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81. BOOM HEADSHOT! (Or: DusterBuster's Revamp Project - Weapons Edition) - in Feedback/Requests [original thread]
Aizen Intiki wrote: As for your AV weapon ideas, I like them Way better than the current ones. Why thank you, most of them I just came up with on the fly. Wanted each race to have a certain feel, while still remaining balanced. Also looked at...
- by DusterBuster - at 2013.07.11 01:06:00
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82. BOOM HEADSHOT! (Or: DusterBuster's Revamp Project - Weapons Edition) - in Feedback/Requests [original thread]
Meeko Fent wrote: Me like. But the Rail Rifle should just have a really low RoF. Like the breach AR RoF. And the Gallante AI heavy weapon could be like a toned down small turret. I planned on the Rail Rifle being semi-auto, and sort of s...
- by DusterBuster - at 2013.07.11 01:05:00
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83. BOOM HEADSHOT! (Or: DusterBuster's Revamp Project - Weapons Edition) - in Feedback/Requests [original thread]
Pje251296 wrote: Really like the ideas you presented. But a few things could be added but I didn't fully read the document yet. Different optics like hybrid sights for Assault rifles, Thundergun and Sniper rifles. No full-auto pistols for sidea...
- by DusterBuster - at 2013.07.10 23:23:00
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84. BOOM HEADSHOT! (Or: DusterBuster's Revamp Project - Weapons Edition) - in Feedback/Requests [original thread]
Aizen Intiki wrote: My eyes burn from reading that lol. Anyways, I'm pretty sure that Autocannons has a faster ROF than blasters. Otherwise, good ideas. +1 Peace, Aizen Ha, thanks. Yeah, in EVE autocannons do have a faster rate of fire. ...
- by DusterBuster - at 2013.07.10 23:15:00
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85. BOOM HEADSHOT! (Or: DusterBuster's Revamp Project - Weapons Edition) - in Feedback/Requests [original thread]
I have gone through it again and already had to fix a few typos. I know there are still more, but will go through it again later. Give me any feedback you guys can think of.
- by DusterBuster - at 2013.07.10 22:21:00
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86. What Does That Say!? (Or: DusterBuster's Revamp Project - User Interface Edi... - in Feedback/Requests [original thread]
Update: I have updated the OP to add in the link to the new edition of this project! Check out BOOM HEADSHOT! , my take on how the weapons of Dust can be improved, and give me any feedback you may have.
- by DusterBuster - at 2013.07.10 20:10:00
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87. BOOM HEADSHOT! (Or: DusterBuster's Revamp Project - Weapons Edition) - in Feedback/Requests [original thread]
CLICK HERE TO VIEW THE AWESOMESAUCE! Hiya Everybody! This is the second piece (out of many) of my DUST 514 Revamp Project. This project goes over a large array of different aspects of the game that I, and many others, wish were improved. ...
- by DusterBuster - at 2013.07.10 20:06:00
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88. BOOM HEADSHOT! (Or: DusterBuster's Revamp Project - Weapons Edition) - in Feedback/Requests [original thread]
-Reserved-
- by DusterBuster - at 2013.07.10 20:06:00
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89. What Does That Say!? (Or: DusterBuster's Revamp Project - User Interface Edi... - in Feedback/Requests [original thread]
ALPHA DECRIPTER wrote: Ok read the whole thing and the New HUD design .... PURFECT! Gee, thanks a lot mister! Think it may be time for me to get some sleep. Anyway, thanks for the support.
- by DusterBuster - at 2013.07.10 01:55:00
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90. An Open Letter to CCP - in Feedback/Requests [original thread]
ALPHA DECRIPTER wrote: P.S. I'm not stalking you or anything o.o . . . I believe you* . . . But these [semi] new notifications have made it so easy. Get a popup everytime anybody so much as whispers your name. -Ahem- Lets keep it on topic. ...
- by DusterBuster - at 2013.07.10 01:53:00
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91. An Open Letter to CCP - in Feedback/Requests [original thread]
ALPHA DECRIPTER wrote: DusterBuster wrote: ALPHA DECRIPTER wrote: LOL and props to Oso for not going off the wall with his disagreement. I really would like to get a DEVs perspective on this though. Yeah, I don't expect everyone to agre...
- by DusterBuster - at 2013.07.10 01:36:00
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92. What Does That Say!? (Or: DusterBuster's Revamp Project - User Interface Edi... - in Feedback/Requests [original thread]
ALPHA DECRIPTER wrote: "The Wheel" LOL so much hate. It is, without a doubt, my worst enemy! Also, to anyone who is interested: I was going to post the weapons edition of the presentation today, but instead decided to venture out into this...
- by DusterBuster - at 2013.07.10 01:34:00
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93. An Open Letter to CCP - in Feedback/Requests [original thread]
ALPHA DECRIPTER wrote: LOL and props to Oso for not going off the wall with his disagreement. I really would like to get a DEVs perspective on this though. Yeah, I don't expect everyone to agree with me, and he actually provided reasoning for...
- by DusterBuster - at 2013.07.09 22:07:00
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94. [request] Markings for enemy players - in Feedback/Requests [original thread]
This would be useful, and I assume that eventually they are going to add it in the form of standings.
- by DusterBuster - at 2013.07.09 22:02:00
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95. An Open Letter to CCP - in Feedback/Requests [original thread]
ALPHA DECRIPTER wrote: This entire thread was a good read as it made sense and everyone that commented was civil. Why can't all threads be this nice and productive? Thanks. I think the answer to your question is that people usually don't pos...
- by DusterBuster - at 2013.07.09 21:59:00
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96. An Open Letter to CCP - in Feedback/Requests [original thread]
Michael Heth wrote: FFS ccp just at least acknowledge this by replying or something. Take planet side 2 for example. If I wanted to I could go and talk to any dev of SOE right now. Hell, it was possible to talk to the CEO of SOE during develop...
- by DusterBuster - at 2013.07.09 19:59:00
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97. An Open Letter to CCP - in Feedback/Requests [original thread]
low genius wrote: i'm always pretty well aware of what's going on. maybe you should read more. CCP are some of the most involved Devs I know, and they do in fact listen to the community. However, that does not mean there is no room for improv...
- by DusterBuster - at 2013.07.09 19:56:00
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98. What Does That Say!? (Or: DusterBuster's Revamp Project - User Interface Edi... - in Feedback/Requests [original thread]
Azri Sarum wrote: I see what your saying for the snipers, when you're looking for a head you don't want anything right over the target. Its something that will require some testing for sure. The positioning i was thinking would be outside your...
- by DusterBuster - at 2013.07.09 17:31:00
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99. An Open Letter to CCP - in Feedback/Requests [original thread]
Akdhar Saif wrote: +1 Solely because I would like to see more 'Developer Diary' videos on Youtube. The last one was posted 3 months ago (6th March). Yeah, I agree. These are a great way to communicate with the playerbase, and allow for a sne...
- by DusterBuster - at 2013.07.09 17:21:00
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100. An Open Letter to CCP - in Feedback/Requests [original thread]
Reav Hannari wrote: Uprising 1.2 is a perfect example of CCP focusing on the core mechanics. Most players seem happier and many have commented that the game feels much better. CCP has also moved to a monthly build cycle for the near term in or...
- by DusterBuster - at 2013.07.09 17:19:00
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