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JP Acuna
ROYAL SQUAD Shadow of the Apocalypse
1
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Posted - 2013.07.30 17:33:00 -
[1] - Quote
Hi all
How can i check the bonus damage given by my proficiency levels? I have AR proficiency Lvl 3, and I know it's a 9% more, but where can i see the exact damage my weapons are dealing?
I DO see my shield upgrade in the fitting screen, but no idea where the damage is. Weapons only show their original damage.
Thanks! |
Daxxis KANNAH
Tronhadar Free Guard Minmatar Republic
273
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Posted - 2013.07.30 17:35:00 -
[2] - Quote
Its a failing of the fitting screen |
Malkai Inos
Opus Arcana Covert Intervention
931
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Posted - 2013.07.30 17:35:00 -
[3] - Quote
JP Acuna wrote:Hi all
How can i check the bonus damage given by my proficiency levels? I have AR proficiency Lvl 3, and I know it's a 9% more, but where can i see the exact damage my weapons are dealing?
I DO see my shield upgrade in the fitting screen, but no idea where the damage is. Weapons only show their original damage.
Thanks! dmg modifiers have been removed from the stats for the time being because they didn't account for stacking penalties and thus displayed inaccurate information to the player.
They should come back in the future although i don't know when this could be.
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Oso Peresoso
RisingSuns
397
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Posted - 2013.07.30 17:36:00 -
[4] - Quote
calcumalator |
danny12343331
SyNergy Gaming EoN.
131
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Posted - 2013.07.30 17:41:00 -
[5] - Quote
lets see weapon damage here (___)*1.09=???? that is your formula. |
TheAmazing FlyingPig
Crux Special Tasks Group Gallente Federation
2037
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Posted - 2013.07.30 17:42:00 -
[6] - Quote
Malkai Inos wrote:JP Acuna wrote:Hi all
How can i check the bonus damage given by my proficiency levels? I have AR proficiency Lvl 3, and I know it's a 9% more, but where can i see the exact damage my weapons are dealing?
I DO see my shield upgrade in the fitting screen, but no idea where the damage is. Weapons only show their original damage.
Thanks! dmg modifiers have been removed from the stats for the time being because they didn't account for stacking penalties and thus displayed inaccurate information to the player. They should come back in the future although i don't know when this could be. Can't be too far off. We can see vehicle resistance with stacking penalties. |
JP Acuna
ROYAL SQUAD Shadow of the Apocalypse
1
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Posted - 2013.07.30 17:45:00 -
[7] - Quote
Thank you all!
Oso Peresoso wrote:calcumalator
Yep, i'll have to rely on it. But in the game the numbers get rounded, up or down depending on the case probably, so i can only have an estimate. |
IamI3rian
OSG Planetary Operations Covert Intervention
325
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Posted - 2013.07.30 17:47:00 -
[8] - Quote
Always down.
However, different numbers round to different decimal places, which is always entertaining = )
--- Remember: IamI3rian told ya Do you get to the cloud district very often? |
Malkai Inos
Opus Arcana Covert Intervention
931
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Posted - 2013.07.30 17:48:00 -
[9] - Quote
TheAmazing FlyingPig wrote: Can't be too far off. We can see vehicle resistance with stacking penalties.
It was a flat addition of the base values, iirc. Far enough in my book.
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Beren Hurin
K-A-O-S theory
853
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Posted - 2013.07.30 18:00:00 -
[10] - Quote
I never thought about this before, but in eve some weapons are T2 in that their version of a proficiency skill, only affects the T2 variant of weapons...
So, does the proficiency skill affect all weapons or the weapons that are unlocked by proficiency? |
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Malkai Inos
Opus Arcana Covert Intervention
931
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Posted - 2013.07.30 18:02:00 -
[11] - Quote
Beren Hurin wrote:I never thought about this before, but in eve some weapons are T2 in that their version of a proficiency skill, only affects the T2 variant of weapons...
So, does the proficiency skill affect all weapons or the weapons that are unlocked by proficiency? In eve you know this through the " does x for turrets/launchers/whatever that require this skill" bit. I haven't seen it in any skill in dust so i assume they generally affect all weapons. |
JP Acuna
ROYAL SQUAD Shadow of the Apocalypse
1
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Posted - 2013.07.30 20:25:00 -
[12] - Quote
Malkai Inos wrote:Beren Hurin wrote:I never thought about this before, but in eve some weapons are T2 in that their version of a proficiency skill, only affects the T2 variant of weapons...
So, does the proficiency skill affect all weapons or the weapons that are unlocked by proficiency? In eve you know this through the " does x for turrets/launchers/whatever that require this skill" bit. I haven't seen it in any skill in dust so i assume they generally affect all weapons.
"Skill at Handling assault rifles. +3% assault rifle damage per level."
Should affect all assault rifles you use. |
Aero Yassavi
PIE Inc. Praetoria Imperialis Excubitoris
855
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Posted - 2013.07.30 20:33:00 -
[13] - Quote
JP Acuna wrote:Thank you all! Oso Peresoso wrote:calcumalator Yep, i'll have to rely on it. But in the game the numbers get rounded, up or down depending on the case probably, so i can only have an estimate. Numbers do not get rounded, though they may display rounded numbers. For instance, in battle it may display you have 100 armor, but you may actually have 100.05 armor. The same for damage output. The only numbers that do get rounded are numbers that wouldn't make sense unless they are whole numbers such as CPU and PG since they are purely used for fitting. In this case, if it is increasing the CPU or PG on your suit/vehicle it gets rounded up and if it's reducing the CPU or PG on an item then it gets rounded down.
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