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181. [Feedback] Time-To-Kill (TTK) is still much too short. Fix it. - in Feedback/Requests [original thread]
I don't have the solution but I do agree that the TTK is too short. When a logibro like me is getting this many kills with militia weaponry... i just cant be this good. - dont get me wrong I was happy with the distances in Chrome but with that tak...
- by RedBleach LeSanglant - at 2013.10.25 00:11:00
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182. Any update for repair tool in the works? - in Feedback/Requests [original thread]
CCP thanks for the response, we need to see the status of our comrades and I need a faster lock time (or alternate solution like an AoE seeking the lowest or highest armor if no aim lock is present).
- by RedBleach LeSanglant - at 2013.10.24 07:09:00
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183. [Request] Better dropsuit specialization skill bonuses - in Feedback/Requests [original thread]
I can get behind this idea, though I would like a respec (i know everyone hates that term) when the bonuses are changed. CCP said it would never happen, but I'll still hold out for a respec at the 2.0 level.
- by RedBleach LeSanglant - at 2013.10.24 07:07:00
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184. (Request) Getting Remote Explosives back to former glory (also Proxi mines) - in Feedback/Requests [original thread]
This needs to happen.
- by RedBleach LeSanglant - at 2013.10.24 06:53:00
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185. [REQUEST] Prototype "Gauged" Triage Repair Tool - in Feedback/Requests [original thread]
The Locking system is a pain, but this might be an acceptable temporary fix, and a cool piece of equipment.
- by RedBleach LeSanglant - at 2013.10.24 06:47:00
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186. Assault logistics - in Feedback/Requests [original thread]
Amen Cross +1
- by RedBleach LeSanglant - at 2013.08.20 21:42:00
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187. Enable friendly fire with mass driver in public matches - in Feedback/Requests [original thread]
+20 to the OP. FF is a mandatory game component - it would give me something more to repair and a way to lay down the law with another blue dot, settle grudges, and it would give me a whole lot more to repair.
- by RedBleach LeSanglant - at 2013.08.20 21:24:00
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188. [Request] Improve KDR Leaderboards by adding minimum kills constraint - in Feedback/Requests [original thread]
I can get behind this.
- by RedBleach LeSanglant - at 2013.08.20 21:21:00
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189. [Suggestion] Prevent WP farming of neutral structures. - in Feedback/Requests [original thread]
0wp for destroying neutral turrets. anything more and it will still be done whether it be 200wp or 3wp. WP is WP and if there is any early choice to get it people will try. The solution is 0wp for neutral installation destruction.
- by RedBleach LeSanglant - at 2013.08.20 21:20:00
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190. Equipment proficiency skills: The Logi skill Tree - in Feedback/Requests [original thread]
I agree with the changes from a standard +x to a +x% so the bonuses increase depending on the better gear. Specifically to repair rates and repair distance. A second note: The base suggestions of 2,3,5% seem to be standard in the game and I am wo...
- by RedBleach LeSanglant - at 2013.08.20 20:40:00
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191. New Logi Bonuses - in Feedback/Requests [original thread]
I agree with your posts Cross and Cosgar. While i don't have the answer you have explained why such changes will be a detriment to the logi role - unless carefully handled. Minmatar is still probably the most balanced. The Amarr logi is getting th...
- by RedBleach LeSanglant - at 2013.08.20 19:40:00
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192. [Feedback] Equipment & Support - in Feedback/Requests [original thread]
I very much agree with your fixes. I don't see the suggested repair tool as problematic, I see it as the one I would probably uniquely run because of the possibility to negate damage and save a teammate as the game is currently. With your proposed...
- by RedBleach LeSanglant - at 2013.08.20 19:14:00
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193. [Feedback] Equipment & Support - in Feedback/Requests [original thread]
Along the Active Scanner line: I could see the active jammer shutting down deployed equipment for a few seconds - suddenly those nanite clusters are no longer running and the uplinks have an added delay to spawning or cant even be chosen for a few...
- by RedBleach LeSanglant - at 2013.08.20 00:17:00
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194. [Feedback] Equipment & Support - in Feedback/Requests [original thread]
I like most of these ideas. My concern comes from the suggested repair tool - the proto one that negates damage. Oh, i like it but with as much repairing as I do - seems too far between reps - that it would become the only repper anyone runs with....
- by RedBleach LeSanglant - at 2013.08.20 00:02:00
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195. [Feedback] Fewer slots for a speed hit and slight hp boost needs to be looked at. - in Feedback/Requests [original thread]
I agree with the nonsensical EHP. Though I am please with the Amarr logistics update - thank you CCP - there are other points to the amarr that should be addressed. Specifically the HP, speed and PG/CPU. After the great Vehicle Balancing of 2013 (...
- by RedBleach LeSanglant - at 2013.08.19 23:12:00
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196. Delay Nanite Injecter WP - in Feedback/Requests [original thread]
Tal-Rakken wrote: Hmm one way to fix the whole injector blueberry would be giving those militia suits a rep tool instead. While it wouldn't remove the issue entirely it would alleviate it to a certain degree. Not to mention teaching noobs true...
- by RedBleach LeSanglant - at 2013.08.19 23:07:00
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197. New Logi Bonuses - in Feedback/Requests [original thread]
I don't think that I've seen anything announced. I do know that they can't do this yet - programming does not allow them to give bonuses to equipment. It is still a wall to the programmers that they have to either scale, destroy, or go around. I d...
- by RedBleach LeSanglant - at 2013.08.19 22:58:00
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198. Logis in !.3 - in Feedback/Requests [original thread]
This is diving into the long running argument of racial bonuses for the different factions. And I feel the same way Cosgar does about the bonuses. I shouldn't have to skill another 2.5 million into another race to be better with a repper or a nano...
- by RedBleach LeSanglant - at 2013.08.08 22:16:00
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199. Amarr Logistics Suit - in Feedback/Requests [original thread]
Agreed. Thank you CCP for listening to the discussions, arguments, and tantrums of your players and forming a solution that you felt would be best for the game. Thank you, again for the adjustments. I continue to look forward to future updates and...
- by RedBleach LeSanglant - at 2013.07.30 22:38:00
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200. Laser rifle - A constructive discussion - in Feedback/Requests [original thread]
Yep, as is the LR is uselss. Thanks OP
- by RedBleach LeSanglant - at 2013.06.12 20:28:00
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