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Aero Yassavi
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
5193
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Posted - 2014.01.17 01:04:00 -
[1] - Quote
KAGEHOSHI Horned Wolf, this is almost an exact copy of my thread which you even linked in the OP
ARC Commander
CPM Info and Q&A - Status: Open
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Aero Yassavi
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
5205
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Posted - 2014.01.17 04:58:00 -
[2] - Quote
Regnyum's opinions are opinions.
ARC Commander
CPM Info and Q&A - Status: Open
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Aero Yassavi
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
5205
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Posted - 2014.01.17 05:04:00 -
[3] - Quote
ReGnYuM wrote:Aero Yassavi wrote:Regnyum's opinions are opinions.
Also "stupid", "*******", and "lol" are not good words to use if you want someone to take you seriously in an argument. Seeing I am probably the only player who has every Assault suit in the game and uses them all in Planetary Conquest. I would say my opinion holds a bit more weight then AK.0+ScR Crybaby QQ Again, "Crybaby" and "QQ" are not good words to use if you want someone to take you seriously. And just because you have all four assault suits to prototype does not automatically mean your opinion is the correct one. You have to provide good reasoning.
ARC Commander
CPM Info and Q&A - Status: Open
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Aero Yassavi
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
5209
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Posted - 2014.01.17 05:18:00 -
[4] - Quote
Where did you state why offensive or defensive based general skills are bad? Also how about you explain why the Minmatar Assault and Caldari Assault are supposed to be aggressive offensive assaults while the Gallente and Minmatar are supposed to be passive defensive assaults? Isn't the point of assaulting to, you know, assault? It implies offensive. There are other roles more suited for defensive. And while you're at it, why don't you explain why higher DPS and firing longer are "lol" bonuses?
So far all you've done is state things like they are fact with no supportive reasoning. You are the one making the assertions here, so you should be the one teaching us, no? Afterall, you are the master all-proto-assaults PC player, are you not?
ARC Commander
CPM Info and Q&A - Status: Open
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Aero Yassavi
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
5209
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Posted - 2014.01.17 05:36:00 -
[5] - Quote
Cat Merc wrote:Aero Yassavi wrote:Where did you state why offensive or defensive based general skills are bad? Also how about you explain why the Minmatar Assault and Caldari Assault are supposed to be aggressive offensive assaults while the Gallente and Minmatar are supposed to be passive defensive assaults? Isn't the point of assaulting to, you know, assault? It implies offensive. There are other roles more suited for defensive. And while you're at it, why don't you explain why higher DPS and firing longer are "lol" bonuses?
So far all you've done is state things like they are fact with no supportive reasoning. You are the one making the assertions here, so you should be the one teaching us, no? Afterall, you are the master all-proto-assaults PC player, are you not?
Well, as far as Gallente and Amarr, the speed reduction from armor and the suit itself (for amarr) is significant enough to force a different playstyle. That playstyle is defensive assault. Don't take it wrong, it's not about sitting somewhere and defending it forever, it's about seeing a ground, saying "THIS IS MINE BITCHES" and hold it. Once there are no enemies on that ground, you push forward. That way you assault more slowly, but you decimate any opposition. Minmatar may be the fastest suit, but it also has the least stamina. Meanwhile Amarr may be the slowest suit, but it has the most stamina. What use would having all that stamina be if all you're doing is defending an objective?
Minmatar (and to a lesser degree Caldari) are good for weaving in and out of cover, while Amarr (and to a lesser degree Gallente) are good for getting around distances faster and then securing a strong hold once they get there, but both are assault suits and designed for offensive abilities. That is what assaulting means.
ARC Commander
CPM Info and Q&A - Status: Open
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Aero Yassavi
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
5212
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Posted - 2014.01.17 06:09:00 -
[6] - Quote
Iron Wolf Saber wrote:50% Reload + Skills >>>> over 10% and there were no skills back then.
Rail Rifle, Swarm Launcher, and Sniper Rifle would be a near nightmare at full skills.
Tone it down a bit more. Personally I don't even like the idea of the Caldari assault getting a reload bonus simply because that's treading on territory that another role already has claimed. Nonetheless, the premise behind it is good - give all races a bonus that will improve their efficiency with their race's weapons.
Yes, it may sound a bit restricting, but the same thing is going on with logistics and equipment. Also these are specializations afterall, so it would make sense if the racial bonuses particularly are a bit more specialized than the overall class bonuses.
ARC Commander
CPM Info and Q&A - Status: Open
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Aero Yassavi
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
5222
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Posted - 2014.01.17 06:12:00 -
[7] - Quote
Fizzer94 wrote:Good post as always KAGEHOSHI. +1
Could you please discuss the proposed Racial Logi bonuses. Many of us Logis don't think they are the best choice CCP could make because they are too specialized. As stated above, it makes sense that racial bonuses are a little more specialized than others. When you look at what is going on with every other race, the same thing is happening with racial bonuses. They are putting emphasis on using particular gear. However, nothing is forcing you to use that gear. You can ignore it while still taking advantage of the class bonus which nets more value and is more broad.
ARC Commander
CPM Info and Q&A - Status: Open
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Aero Yassavi
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
5332
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Posted - 2014.01.17 20:25:00 -
[8] - Quote
Thank you, Regynum, for teaching me that the key to winning an argument is having the biggest ego.
ARC Commander
CPM Info and Q&A - Status: Open
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