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Jeremy House
Ahrendee Mercenaries EoN.
2
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Posted - 2013.07.30 20:34:00 -
[1] - Quote
Cat Merc wrote:To be fair forge guns are a bit on the strong side. Proto suit with 800 eHP killed in two splash shots from a forge gun. And before you say anything about charge time, it was an assault forge gun, the second shot comes very quickly. Yeah sorry bout that cat... I've been doing that to people since chromosome. If I'm not hmg I'm forging. I do more than just infantry. |
Jeremy House
Ahrendee Mercenaries EoN.
2
|
Posted - 2013.07.31 02:19:00 -
[2] - Quote
J4yne C0bb wrote:HyperionsThunder wrote:Rigor Mordis wrote:Range is my only issue with forges. They have more range than an actual railgun. WTF is the logic behind that? It's stupid.
Say what one will about strategy and all that BS. If there is a forge on a ladderless tower, the team basically has 2 options. They can take a dropship up there...while the guy is waiting with his forge or they can drop everything and try to coordinate sniper fire on a heavy suit.
Either way it is more than likely a lost cause. If an individuals strategy is to don a heavy suit and hide on a tower, then that individual is a gutless turd in my opinion. Duck Hunt offers the exact same experience. If CCP intended a heavy suit to be used as any kind of sniper, then the same goes for them.....and the game is FUBU. I was just playing a little ambush this morning, and the entire enemy team was on top of one of the inaccessible buildings raining down FG and MD rounds. I ran to the supply depot nearby, switched to my FG fit, and sniped them back. It was very easy to kill the FG sniper from the ground, because he was HUGE. Maybe the solution to all the forge gun complaining lately is simply to make the roof of all buildings accessible. I'm not opposed to this -- would make for a more challenging game. A big ladder, all the way to the tippy-top of all skyscrapers in the maps. Would that stop the bitching and moaning? But they are accessible by dropships. You don't even need to skill into them to use them if you go with militia ones. Just gotta learn how to fly... |
Jeremy House
Ahrendee Mercenaries EoN.
2
|
Posted - 2013.07.31 07:32:00 -
[3] - Quote
J4yne C0bb wrote:Jeremy House wrote:But they are accessible by dropships. You don't even need to skill into them to use them if you go with militia ones. Just gotta learn how to fly... That too, but then the forge-nerffers will say that they can't even get up to us, cause we'll shoot them down. And honestly, they are right. A decent DS pilot could, if he was super quick and sneaky about it. In my experience, the team that first takes a tower generally gets to keep it for that match. I think a lot of the anti-forge talk of late are Assault dudes who are basically pissed because they don't have an easy way to actually get up to us and personally shoot us in the face after we one-shotted them. I think it comes from the same irritation everybody felt about Manus Peak snipers, back when it actually was a peak... everybody hated them, but it was labor intensive to haul your butt up the mountain to kill that one dude at the very top who was bugging your team. They are right, to a very limited extent. I think a ladder would be a good compromise. In public matches I use militia dropships. I can easily take back a tower by myself. It is all about learning how to fly, and using the right dropship fitting.
In PC matches I use heavier dropships to retake towers as I can absorb more hits.
I don't want to sound full of myself here but I know for a fact I am an excellent shot. There have been dropship pilots who flew in such an unpredictable path and with such quickness that it was extremely hard for me to shoot them. I have used 5-8 shots before taking out a militia dropship. Many times people just fly as if they were walking in a park. Those are the guys I shoot down in 1-2 shots.
While I would all be for a dropship buff because I know how bad it is... I've tried being a true pilot a few times as I have the sp into them. I still think players need to learn how to fly and attempt to reach the roofs before crying. I've had plenty of people drop OBs on my tower. If there is anything out there that will get my off of my perch, it is a good sniper. A good enough sniper will make me change to HMG for the rest of the game.
So the ways to take a forge gunner is to 1. Dropship crew lands/drops 2. Orbital strikes 3. (good) Snipers
The only time I ever feel unstoppable is when I have proto nanohives up there with me. Other than that I will run out of ammo very fast, and will spend most of my time doing ammo runs. That would be where AV would come into play. Use your tanks, swarms, or forges to keep me from forging. It really isn't rocket science to keep forge gunners off of your back. Not really directing all of this at you c0bb, it is all for the qq'ers out there who can't figure out how to kill a forge gunner. My final suggestion is that if you can't fly a militia dropship fast enough to a tower, then invest 400,000 sp or so into a Logi/Assault dropship. Militia dropships are the 2nd fastest in the game. It can be flown flawlessly and can be very evasive. I've seen it with my own two eyes. |
Jeremy House
Ahrendee Mercenaries EoN.
3
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Posted - 2013.07.31 07:38:00 -
[4] - Quote
Shattered Mirage wrote:FG already got ninja nerfed....
Elaborate on that please? I haven't noticed anything except for visual changes. |
Jeremy House
Ahrendee Mercenaries EoN.
3
|
Posted - 2013.07.31 07:47:00 -
[5] - Quote
Shattered Mirage wrote:Jeremy House wrote:Shattered Mirage wrote:FG already got ninja nerfed....
Elaborate on that please? I haven't noticed anything except for visual changes. I've noticed that the splash radius is smaller now, splash damage doesn't seem to do as much, and sometimes a direct hit with it doesn't do **** (Last one is most likely a bug). There might be more that I've missed; I'll double check it tomorrow. I haven't noticed anything like that. Everything seems fine to me. I've been getting more direct hits the past few days though. |
Jeremy House
Ahrendee Mercenaries EoN.
3
|
Posted - 2013.07.31 08:07:00 -
[6] - Quote
Shattered Mirage wrote:Jeremy House wrote:Shattered Mirage wrote:Jeremy House wrote:Shattered Mirage wrote:FG already got ninja nerfed....
Elaborate on that please? I haven't noticed anything except for visual changes. I've noticed that the splash radius is smaller now, splash damage doesn't seem to do as much, and sometimes a direct hit with it doesn't do **** (Last one is most likely a bug). There might be more that I've missed; I'll double check it tomorrow. I haven't noticed anything like that. Everything seems fine to me. I've been getting more direct hits the past few days though. Hmm... wierd. I'll test it out some more tomorrow. I hate it when CCP ninja nerfs/changes ****... like the Battle Academy. Anything that was intentionally altered should be in the patch notes before you enter the game. The only time anything goes under the radar is when there is an unknown bug or glitch. |
Jeremy House
Ahrendee Mercenaries EoN.
3
|
Posted - 2013.07.31 19:46:00 -
[7] - Quote
ladwar wrote:its easier to snipe with it then a sniper rifle and takes all of 3 shots to get used to using it and because it is OHK its hard to defeat w/o using it or an orbital. i kill snipers who try and take me out when using the forge. I guess you haven't met a good sniper then... |
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