Yan Darn
DUST University Ivy League
21
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Posted - 2013.08.21 18:30:00 -
[1] - Quote
CCP Cmdr Wang wrote:BARDAS wrote:What are these patch notes that people speak of? Do you by chance mean the arcane scribble that magically appears 24 hours before a change takes place thus preventing any meaningful feedback from the community which could potentially prevent problems before they occur? If so yeah I may have heard about those once a while back. Its a shame we don't see them sooner for the aforementioned reason. How are you going to give us meaningful feedback before you even try the changes? Or is your brain so awesome that you can look into the future? And while we are on the subject of feedback, guys, a few one liners and a catch word here and there really doesn't help. If you really care about improving the game, then please structure your feedback in a way that will: 1. List specific issues and the circumstance when it happened. We then put these in a weekly report and discuss them with the dev team on ways to address this. 2. Provide insight on why you think this is happening, if you can. Translation, explain as best as you can on how to reproduce the error/bug you encountered. The patch notes are there to let players know what changes are coming so they can plan their gameplay accordingly, not so that people can theory craft before hand on how things will work before they actually try it.
Hi - I'm a nobody new player. TL:dr Some people genuinely just want to help you make this game a success - but regardless, Good Luck.
First - I like this and all your other posts on this thread - they are honest and it's nice to know that Devs aren't intimidated by a community infested with trolls.
Second - what you are asking for seems to be bug reports, I do believe the community is getting...'upset', by a lack of transparency on development and direction. I hope you agree with me, that even on these toxic forums, you will find most are happy if not adamant that you, CCP be in charge of that - anyone capable of processing a notable amount of thought will know design by committee will not work; we're effectively here because you presented your vision of dust and we bought into it.
However, you must concede 2 things:
First, decisions have been made that have had to been undone precisely because of problems that were foreseen by the community.
Second, there is only a slightest fraction of the content and mechanics currently in the game that the vision we bought into suggested.
(If you do not concede these points, then thank you for reading this far, the rest of this post will truly be meaningless to you)
DUST 514 does not yet exist in practice - your product is powered by faith. Seriously, search for 'faith' on these forums.
Your struggle is an uphill one (man on the moon indeed...).
My question: at this point what does CCP have to lose with providing more transparency? Genuine question.
The recent post about the future of orbital strikes is a good example I think of what the community would like to see more of. Give the community a chance to discuss ideas before they are implemented - NOT because anyone wants you to cater to whiners, but because I think anyone who can filter the trolls and rants will find, not only well thought out and referenced suggestions to yourselves - but also productive debates between player themselves on the subject.
I have seen literal essays on the subjects of tiercide and PVE - one of those topics seems directly related to current issues of matchmaking, balance, suits bonuses that make sense, skill levels that do literally nothing etc. The other is about a significant feature of the game that while, understandably (for most) delayed, many players are curious about if only because of the EVE link.
No one is really expecting a dev to jump in and say tiercide is/isn't gonna happen - but for example - providing just a draft list of the types of bonuses you are hoping for current/unreleased content would give the community something to feed on and likewise maybe help prevent another CalLogi 'issue'. For an extra bit of effort you keep the community engaged, interested and feeling involved and at the same, you get relative 'experts' in abusing, exploiting and manipulating mechanics giving you salient advice for free (some actually pay you!). It seems win-win, which is probably where the extra level of frustration comes from.
I mean, you rightfully request less hate, and it seems like you can confront trolls and ranters, I don't believe you would feel forced to pander to players who care about their particular play-style, weapon, vehicle etc. more than the overall health of the game.
Anyway, my train is nearing its stop - I would link the threads and posts I've mentioned but i'm on my phone so... anyway I have faith you do know the ones I have mentioned regardless. And I hope you make this game a success, however you choose to engage the community.
Regards |