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Monkey MAC
killer taxi company General Tso's Alliance
522
|
Posted - 2013.09.18 11:07:00 -
[91] - Quote
Kasote Denzara wrote:I'm stepping back in to save this thread.
ARs need a small damage decrease now that hit detection is rollin'.
My bad sorry, I cant even remember how I got into that argument! I think that all weapons should have the 10% damage reduction, ar then gets a further 5%, and a little more kick personally, that doesn't reset by feathering the trigger!! |
Banning Hammer
Tal-Romon Legion Amarr Empire
1470
|
Posted - 2013.09.18 11:11:00 -
[92] - Quote
Monkey MAC wrote:Banning Hammer wrote:Monkey MAC wrote:[quote=Banning Hammer][quote=Monkey MAC]
You are applying the term computer to literally, you are assuming a computer is like the one sat in your back room, this is a marketing ploy.
A computer is merely an assortment of hardware and software, capable of repeating a task consistently many times.
The keyboard and mouse is actually a rather new invention, it was invented only 30-40 years ago. Yet "computers" have been around much longer. The first home computer cost -ú100 it didn't have a screen a keyboard or a mouse, just a seriesmof switches. So really a keyboard is just a simulation of switches!
So I am petioning for CCP to accept a 5+ù5 wall of switches as valid input as well!!
And you have yet to actually answer my question, all you have done is tell me that kb/m should be accepted because its a computer, that isn't sufficent! The Mouse was invented in 1952 ( over 60 years ago ) SourceThe keyboard is even older 1870 ( over 140 years ago ) SourceYou are going to have to pay me soon for all this free teaching ..... My bad, im not the font of all knowledge, but when the first "computer" was in 1822, Source and my university had a computer the size of my house in the basement, in the 1940's the time the keyboard and an "electronic computer coincidided is more the point im making!! The computer as you know it hasn't been around very long!!
The computer, keyboard and mouse development are connected with each other, one won't exist without the other. All the technology we have to day is based in that 3 inventions. The DS3 one day will be absolute by something else, but Keyboards and Mouse will always exist in one form or another.
Resistance is futile, you will be assimilated.
Sorry.... i been watching to much Star Trek recently ..... |
Monkey MAC
killer taxi company General Tso's Alliance
522
|
Posted - 2013.09.18 11:18:00 -
[93] - Quote
Banning Hammer wrote:Monkey MAC wrote:Banning Hammer wrote:[quote=Monkey MAC][quote=Banning Hammer] The Mouse was invented in 1952 ( over 60 years ago ) SourceThe keyboard is even older 1870 ( over 140 years ago ) SourceYou are going to have to pay me soon for all this free teaching ..... My bad, im not the font of all knowledge, but when the first "computer" was in 1822, Source and my university had a computer the size of my house in the basement, in the 1940's the time the keyboard and an "electronic computer coincidided is more the point im making!! The computer as you know it hasn't been around very long!! The computer, keyboard and mouse development are connected with each other, one won't exist without the other. All the technology we have to day is based in that 3 inventions. The DS3 one day will be absolute by something else, but Keyboards and Mouse will always exist in one form or another. Resistance is futile, you will be assimilated.Sorry.... i been watching to much Star Trek recently .....
Lol, actually evidence suggests that the computer industry is falling, moore's law won't apply soon because the kb/m and apple are slowing us down, we are on the precipice of new input method, if moores law is to continue!!
But I see the point your trying to make, so Ill try and rephrase the question, if the keyboard and mouse was the other way with the controller, (so controller becomes input method for even home computers) why would we allow raw input of the kb/m then? |
Banning Hammer
Tal-Romon Legion Amarr Empire
1470
|
Posted - 2013.09.18 11:37:00 -
[94] - Quote
Monkey MAC wrote:Banning Hammer wrote:[quote=Monkey MAC] The computer, keyboard and mouse development are connected with each other, one won't exist without the other. All the technology we have to day is based in that 3 inventions. The DS3 one day will be absolute by something else, but Keyboards and Mouse will always exist in one form or another. Resistance is futile, you will be assimilated.Sorry.... i been watching to much Star Trek recently ..... Lol, actually evidence suggests that the computer industry is falling, moore's law won't apply soon because the kb/m and apple are slowing us down, we are on the precipice of new input method, if moores law is to continue!! But I see the point your trying to make, so Ill try and rephrase the question, if the keyboard and mouse was the other way with the controller, (so controller becomes input method for even home computers) why would we allow raw input of the kb/m then?
