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Thread Statistics | Show CCP posts - 0 post(s) |
Charlotte O'Dell
0uter.Heaven EoN.
800
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Posted - 2013.07.30 19:49:00 -
[1] - Quote
Keep killing the ARs and you will get nerfed. Look at every other weapon ever. You might want to start petitioning that your weapon is fine....remember how there were only a few good tankers in Chromosome and we all got nerfed? It will happen to you if you don't stop killing the ARs |
Charlotte O'Dell
0uter.Heaven EoN.
801
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Posted - 2013.07.30 20:00:00 -
[2] - Quote
I don't want anything nerfed. Some things are okay. Some things need buffs.....well, except the falylock....that needed a nerf more than the TAR did. |
Charlotte O'Dell
0uter.Heaven EoN.
801
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Posted - 2013.07.30 20:01:00 -
[3] - Quote
GTA-V FTW wrote:Lance 2ballzStrong wrote:I said this already...
In IRC Nova said eventually the FG will be nerfed against infantry. So w/e. They will get nerfed into AV only then no one will use them = CCP's master plan to Ninja Buff HAV's Lol not sure how to feel. On one hand, yay for tanks, on the other, I don't like when things get nerfed....unless they're TARs or Flaylols |
Charlotte O'Dell
0uter.Heaven EoN.
801
|
Posted - 2013.07.30 20:07:00 -
[4] - Quote
What will likely happen is a splash radius and damage nerf to the point where it might as well be a difficult to use swarm launcher. |
Charlotte O'Dell
0uter.Heaven EoN.
802
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Posted - 2013.07.30 20:10:00 -
[5] - Quote
Lance 2ballzStrong wrote:Cat Merc wrote:CuuCH Crusher wrote:Cat Merc wrote:To be fair forge guns are a bit on the strong side. Proto suit with 800 eHP killed in two splash shots from a forge gun. And before you say anything about charge time, it was an assault forge gun, the second shot comes very quickly. Splash Damage doesn't go past 400 on most fits. Meaning it takes three shots to kill someone with an 800 eHP suit. If you stand there and get shot three times by a forge gun, you deserved to die. "Stand" I was sprinting and trying to get to cover. They have near instant travel time. They can snipe you across the map, it's not that hard, I do it to relax >_> a rail tank is mainly AV also, so if they nerf the FG, then the Rail gun needs a nerf on infantry as well.
No BC tanks already suck and they already got a huge nerf two builds in a row. First, losing their 5m splash, and the the draw distance dropped by half, sometimes it doesn't even shoot, and the damage reduction of a glass cannon rail sniper was 50%, almost. Even if we got a similar nerf, all the good rail snipers would still direct hit infantry BC we are good at what we do. I rarely kill with splash. |
Charlotte O'Dell
0uter.Heaven EoN.
803
|
Posted - 2013.07.30 20:13:00 -
[6] - Quote
X-eon wrote:Assault forges have a 300 M effective range, they can't fire from across the map anymore.
I was sort of feeling bad for them after that BC now I just get some distance and snipe them off a roof with my tank. If they're on the ground my grunts eat them alive. They're AV ability is still relatively good, though, and Idc about them forge sniping me when I'm running infantry fits BC it's not something terribly easy to do and if it's a proto weapon, it should kill very quickly. |
Charlotte O'Dell
0uter.Heaven EoN.
803
|
Posted - 2013.07.30 20:18:00 -
[7] - Quote
But rails rarely kill infa try with splash. It's almost always a direct hit at least for me. Unless you turn the rail into a blaster, it won't change my infantry killing abilities with it. Forges are more dependant on splash BC of their sights.
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Charlotte O'Dell
0uter.Heaven EoN.
806
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Posted - 2013.07.30 22:10:00 -
[8] - Quote
Duran Lex wrote:Zatara Rought wrote:Charlotte, just stop. The first QQ thread was ok, the second through eighth were a little annoying but funny, now it's just dumb. I'm not reading any more threads until you learn to post responsibly. That is all. If no one listens to her complain about tanks, she has to change up her game.
So you hate forge guns, too?
I am a defender of all non-ARs, now. NIGGSWORM is the new Duke of UP Tank threads. |
Charlotte O'Dell
0uter.Heaven EoN.
811
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Posted - 2013.07.31 14:55:00 -
[9] - Quote
Wow this thread went on way long than I thought it would. Just trolling the ARs and boom. |
Charlotte O'Dell
0uter.Heaven EoN.
812
|
Posted - 2013.07.31 16:30:00 -
[10] - Quote
True Adamance wrote:Well I''throw my 2 cents down as well
HTFU
Forges are fine
Tanks need a buff and more variety
Dropships need a buff and more WP gains
Armour needs a buff.
ARMOUR NEEDS A BUFF
ARMOUR NEEDS A BUFF
Whiners need a nerf.
Whiners should shut up
Players should Play
Fanbois should Fan
Devs should develop.
That is all I have to say. Thank you all for your time.
Also DONT GIVE UP THE TANK BUFF CRUSADE O'DELL IM COUNTING ON YOU!
Someday, there will be tanks called the TakeCover OrDie, the O'Dell, and the Caeli. |
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Charlotte O'Dell
0uter.Heaven EoN.
813
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Posted - 2013.07.31 23:06:00 -
[11] - Quote
The Final Fantasy wrote:Lance 2ballzStrong wrote:Cat Merc wrote:CuuCH Crusher wrote:Cat Merc wrote:To be fair forge guns are a bit on the strong side. Proto suit with 800 eHP killed in two splash shots from a forge gun. And before you say anything about charge time, it was an assault forge gun, the second shot comes very quickly. Splash Damage doesn't go past 400 on most fits. Meaning it takes three shots to kill someone with an 800 eHP suit. If you stand there and get shot three times by a forge gun, you deserved to die. "Stand" I was sprinting and trying to get to cover. They have near instant travel time. They can snipe you across the map, it's not that hard, I do it to relax >_> a rail tank is mainly AV also, so if they nerf the FG, then the Rail gun needs a nerf on infantry as well. IMHO FG / Rail installation / rail tanks should gtfo they're just op av weapon thatt can be easily abuse
How so? They're mounted on tanks that can be 3 shorter by proto AV. Show me with numbers exactly why they are OP. |
Charlotte O'Dell
0uter.Heaven EoN.
816
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Posted - 2013.08.01 14:00:00 -
[12] - Quote
The Final Fantasy wrote:Charlotte O'Dell wrote:
How so? They're mounted on tanks that can be 3 shorter by proto AV. Show me with numbers exactly why they are OP.
pls explain how u can even reach the redline tank on the mountain beyond your reach, chances r its a typical maddy with proto rail and all it has to do is move back 3inches to advoid your av w/e weapon. Btw Proto rail can reach up to 2k+ dmg combine that with that unseen / unreachable maddy tank and there you go profit
The tank does not Want to be in debt for 7 games. Buff tanks or reduce price and rail sniping will be cut down by a lot. It's no different than brand new players against stacked protons who decide to snipe. |
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