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Epicsting pro
Planetary Response Organization Test Friends Please Ignore
80
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Posted - 2013.08.06 04:39:00 -
[31] - Quote
I thank 2 large turrets at the bottom both with a 180 degree view with 2 small turrets on the side, or hear me out on the side with a 120 degree rotation so it can see the ground and in front of the craft, also it should be like a tank in witch player can't be shot out but also there only the few seats for the drive and turret operators. Shield HA should start with 4500 shields base 6 high 1 low, armor HA should have 6000 armor base 3 high slots 5 low. These should be the caldari/galentia respective HeavyAircraft. What do ya'll thank |
Heathen Bastard
Kang Lo Directorate Gallente Federation
454
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Posted - 2013.08.06 05:05:00 -
[32] - Quote
the way I was seeing the turrets working in my idea was that each had a blind spot directly under it, where one of them couldn't fire, the other could hit this area, thus creating the need for communication between all three major parties(pilot IDs targets, gunners take them down, gunners talk when an enemy is in their blind spot, gunners give the all clear, pilot signals drop team.)
Such an arrangement would have a well coordinated team shredding the opponent, whereas an uncoordinated one would have plenty of holes in it's defense to be exploited. |
Epicsting pro
Planetary Response Organization Test Friends Please Ignore
83
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Posted - 2013.08.06 05:30:00 -
[33] - Quote
I don't care how the turrets are set up I just want them to be lasers. The best part of laser turrets the don't have to compensate for the movement all that much unlike blasters and railguns and missiles. |
Epicsting pro
Planetary Response Organization Test Friends Please Ignore
114
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Posted - 2013.08.08 07:14:00 -
[34] - Quote
Any won thank they should be stronger than tank in terms of ehp because there up in the air as a slow moving target. |
Fire of Prometheus
DUST University Ivy League
63
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Posted - 2013.08.08 13:42:00 -
[35] - Quote
Ya they need a ton of ehp |
Vespasian Andendare
Resheph Interstellar Strategy Gallente Federation
10
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Posted - 2013.08.08 14:10:00 -
[36] - Quote
Mobius Wyvern wrote:Oso Peresoso wrote:they'll be re-skinned dropships. Dropship recolors. Taste the rainbow mother******s. For Aurum.
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HexSoul VI
SVER True Blood Public Disorder.
10
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Posted - 2013.08.23 01:43:00 -
[37] - Quote
Heathen Bastard wrote:Something that seems hyper over powered. but bear with me.
The Heavy Gunship has been made to withstand significant ground based fire, It has two bottom mounted heavy turrets to provide crushing offensive power.
It's uncompromising armor and armament has left little room for Electronic Warfare and related defenses, though it's weight offers it a substantial amount of stability over lighter vehicles.
Basically, It would have two large turret hardpoints, bottom mounted, and a single top mounted light turret.(maybe not, have to have some kind of weakness)
It's main strength would be in the massive amount of fire it can soak from the bottom of the ship(it's defenses are focused toward the ground, some natural damage resist) and that the enemy will be constantly running from the turrets. While it's weakness is the top of the vehicle, leaving it open to ADS's and well, bail out assaults from enemy dropships(hop out, drop some remotes, sprint, jump, push the button.) and whenever EWAR gets implemented, it would be weak against that.
It would have a platform built into the bottom of the vehicle, where anyone who exits midflight will end up, ready to deploy.
max occupancy 8: 1 pilot, 2 gunners, 5 passengers.
Yes I know this isn't feedback/requests.
its a good idea but i think there should be a lot of gunners |
Scheneighnay McBob
Bojo's School of the Trades
3105
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Posted - 2013.08.23 01:51:00 -
[38] - Quote
Remember: The only thing that can be heavier than the current dropships would be an armor-plated hot air balloon |
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