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RoundEy3
Metal Mind Industries
316
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Posted - 2013.08.16 13:39:00 -
[1] - Quote
Yeah guys, forget reality. Lasers and shields are total fantasy, even though they have existed as an applicable technology for the past decade and then some. Forget about advancement, that never happens. What came first the interwebz or the the handcart. Stupid realism stuff. |
RoundEy3
Metal Mind Industries
317
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Posted - 2013.08.16 14:07:00 -
[2] - Quote
Despite the question of a whole theocratic society advancing to such a high level of technology, the concept of faith, life, and death would always accompany any living concious being.
The clones in DUST are "immortal" because of a technology. Though not truly immortal, it is more of a bypass. Death is still there, it wasn't banished, just bypassed for now. For example a merc could decide to disable the little techno thingy that makes the tech function. Maybe after a hundred years of that crap you'd get sick of the pointless cycle. Free will, death, morals, would still be there,
My point being that as long as there is life, and people dream of things unreal, the unknown will always be there to beckon a curiosity, and a yearning for answers. Some attempt to answer this by religion, some by science, some by faith or a combination of the three.
So it is quite realistic to imagine that humans capable of warp technology, concious transfers, and cloning would still have questions that have no realistic answers. |
RoundEy3
Metal Mind Industries
318
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Posted - 2013.08.16 15:13:00 -
[3] - Quote
ChromeBreaker wrote:>.> <.<
Looks at rail gun.... thinks of realism... never goes near a rail gun tank again...
Then remembers the power needed to make a laser that can damage plate steel at 10m... and screams like a little girl when a laser rifle overheats... (assuming the laser rifle doesnt just ignite the atmosphere)
Probably due to the discover of new elements in New Eden with entirely different atomic structures than anything found locally on Earth. Leads to all new alloys, physics, energy dynamics, chemical and thermal properties.
C'mon it's scifi dammit! |
RoundEy3
Metal Mind Industries
320
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Posted - 2013.08.16 18:31:00 -
[4] - Quote
Skihids wrote:Internal consistency is the most important quality for a setting. All F&SF requires us to accept something that is not currently true, but once we do that everything else should flow easily without gut twisting explanations. I'll suspend disbelief, but I don't want to have to hang it until it's dead.
Blasters can have high power but short range due to the plasma containment failing at range. Instant transmission of mental state to a waiting clone is a real stretch, but that's the one magical assumption we have to make for DUST. Lasers getting stronger at range and then weaker again is a really hard one to justify as you have to start ignoring physics, but you can wave your hands about phasing and the like.
However once the writer(s) establish the constraints of the world though, they shouldn't break them.
New Eden requires a wormhole target (DU) to instantly transport a mercenary. Ok. But then we appear randomly in ambush or around objectives. That breaks immersion because it violates the established rules of the world.
We animate in CRUs, but not really. Instead we appear invisible in the neighborhood of the CRU, and it doesn't matter how many clones are inside it. We could capture an enemy CRU but still run out of clones. That ignores all lore established in "Templar One".
Sorry the lore is still in beta It'll have to catch up someday, or not??? |
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