I don't think we are that far away from using our fingers to control movement, and voice commands to activate functions. That will be Computer control in the absolute form. Maybe even use our Brain as a controller. ( yes, our brain could potentially do that, with the right technology ). Of course.. when that happens we won't have to worry about "Devices".
I just going to ignore you time travel paradox. What we have is what we have. The what IF things was different paradox, is irrelevant. |
Monkey MAC
killer taxi company General Tso's Alliance
524
|
Posted - 2013.09.18 11:45:00 -
[95] - Quote
Banning Hammer wrote:Monkey MAC wrote:Banning Hammer wrote:[quote=Monkey MAC] The computer, keyboard and mouse development are connected with each other, one won't exist without the other. All the technology we have to day is based in that 3 inventions. The DS3 one day will be absolute by something else, but Keyboards and Mouse will always exist in one form or another. Resistance is futile, you will be assimilated.Sorry.... i been watching to much Star Trek recently ..... Lol, actually evidence suggests that the computer industry is falling, moore's law won't apply soon because the kb/m and apple are slowing us down, we are on the precipice of new input method, if moores law is to continue!! But I see the point your trying to make, so Ill try and rephrase the question, if the keyboard and mouse was the other way with the controller, (so controller becomes input method for even home computers) why would we allow raw input of the kb/m then? I don't think we are that far away from using our fingers to control movement, and voice commands to activate functions. That will be Computer control in the absolute form. Maybe even use our Brain as a controller. ( yes, our brain could potentially do that, with the right technology ). Of course.. when that happens we won't have to worry about "Devices". I just going to ignore you time travel paradox. What we have is what we have. The what IF things was different paradox, is irrelevant. so your effectively ignoring the whole argument we just had? Pigeon . Chessboard
todoalu!!
|
Banning Hammer
Tal-Romon Legion Amarr Empire
1470
|
Posted - 2013.09.18 11:57:00 -
[96] - Quote
Monkey MAC wrote:Banning Hammer wrote:Monkey MAC wrote:Banning Hammer wrote:[quote=Monkey MAC] The computer, keyboard and mouse development are connected with each other, one won't exist without the other. All the technology we have to day is based in that 3 inventions. The DS3 one day will be absolute by something else, but Keyboards and Mouse will always exist in one form or another. Resistance is futile, you will be assimilated.Sorry.... i been watching to much Star Trek recently ..... Lol, actually evidence suggests that the computer industry is falling, moore's law won't apply soon because the kb/m and apple are slowing us down, we are on the precipice of new input method, if moores law is to continue!! But I see the point your trying to make, so Ill try and rephrase the question, if the keyboard and mouse was the other way with the controller, (so controller becomes input method for even home computers) why would we allow raw input of the kb/m then? I don't think we are that far away from using our fingers to control movement, and voice commands to activate functions. That will be Computer control in the absolute form. Maybe even use our Brain as a controller. ( yes, our brain could potentially do that, with the right technology ). Of course.. when that happens we won't have to worry about "Devices". I just going to ignore you time travel paradox. What we have is what we have. The what IF things was different paradox, is irrelevant. so your effectively ignoring the whole argument we just had? Pigeon . Chessboard todoalu!!
