Jason Pearson
3741
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Posted - 2014.01.02 21:51:00 -
[1] - Quote
Forgive me, mighty Infantry, for I may speak of what I do not know but it seems to me that suits, while they have bonuses, lack role based bonuses and cons. I believe I've posted this in the past yet it wasn't read as much as I'd hoped.
Suits have different bonuses, yes, but why do roles not? Sure slots and such changed based on the role the suit is meant to play, but why is it there is nothing to encourage you into speccin' assault to assault? I've heard people laugh about using a sentinel over a standard heavy frame. They offer no bonus. Lets look at these four roles
Assault - Assault Infantry Logistics - Support Infantry Scout - Recon Infantry Sentinel - Heavy Infantry
Seems simple enough, why not do something that offers a bonus and a con for each suit? I mean some are already built in to the suits, take the Logi, it has plenty of CPU, PG and slots but no real drawback except it's a little slower than an assault (And in Amarrs case, doesn't lose a sidearm), why not give it a damage reduction? Sentinels have heavy weapons, but it's not much of a bonus as they're weaker than some logistic suits out there, why not give them damage resistance to help with both Infantry and Vehicles?
Scouts have their speed but are weak, in addition to this why not, when cloaks and ewar are added, give them an advantage to this? Make planting R.Es and such soundless when in a scout suit. Assault suits could gain ammo capacity and reload speed, I am not sure on it's drawbacks.
Surely, role based bonuses and cons would be more advantageous rather than reducing CPU/PG for any or removing slots, DUST is meant to be the game where many fits are viable, but if we make it so only a handful of fits are useful, we're only hurting ourselves.
King of the Forums // Vehicle Specialist for Hire.
You're a total git, Jason. - Kingbabar
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Jason Pearson
3741
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Posted - 2014.01.02 22:09:00 -
[2] - Quote
Lorhak Gannarsein wrote:Wouldn't bonuses to modules be more useful than this? It seems like there'd need to be something of a rebalance to add these. A major one. Can you imagine a Sentinel with even 10% resists? It's already a popular suit for rifles...
And I don't like the idea of cutting logi damage output - better to buff the assaults.
In the end I'm not really seeing where this differs from the bonuses we already have.
I could, it's fat, slow and needs a little bit more protection :P
Buffing Assaults like what? I come on the forums and there is always QQ about Logis being best at everything despite it being support, these don't have to be massive buffs/debuffs, just enough to know you'd fair better using an assault for slaying rather than a logi.
Oh and are you ig yet? I want to tell you how much of a bad player I think you are.
King of the Forums // Vehicle Specialist for Hire.
You're a total git, Jason. - Kingbabar
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