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121. What Does That Say!? (Or: DusterBuster's Revamp Project - User Interface Edi... - in Feedback/Requests [original thread]
I usually don't like doing this, but I am gonna go ahead and bump my own thread anyway.
- by DusterBuster - at 2013.06.16 00:44:00
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122. What Does That Say!? (Or: DusterBuster's Revamp Project - User Interface Edi... - in Feedback/Requests [original thread]
Quick bumpy, fixed some typos in the presentation.
- by DusterBuster - at 2013.06.14 21:35:00
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123. What Does That Say!? (Or: DusterBuster's Revamp Project - User Interface Edi... - in Feedback/Requests [original thread]
Godin Thekiller wrote: God man, how long did it take you to make that? +1 For Making Painstakingly good feedback. Peace, Godin Thanks for the feedback! I can't really give you an exact timeframe, because I never really sat down and made...
- by DusterBuster - at 2013.06.14 12:02:00
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124. What Does That Say!? (Or: DusterBuster's Revamp Project - User Interface Edi... - in Feedback/Requests [original thread]
CLICK HERE TO VIEW THE AWESOMESAUCE! *By clicking the link above, it will bring you to a presentation I have shared on my Google Drive account. Hiya Everybody! This is the first piece (out of many) of my DUST 514 Revamp Project. This pr...
- by DusterBuster - at 2013.06.14 00:27:00
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125. What Does That Say!? (Or: DusterBuster's Revamp Project - User Interface Edi... - in Feedback/Requests [original thread]
Reserved
- by DusterBuster - at 2013.06.14 00:27:00
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126. Dropships Combat ineffectiveness - in Feedback/Requests [original thread]
develsgun wrote: I don't see how he's able to stay in place long enough to give u a shot. As it is infantry is small hard to hit and I usually get 3 or 4 of them with forge guns or swarms that litterally are point and shoot weopons with how eas...
- by DusterBuster - at 2013.05.16 00:24:00
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127. DusterBuster's Proposal Presentation - in Feedback/Requests [original thread]
DJRmazing wrote: This is a cool project. Don't know why this hasn't gotten more attention, but I read through it and liked it. +1 to you. Well, thanks for that. I think a lot of it has to do with the fact that people have to click an externa...
- by DusterBuster - at 2013.05.15 20:57:00
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128. Dropships Combat ineffectiveness - in Feedback/Requests [original thread]
I just felt the need to chime in a little here. I have been gunning for a friend, who has been flying a grimses. I must say that I do not know what you are referring to, because we have been wreaking havoc the past couple rounds. In the past few g...
- by DusterBuster - at 2013.05.15 20:51:00
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129. What is the point of all these variations? - in Feedback/Requests [original thread]
They do have a method to their madness. The reason they keep them the same stat-wise is because they do not want this game to be P2W. Every AUR item you can buy, has an exact same ISK variation. Often times though, the AUR item requires less skill...
- by DusterBuster - at 2013.05.15 12:34:00
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130. Restructuring Drop-suit Progression - in Feedback/Requests [original thread]
I was really surprised when I compared the basic suits to the 'superior' specialized ones. It was obvious that CCP wanted to go with a T1 -> T2 style approach, but utterly failed. Not catastrophically, but something needs to be done to sort thi...
- by DusterBuster - at 2013.05.12 18:22:00
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131. DusterBuster's Proposal Presentation - in Feedback/Requests [original thread]
I updated my OP a bit, and went through the presentation and fixed a few typos. I know there are still some there, and will fix them when I come across them. I also made the second post in this thread a Update Log. I have a feeling that I am goin...
- by DusterBuster - at 2013.05.12 15:54:00
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132. DusterBuster's Proposal Presentation - in Feedback/Requests [original thread]
Hello, and welcome to the feedback thread for my proposal presentation! You can read the presentation here: https://docs.google.com/document/d/1HfLmZofiXTPE_Ib2oS_f-JFSeqe4W08X5RJS_Widj5A/edit?usp=sharing This takes you to a PDF that is saved i...
- by DusterBuster - at 2013.05.12 00:06:00
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133. DusterBuster's Proposal Presentation - in Feedback/Requests [original thread]
reserved
- by DusterBuster - at 2013.05.12 00:06:00
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134. [Suggestion] Item Bar - in Feedback/Requests [original thread]
March 29th: This thread has been updated. Cleared up the wording in the OP.
- by DusterBuster - at 2013.03.29 22:29:00
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135. [Request/Feedback] Re-Stocking Gear - in Feedback/Requests [original thread]
Yes on both accounts. Especially the second one.
- by DusterBuster - at 2013.03.19 17:33:00
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136. [Feedback] Revive Trapping - in Feedback/Requests [original thread]
Epicus Brilliuntus wrote: Maybe the option to drag to cover would be kinda cool and encourage squads stay in better form . Heavy can drag faster then logi and assault at medium and scout drags slower. Just an idea I like this idea a lot, and ...
- by DusterBuster - at 2013.03.19 17:21:00
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137. Weapon inspection/ spinning - in Feedback/Requests [original thread]
Johnny Guilt wrote: Tex Mex Aztec wrote: Johnny Guilt wrote: Ship inspection/spinning seemed pretty cool in eve when I looked it up, why not have it for DustGÇÖs weapons? It could be like borderlands 2 or the new GoW:A to give people an i...
- by DusterBuster - at 2013.03.18 23:31:00
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138. [Request] Switching Weapons/Equipment - in Feedback/Requests [original thread]
I agree with this post, this would be a simple way to solve the issue. I still don't like the wheel much though. Awhile ago I suggested there be an item bar along the bottom of the screen, that displays all of your current equipment. To select an...
- by DusterBuster - at 2013.03.18 16:42:00
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139. DusterBuster's Suggestion Series - #3 Information Display - in Feedback/Requests [original thread]
Moejoe Omnipotent wrote: The current passive scanning is a terrible idea for a teamwork oriented game. Call outs are a huge part of team-based games. When you can simply glance at an enemy player and have his position automatically revealed to ...
- by DusterBuster - at 2013.03.17 18:40:00
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140. DusterBuster's Suggestion Series - #3 Information Display - in Feedback/Requests [original thread]
Jetteh22 wrote: DusterBuster wrote: What do you think about the passive scanner only showing up to squad members, and the active scanner showing up to all team members? And do you think players should receive spot-assist points like in BF3?...
- by DusterBuster - at 2013.03.17 18:36:00
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