YOUR Way.
Also bring PvE to Dust 514 like intended and move EvE: Legion into a PvE system where we could rat and go along on missions similar to EvE.
Production could then flow through PC for Dust 514, and on the EvE industry backbone for EvE:Legion.
TL;DR: Make EvE Legion the Marines of Space, with Ship boarding and POS capturing. Make Dust 514 the Army with capturing planets. Use both in FacWar and Planetary Conquest.
|