Fine.... Raw Input is how the mouse suppose to work without filters. A bit like a car without power steering, is not necessarily an advantage. I guess the same rules applies to the Analog stick. I can't see why Raw Input in the mouse will be such a big problem.. most people will rather have mouse filters anyway. ( Mouse Smoothing , Acceleration, Dead zone ... and so on. )
Raw Input is more a user preference.. a bit like Power Steering for a Racing Driver. |
Monkey MAC
killer taxi company General Tso's Alliance
525
|
Posted - 2013.09.18 12:07:00 -
[97] - Quote
Banning Hammer wrote:Monkey MAC wrote:Banning Hammer wrote:[quote=Monkey MAC]
I don't think we are that far away from using our fingers to control movement, and voice commands to activate functions. That will be Computer control in the absolute form. Maybe even use our Brain as a controller. ( yes, our brain could potentially do that, with the right technology ). Of course.. when that happens we won't have to worry about "Devices".
I just going to ignore you time travel paradox. What we have is what we have. The what IF things was different paradox, is irrelevant. so your effectively ignoring the whole argument we just had? Pigeon . Chessboard todoalu!! Fine.... Raw Input is how the mouse suppose to work without filters. A bit like a car without power steering, is not necessarily an advantage. I guess the same rules applies to the Analog stick. I can't see why Raw Input in the mouse will be such a big problem.. most people will rather have mouse filters anyway. ( Mouse Smoothing , Acceleration, Dead zone ... and so on. ) Raw Input is more a user preference.. a bit like Power Steering for a Racing Driver.
So a mouse user is going to voluntarily accept a deadzone on their mouse? Please if I had pure unadulterated raw input with a mouse, where I can set sensitivites to whatever I like and have digital keyboard input with little delay, you expect me to then, disadvange myself by adding a deadzone voluntarily?
The reason you emulate the kb/m on a console game, is to limit the physical advantages, the kb/m is a technologically superior input system. Emulation turns into a preference, at most you should expect custom binding, something I would like on the controller as well!! |
Banning Hammer
Tal-Romon Legion Amarr Empire
1470
|
Posted - 2013.09.18 12:17:00 -
[98] - Quote
Monkey MAC wrote:Banning Hammer wrote:Monkey MAC wrote:Banning Hammer wrote:[quote=Monkey MAC]
I don't think we are that far away from using our fingers to control movement, and voice commands to activate functions. That will be Computer control in the absolute form. Maybe even use our Brain as a controller. ( yes, our brain could potentially do that, with the right technology ). Of course.. when that happens we won't have to worry about "Devices".
I just going to ignore you time travel paradox. What we have is what we have. The what IF things was different paradox, is irrelevant. so your effectively ignoring the whole argument we just had? Pigeon . Chessboard todoalu!! Fine.... Raw Input is how the mouse suppose to work without filters. A bit like a car without power steering, is not necessarily an advantage. I guess the same rules applies to the Analog stick. I can't see why Raw Input in the mouse will be such a big problem.. most people will rather have mouse filters anyway. ( Mouse Smoothing , Acceleration, Dead zone ... and so on. ) Raw Input is more a user preference.. a bit like Power Steering for a Racing Driver. So a mouse user is going to voluntarily accept a deadzone on their mouse? Please if I had pure unadulterated raw input with a mouse, where I can set sensitivites to whatever I like and have digital keyboard input with little delay, you expect me to then, disadvange myself by adding a deadzone voluntarily? The reason you emulate the kb/m on a console game, is to limit the physical advantages, the kb/m is a technologically superior input system. Emulation turns into a preference, at most you should expect custom binding, something I would like on the controller as well!!
Hell yes ... a mouse without some type of deadzone is very hard to control, even things like acceleration, or smoothing helps to make the mouse extremely accurate. Remove all that filters, and most people will find the mouse a paint in the ass to use. If anything Raw Input will make the mouse more of a challenge to use. |
Mad Syringe
Black Phoenix Mercenaries
24
|
Posted - 2013.09.18 12:32:00 -
[99] - Quote
Banning Hammer wrote:The computer, keyboard and mouse development are connected with each other, one won't exist without the other. All the technology we have to day is based in that 3 inventions. The DS3 one day will be absolute by something else, but Keyboards and Mouse will always exist in one form or another. Resistance is futile, you will be assimilated.Sorry.... i been watching to much Star Trek recently .....
