Cotsy8
The Unholy Legion Of DarkStar DARKSTAR ARMY
8
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Posted - 2014.02.18 18:13:00 -
[1] - Quote
Thanks for your amazing links, here is what I've come up with (doesn't take into account 2% per shield skill or 5% shield/armor skills yet):
S= shields A= Armor C= CPU P=PG
Cal: 130S 70A 5% scan radius/precision (complex enhancer, basic range amp) Precision: 45-11.25= 33.75-9 =24.75 Build:.w/ 2 complex extenders on H and complex green, complex damp on L Scout Adv: 262S 70A (332) +1H C/1 3H 2L: 153/244C 30/46P + 1H C/P Ups + Cape Pro: 235.5/317C 47.5/59P -OR- Build: w/ 3 complex extenders on H and complex green, complex damp on L Scout Adv: 328S 70A (398) C/1 3H: 206/244C 41/46P C/P Ups + Cape Pro: 289.5/317C 58.5/59P *a lower tier cape would work, not proto*
Scout Pro: 262S 70A (332) Build: w/ 2 complex extenders on H and complex green, complex damp on L CK 4H 2L: 116/348C 30/66P + 2H C/P Ups + Cape Pro: 198.5/452C 47.5/91P +2H -OR- Build: w/ 3 complex extenders on H and Complex red, complex green, complex damp on L Scout Pro: 328S 70A (398) CK 3H: 170/348C 41/66P + 1H C/P Ups + Cape Pro: 252.5/452C 58.5/91P + 1H
----------------------------- VS -----------------------
Gal: 70S 130A 5% scan radius/scan profile (complex damp, basic range amp) Damp: 45-8.75 = 26.25-8.75 =17.5 Build: 2 complex extenders on H and Complex red, complex green, complex damp on L Scout Adv: 202S 130A (332) G/1 2H 3L: 180/231C 45/52P C/P Ups + Cape Pro: 262.5/300C 62.5/67P *lower tier cape would wrk, not proto*
Build: w/ 2 complex extenders on H and Complex red, complex green, complex damp on L and one empty L slot Scout Pro: 202S 130A (332) + 1L GK 2H 4L: 180/330C 45/74P +1L slot C/P Ups + Cape Pro: 262.5/429C 62.5/96P +1L
It seems to be that the cal precision enhancer racial bonus + a Complex enhancer isn't able to even pick up a Gal scout due to its racial bonus + a Complex Dampener. And due to Cal needing a damp to stay under 25 himself, he couldn't use kinetic red speed boost. So he is slower, easier to find, cannot find Gal scouts and its given a L slot at the cost of 66 shields.
I might not be the best at this build stuff but it seems clear to me for scouts that Gal is better than Cal. Granted, I didn't add the shield% effect and I don't plan on running nades, or equipment and I prob won't even use more than a basic sidearm so my build is very linear. Building a K2 shotgun to keep CPU and PG use low and maximize suit capabilities by dumping all my SP into it makes me think that Gal seems like a far superior choice now.
Thanks for you help guys
Cots
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Cotsy8
The Unholy Legion Of DarkStar DARKSTAR ARMY
10
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Posted - 2014.02.21 06:30:00 -
[2] - Quote
I have a few more questions:
1. Is it possible for any scout class to run nova knife? I do not plan on using a secondary weapon mod, and if i don't choose min race and get racial benefit... Is it possible to be affective because min adv scout suits aren't going to support my desired drop suit Hi and Lo slot load out. (Damp, Kin CAt, Cardaic)
2. Would it be possible to run a scrambler pistol as your main weapon on a scout suit. I haven't seen a single youtube dust video on someone doing it. If i pair nova knife with something, it would be scrambler pistol but i don't want to be stuck spending massive SP into a set up and then have scrambler pistols be terrible. 2 b. I haven't seen anyone using the flaylock pistol since it was nerf'd last patch either. Is it a viable weapon or is it be completely useless.
3. At advanced scout min suit it seems impossible due to slot load out to be effective. Using Kin Cats is a must but then you would need stamina/dampeners and there's only one slot at advanced. Does this mean min advanced suits are going to suck compared to Amar and Gal whose loadouts can provide Kin Cat, with both stamina and Dampener due to racial bonuses?!?
Thanks again,
Cots |