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Parson Atreides
Ahrendee Mercenaries EoN.
857
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Posted - 2013.12.06 11:14:00 -
[1] - Quote
In the Factional Warfare Devblog, it is stated that:
Quote:Factional Contract matches will no longer have Warbarge strikes available (They will still be available in Planetary Conquest)
But in addition to the above:
Quote:EVE Orbital Strikes in Factional Contract matches and Planetary Conquest matches must now be earned in EVE
The question is, if a team has an EVE pilot stationed above the planet, will they be getting EVE Orbitals every 3 minutes in addition to the Warbarge strikes earned every 2500 WP?
If so, then this basically breaks PC. I'm all for increasing the link between EVE and Dust, but the fact that as Dust mercs we have nothing to offer EVE pilots means that any corporation that doesn't already have ties with EVE is at an incredible disadvantage. It would be one thing to be able to lend support as ground troops if a planet or space station was invaded, but without anything to give in return, why are EVE pilots who have no affiliation with us Dust mercenaries already going to risk their ISK and spend time helping us?
"The unexamined life is not worth living."
RNDclan.com
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Parson Atreides
Ahrendee Mercenaries EoN.
858
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Posted - 2013.12.06 11:25:00 -
[2] - Quote
Sinboto Simmons wrote: They won't, and can't, only an alliance member can drop the OBs for your side anyway.
I don't understand your reply.
It's clearly stated above that EVE strikes and Warbarge strikes will both work in PC matches. The question is, how?
"The unexamined life is not worth living."
RNDclan.com
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Parson Atreides
Ahrendee Mercenaries EoN.
858
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Posted - 2013.12.06 11:40:00 -
[3] - Quote
Maybe I didn't explain it well enough. I'm talking about when 1.7 hits.
Right now, a competitive PC match vs two competent teams will last maybe 15 or so minutes and generate, on average, 5-7 strikes for the team.
In 1.6 they can either choose a Warbarge strike, or an EVE orbital--not both.
What happens in 1.7 when EVE orbitals are earned every 3 minutes, but Dust mercenaries are earning their own Warbarge strikes every 2500 WP? You're talking about five more strikes per PC match of 15 minutes or longer for doing nothing. That's insanely overpowered.
"The unexamined life is not worth living."
RNDclan.com
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Parson Atreides
Ahrendee Mercenaries EoN.
864
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Posted - 2013.12.06 11:50:00 -
[4] - Quote
Sinboto Simmons wrote:THEY ARE INDEPENDENT! The only other thing I can do at this point is bloody underline it.
Clearly there's a disconnect here, because that's exactly my point. They're independent. At first I thought maybe a team needed 2500 WP and an EVE player needed to wait 3 minutes to get one strike, but no where does it say that, so I can only assume that EVE strikes will be available every 3 minutes and Warbarge strikes will be available every 2500 WP. Let's use an example:
0:00 match starts, EVE Player A for Corp Z above disttrict
3:00 EVE orbital available for Corp Z, called and dropped
3:30 Corp Z, Squad 1 earns first 2500 WP
Now the question is, do they get a chance at a Warbarge strike (not EVE strikes) at 3:30? Yes or no?
"The unexamined life is not worth living."
RNDclan.com
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Parson Atreides
Ahrendee Mercenaries EoN.
864
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Posted - 2013.12.06 11:55:00 -
[5] - Quote
M McManus wrote:Sinboto Simmons wrote:Parson Atreides wrote:Maybe I didn't explain it well enough. I'm talking about when 1.7 hits.
Right now, a competitive PC match vs two competent teams will last maybe 15 or so minutes and generate, on average, 5-7 strikes for the team.
In 1.6 they can either choose a Warbarge strike, or an EVE orbital--not both.
What happens in 1.7 when EVE orbitals are earned every 3 minutes, but Dust mercenaries are earning their own Warbarge strikes every 2500 WP? You're talking about five more strikes per PC match of 15 minutes or longer for doing nothing. That's insanely overpowered. THEY ARE INDEPENDENT! The only other thing I can do at this point is bloody underline it. No **** their independent, EVE strikes were independent in 1.6 but controlled by Dust mercs WP progression like he has explained multiple times.. so now that they are controlled by EVE are you assuming once you call in an EVE strike you will not be able to turn a round and call in your 2500 point warbage strike as well ?
I'm glad I'm not the only one here who doesn't understand what he's trying to say and does understand what I'm saying...
"The unexamined life is not worth living."
RNDclan.com
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Parson Atreides
Ahrendee Mercenaries EoN.
864
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Posted - 2013.12.06 12:02:00 -
[6] - Quote
Sinboto Simmons wrote:Parson Atreides wrote:Sinboto Simmons wrote:THEY ARE INDEPENDENT! The only other thing I can do at this point is bloody underline it. Clearly there's a disconnect here, because that's exactly my point. They're independent. At first I thought maybe a team needed 2500 WP and an EVE player needed to wait 3 minutes to get one strike, but no where does it say that, so I can only assume that EVE strikes will be available every 3 minutes and Warbarge strikes will be available every 2500 WP. Let's use an example: 0:00 match starts, EVE Player A for Corp Z above disttrict 3:00 EVE orbital available for Corp Z, called and dropped 3:30 Corp Z, Squad 1 earns first 2500 WP Now the question is, do they get a chance at a Warbarge strike (not EVE strikes) at 3:30? Yes or no? From what it seems: Yes, yes they do.
Well then hopefully you see my problem here. A team is getting five more strikes a game, almost double the number now, for doing nothing and there's no realistic way for a corporation that isn't already affiliated with EVE mercenaries to bridge this gap. Not to mention there's no way for Dust mercs on the ground to even the odds by firing back and driving off/killing the ship above them.
"The unexamined life is not worth living."
RNDclan.com
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Parson Atreides
Ahrendee Mercenaries EoN.
864
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Posted - 2013.12.06 12:26:00 -
[7] - Quote
Sinboto Simmons wrote: Honestly the only way I can see is to get an EvE guy willing to risk his ship.
Which is something I've already explained in this thread. There's no reasonable way to do that with the resources we have available.
Quote:PC is all tactics and cheap tricks, if you dont have an EvE guy you're at a dsadvantage, simple as that and it's how it should be, like having no logis, or a good forge gunner, if ya ain't got one too bad.
The disadvantage up to this point could be overcome because it wasn't so powerful. Getting 5 more orbital strikes, all of which are going to be devastating, is not something that can be overcome unless you're just way better than the opposing team.
Also your analogy is flawed. It isn't like having no logis or forge gunner because you could reasonably find a way to get those if you wanted them. Plus you can win without either, though it would be more difficult. Trying to find an EVE player to risk his ship for Dust mercs he has no tie with for every PC battle for no reward isn't at all realistic. And trying to win without those five additional strikes against a good team? Forget it.
"The unexamined life is not worth living."
RNDclan.com
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Parson Atreides
Ahrendee Mercenaries EoN.
871
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Posted - 2013.12.06 19:59:00 -
[8] - Quote
Would still like an answer from someone "in the know."
"The unexamined life is not worth living."
RNDclan.com
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