|
Author |
Thread Statistics | Show CCP posts - 2 post(s) |
CommanderBolt
A.N.O.N.Y.M.O.U.S.
230
|
Posted - 2013.09.03 18:36:00 -
[1] - Quote
pseudosnipre wrote:Flanked a caldari sniper last round and stood next to him long enough to confirm that he didn't see me on tacnet...woohoo! Then I shot him in the side of the head from 1m away with my k5 shotgun! It was glorious, the white splash effect confirming the contact was everywhere on my screen at that range. Very gratifying.
But there he remained. Looking down his scope, oblivious to my presence, and still alive despite the apparent money-shot he had received to the cheek. So I shot him again, this time center of mass... No glorious splash from his shields, however his overhead indicators showed that I'd depleted his shields by 10%...
At this point he stands and sprints forward as if suddenly aware of my trouser-snake approaching his ear hole. Thankfully, his departure prompted detection to kick-in and I cut the ho loose like an old school vet. um, i mean, i killed his clone with my shotgun.
Anyone else having shotgun issues w/ 1.4? Thank you.
o7 pseudo
Yes it seems as if half the shots are never actually fired at all, the other half shoot off to one side or something lol.
I shot a heavy in the back point blank 8 times, depleted my clip and never killed him. I assure you the first 3-4 shots were into a motionless heavies back and did 0 damage. |
CommanderBolt
A.N.O.N.Y.M.O.U.S.
230
|
Posted - 2013.09.03 18:37:00 -
[2] - Quote
CCP Logibro wrote:We'll look into this. If anyone has video of this, you would become QA's new best friend.
I can tell you strafing and shooting seems to help, also it seems like the bullets come out at some strange angle from the gun or something is messed up. |
CommanderBolt
A.N.O.N.Y.M.O.U.S.
230
|
Posted - 2013.09.03 18:45:00 -
[3] - Quote
Shotty GoBang wrote:^ True Uplink Story, but probably not helpful in debugging ... DS3, N.America, (too) expensive internet speed, aim-assist on, playmode Skirm, 3 matches running CRG: - Damage delivery was delayed for the shots-on-target which registered.
- Shots-on-target missed 50% of the time or higher. Shots-off-target occasionally hit.
- Shots-on-target dealt damage erratically. Sometimes scratched, sometimes killed.
Hope this helps. I'll add to my observations once I've played a few more matches. My sample's admittedly too small at the moment to assert claims with any "authority" but something's definitely still wrong with the Shotgun. - Shotty GoBang
I underlined and put into bold the most astonishing bit! I had that happen more than once today. |
|
|
|