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1. This game is not a tactical shooter - in General Discussions [original thread]
Like any other shooter, unorganized PUG's will always be a mess. Organized corps and squads, OTOH, have some serious tactical ability. That said, it obviously isn't a tactical shooter in the traditional sense; it can't be a tactical shooter in ...
- by Janos Bornemissza - at 2013.06.28 10:02:00
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2. What do you tell non-Dust players about Dust? - in General Discussions [original thread]
It's an OK space shooter that has potential to be really good later on down the road. It has slight RPG elements like trait trees that let you specialize into certain equipment or roles, so there is a longer arc than just battle after battle. It i...
- by Janos Bornemissza - at 2013.06.28 09:41:00
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3. Just tried out the mass driver. I think I'm in love. - in General Discussions [original thread]
I agree that it's a natural fit for logibros. Good at hurling suppressing fire and splash damage from behind your squaddies while they mop them up. Fits well with the support role and adds a little variety to your squad. Since it's a bit easier to...
- by Janos Bornemissza - at 2013.03.03 05:59:00
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4. Support vehicle drivers get no respect. - in General Discussions [original thread]
Yup. You won't see any effective team piloting in anything but the more organized corp battles until there's an incentive to risk all that ISK. I'm sure this is an area they are planning a lot of work on, looking at the pilot dropsuits as a hint. ...
- by Janos Bornemissza - at 2013.03.02 17:21:00
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5. My biggest Fears for Dust. - in Feedback/Requests [original thread]
Project Orian wrote: Adapt or die. The same could be said of the game. :p
- by Janos Bornemissza - at 2012.10.18 04:28:00
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6. It would be so awesome, I imagine. - in General Discussions [original thread]
Riot Ruckus wrote: Super Cargo wrote: If only I didn't spawn next to a group of enemies all the time in ambush. I frequently fantasize about how fun games would be and how much I could contribute to the game if I could merely spawn in a dece...
- by Janos Bornemissza - at 2012.10.18 03:59:00
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7. This game is going to tank. - in General Discussions [original thread]
I disagree. Uplinks should be for tactical spawning, not an in-game work around for spawn-camping. I like the idea of not spawning within x meters of people. I don't think you should spawn with teammates. That IS what uplinks are for. I got kille...
- by Janos Bornemissza - at 2012.10.10 19:02:00
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8. those who decide to be a dropship gunner - in General Discussions [original thread]
JL3Eleven wrote: Sorry for being so negative but why dont you do something useful and cap an objective? I dont want to hear about being a spawn point or testing the density of the air as you pass by. You help no one flying Ms. Daisy around for ...
- by janos bornemissza - at 2012.09.08 22:57:00
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9. I shouldn't have to say this, but - in General Discussions [original thread]
Skihids wrote: Some people are used to free toys in other games and others are just unrepentant pricks. I think that's a big part, right there.
- by JANOS BORNEMISSZA - at 2012.09.08 03:17:00
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10. I shouldn't have to say this, but - in General Discussions [original thread]
Jin Robot wrote: Deep breath man. I am sorry this happens to you really, but I doubt they will change it. It is an investment, it is on an active battlefield though. Realistic? I am not the one asking for a key fob door alarm/locker for my tan...
- by JANOS BORNEMISSZA - at 2012.09.08 03:09:00
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11. I shouldn't have to say this, but - in General Discussions [original thread]
Jin Robot wrote: Life in the EVE universe is harsh, betrayal is commonplace. I would try to get used to it, posting to much about what you hate people doing is to griefers as blood is to sharks. It's harsh, but it isn't backward. Even Eve has...
- by JANOS BORNEMISSZA - at 2012.09.08 02:57:00
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12. Sniper Class - in General Discussions [original thread]
I'd be happy with the ability to go prone if you want to gain more steadiness at the cost of mobility. No danger of making scope-n-shoot a powerful option, but still allows for that steadier shot when you need it, at a fair cost.
- by JANOS BORNEMISSZA - at 2012.09.08 02:53:00
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13. Having some issues with dropsuit fitting - in General Discussions [original thread]
I've had this as well. Restarting the game seemed to fix it.
- by JANOS BORNEMISSZA - at 2012.09.08 02:38:00
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14. I shouldn't have to say this, but - in General Discussions [original thread]
Sandromin Hes wrote: Firstly, although a very good idea, you also have to remember the nature of the background of the game. In EvE, you can pretty much do the same thing, and their ships cost thousands of times more than a tank. So, you have t...
- by JANOS BORNEMISSZA - at 2012.09.08 02:36:00
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