I beg to differ...
See reference with witnesses from the future...
Scotty
You can't argue with that... ;-)
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Oscar Neymar
Dogz O War D.E.F.I.A.N.C.E
4
|
Posted - 2013.09.18 12:35:00 -
[100] - Quote
Laser rifles still do pretty damn good , I have been melted by a good few and melt some too ..
Stop with the AR is OP threads ....
This is why I don't see forums for COD MW3 because everyone would **** and whinge about the ACR 6.8 being too OP and then there's Black Ops II , loads of OP load outs etc there , but they just get on with it , we should do the same ..
Stop bitching and play the game ! |
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Monkey MAC
killer taxi company General Tso's Alliance
529
|
Posted - 2013.09.18 12:53:00 -
[101] - Quote
Banning Hammer wrote:Monkey MAC wrote:Banning Hammer wrote:[quote=Monkey MAC][quote=Banning Hammer] Fine.... Raw Input is how the mouse suppose to work without filters. A bit like a car without power steering, is not necessarily an advantage. I guess the same rules applies to the Analog stick. I can't see why Raw Input in the mouse will be such a big problem.. most people will rather have mouse filters anyway. ( Mouse Smoothing , Acceleration, Dead zone ... and so on. )
Raw Input is more a user preference.. a bit like Power Steering for a Racing Driver. So a mouse user is going to voluntarily accept a deadzone on their mouse? Please if I had pure unadulterated raw input with a mouse, where I can set sensitivites to whatever I like and have digital keyboard input with little delay, you expect me to then, disadvange myself by adding a deadzone voluntarily? The reason you emulate the kb/m on a console game, is to limit the physical advantages, the kb/m is a technologically superior input system. Emulation turns into a preference, at most you should expect custom binding, something I would like on the controller as well!! Hell yes ... a mouse without some type of deadzone is very hard to control, even things like acceleration, or smoothing helps to make the mouse extremely accurate. Remove all that filters, and most people will find the mouse a paint in the ass to use. If anything Raw Input will make the mouse more of a challenge to use.
Really, I'll hold you too that!! |
Banning Hammer
Tal-Romon Legion Amarr Empire
1471
|
Posted - 2013.09.18 13:27:00 -
[102] - Quote
Monkey MAC wrote:Banning Hammer wrote:Monkey MAC wrote:
The reason you emulate the kb/m on a console game, is to limit the physical advantages, the kb/m is a technologically superior input system. Emulation turns into a preference, at most you should expect custom binding, something I would like on the controller as well!!
Hell yes ... a mouse without some type of deadzone is very hard to control, even things like acceleration, or smoothing helps to make the mouse extremely accurate. Remove all that filters, and most people will find the mouse a paint in the ass to use. If anything Raw Input will make the mouse more of a challenge to use. Really, I'll hold you too that!!
I said "most people", i personally like Raw Input, i even have scripts in my computer to bypass mouse filters by altering registries.
You provably don't even realize that your mouse is using Acceleration by default, is part of the Operating System registries. |
Monkey MAC
killer taxi company General Tso's Alliance
530
|
Posted - 2013.09.18 13:33:00 -
[103] - Quote
Banning Hammer wrote:Monkey MAC wrote:Banning Hammer wrote:Monkey MAC wrote:
The reason you emulate the kb/m on a console game, is to limit the physical advantages, the kb/m is a technologically superior input system. Emulation turns into a preference, at most you should expect custom binding, something I would like on the controller as well!!
Hell yes ... a mouse without some type of deadzone is very hard to control, even things like acceleration, or smoothing helps to make the mouse extremely accurate. Remove all that filters, and most people will find the mouse a paint in the ass to use. If anything Raw Input will make the mouse more of a challenge to use. Really, I'll hold you too that!! I said "most people", i personally like Raw Input, i even have scripts in my computer to bypass mouse filters by altering registries. You provably don't even realize that your mouse is using Acceleration and Smoothing by default, is part of the Operating System registries.
Believe me I know, I modifed my registry personally |
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