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Keri Starlight
0uter.Heaven Proficiency V.
2110
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Posted - 2013.11.17 20:46:00 -
[1] - Quote
...at least for me. But I'm sure it's the same for many of you.
This is my first "Respec thread". I've never been asking for one, nor I've been a fan of Respecs.
I've always despised FOTM chasers and that's why I always said "no" to Respecs. I think it's fair they have to deal with that 1.500.000 spent into Flaylock Pistols, because let's be perfectly honest here, how many people actually specced into it just because they liked the real feel of the weapon and the idea behind it?
But at this point, there are too many factors to count in. First let's see the "cons", the actual negative aspects of a Respec:
- FOTM chasers would no longer suffer because of their blameworthy choices.
- New free chance for everyone to embrace the current FOTM's.
However, this would not be that tragic. Why?
+ FOTM chasers still had their "punishment". They still had their SP locked into no-longer-OP stuff for several months.
+ At this point, many players have access to almost anything and the real FOTM chasers are people with maxed out passive skills who can spare lots of SP. I'm using a particular player as example (no name and shame, but I'm thinking at a very specific person), who used to run the Flaylock in 1.2. The first day of 1.3 I saw him running Freedom Mass Driver. Since 1.4 he uses a Duvolle. This player is very high on the Leaderboards, but there are many players with crazy amounts of SP out there. So I doubt that a Respec would make things significantly worse.
Now, let's see why a Respec would be a bless for this game:
+ Newer players would benefit from a Respec much more than vets. New players make errors allocating their SP and vets already had Respecs to re-allocate those SP. Also, new players have just one main weapon and maybe a barely trained sidearm. There's a considerable chance that that weapon suffered from an excessive nerf and it's no longer competitive, meaning the new player is f... in a really bad situation.
+ CCP constantly changes everything and, even though their buffs are generally very well done, whenever they nerf something, they hit really hard and they leave it that way for extremely long amounts of time before they even consider the possibility that they actually exaggerated.
+ Some new content is about to be released and many people would never have spent their SP into AR in first place if there were the Combat and the Rail Rifle.
+ Not saying it would be like playing a completely new game, but leaving our old suits and weapons for new ones would give an extreme replay-value to DUST 514. Not only people make mistakes and CCP constantly change the weapon balance, sometimes we simply find out that we love so much another weapon/suit we had not the chance to test long enough. You can't simply do an Alt to test evrey single weapon, every single suit, every single vehicle in the game.
+ The Vehicle skill tree is about to be completely redesigned, so obviously we're getting our SP back. This is perfectly fair, but at this point I think that infantry deserves this chance as well. This is the right opportunity to let everyone choose his/her own role in this game.
A free Respec for everyone in 1.7 could save this game.
CCP, this part is especially addressed to you: If your final goal is to have everything balanced, you should be much more reactive on adjusting stuff. Nerfing something into the ground is not balance. After a nerf, you should open a Feedback thread about it and be ready to adjust the numbers even further. If the community says "Laser Rfiles need love", you can't wait 5 months and then reply "we are aware of this, we might be doing something about it in the future". NO! This is so wrong: Keep tweaking! Trial-error, trial-error! Keep tweaking the Laser Rifle consistently until the majority of the community is happy about it. If you insist with your current method, this game will be dead before you bring balance and make everybody happy. Until you're not able to do this, you should give a Respec every 6 months. This is not a game where you can just move to another weapon without consequences. We have SP here. Thank you.
-1.7 ranges: AR 42m -> 48m, TAR 65m -> 60m
-Goodbye my love, Tac AR
"I load my gun with love instead of bullets"
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Keri Starlight
0uter.Heaven Proficiency V.
2111
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Posted - 2013.11.17 21:16:00 -
[2] - Quote
Arkena Wyrnspire wrote:It wouldn't save the game.
-1.7 ranges: AR 42m -> 48m, TAR 65m -> 60m
-Goodbye my love, Tac AR
"I load my gun with love instead of bullets"
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Keri Starlight
0uter.Heaven Proficiency V.
2116
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Posted - 2013.11.17 22:53:00 -
[3] - Quote
deepfried salad gilliam wrote:Post reported for breaking forum rules of recreating a post
What? This is my first thread about respecs.
What's your problem? Can I help you somehow?
-1.7 ranges: AR 42m -> 48m, TAR 65m -> 60m
-Goodbye my love, Tac AR
"I load my gun with love instead of bullets"
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Keri Starlight
0uter.Heaven Proficiency V.
2116
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Posted - 2013.11.17 22:58:00 -
[4] - Quote
low genius wrote:a respec can only be harmful to the community. there is no class system, which makes the respec totally useless.
a respec can only make the difference between a new player and an old player much much worse.
it's senseless to keep making threads about respecs when 1000 threads already exist.
to ccp specifically: this guy is clueless.
First, would you mind usingl logic (just like I did) to explain why it would hurt new players?
Second, this is my particular input about respecs and I am entitled to express my unique opinion.
Last, no, I'm not clueless and I'm a woman, thank you very much.
Please, use logic to validate your opinions or don't post at all.
-1.7 ranges: AR 42m -> 48m, TAR 65m -> 60m
-Goodbye my love, Tac AR
"I load my gun with love instead of bullets"
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Keri Starlight
0uter.Heaven Proficiency V.
2133
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Posted - 2013.11.18 22:29:00 -
[5] - Quote
Vell0cet wrote: Also, we probably didn't need ANOTHER respec thread...
Since the majority of Respec threads are something like "CCP pleaze give me respect naaaoooo", I thought it was a good idea to articulate this discussion, bringing out not only the pros but the cons as well.
-1.7 ranges: AR 42m -> 48m, TAR 65m -> 60m
-Goodbye my love, Tac AR
"I load my gun with love instead of bullets"
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