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Author |
Thread Statistics | Show CCP posts - 3 post(s) |
Beren Hurin
The Vanguardians
881
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Posted - 2013.07.31 14:25:00 -
[1] - Quote
CCP Logibro wrote:Iron Wolf Saber wrote:Speaking of which how hard would it be to drag CCP Remnant out of the cave? He's been a bit quite lately. He's a busy man. No promises but I can try and dangle a lure outside his cave and see if he'll come out. What in particular did you guys want to talk to him about?
It would be nice to see a little more developed theory/vision for the lineup of the racial weapon rifle variants. The weapons devblog was a little vague...
For example, comparing the gallente plama weapons to lasers right now is a little confusing. The expectations on what the new rifles and sidearms will bring could cause quite a bit of discomfort...examples right now:
1) The Breach AR is a version of the rail rifle (presumably), but while rail weapons are 'long range' weapons, the Breach AR has the shortest optimal of the ARs.
2) The TAC-AR (plasma) has a longer optimal than the scrambler rifle (but maybe charged shots make up for this...?) Lasers are supposed to be longer range than plasma weapons. Is the scrambler supposed to compete with the TAC-AR or is that the laser rifles job?
3) If the laser rifle fits in the TAC-AR sub-class why do laser users need 2 separate skill trees?
4) How are you going to roll out additional advanced weapons skills? Could the weapons skill tree be changed when all racial variants come out?
5) Once we get all the racial weapons, I think it might make more sense to weight SP into base racial flavors and base weapons fittings (Plasma weapon operation 4x (damage), plasma weapon fitting optimization 5x (CPU), Plasma weapon proficiency (3x) (RoF/ammo) and then let advanced skills further specialize weapons with a little less costs (Plasma Carbine Operation (2x) Plasma Carbine Proficiency (3x) Plasma Carbine fitting optimization (3x))
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Beren Hurin
The Vanguardians
944
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Posted - 2013.07.31 17:15:00 -
[2] - Quote
Anything further on CCP Remnant weighing in on some weapon info, logi bonus idea, or loot table stuff. |
Beren Hurin
The Vanguardians
944
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Posted - 2013.08.05 12:54:00 -
[3] - Quote
He's answering some questions... |
Beren Hurin
The Vanguardians
971
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Posted - 2013.08.05 23:33:00 -
[4] - Quote
So tired of ramLAVs please tell us you are getting this fixed in 1.4 if at all possible. It is a huge problem with armor imbalance since we can't jump away as easily. |
Beren Hurin
The Vanguardians
972
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Posted - 2013.08.06 05:58:00 -
[5] - Quote
Good morning CCP |
Beren Hurin
The Vanguardians
974
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Posted - 2013.08.06 11:28:00 -
[6] - Quote
I'd say 'no' to any remote repping to shield. Unless it involved something like a shield transfer or capacitor.
I'm hoping the deployable shields could work somewhat like nanohives too in that some could have a dropsuit shield benefit.
Each deployable shield could have a capacitor amount:
Each time you step into the shield it cancels your shield recharge delay at the cost of X capacitor. You just stand inside the shield until your own shield heals, but it doesn't use capacitor to repair your shield.
Alternatively, a 'capacitor' based shield transfer system that leeches your shield and regen to transfer to your team mate. You'd transfer more shield than you are losing though. But for a limited time, because the transfer tool would have capacitor that would need to be replenished.
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Beren Hurin
The Vanguardians
1063
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Posted - 2013.08.13 14:51:00 -
[7] - Quote
Do you hear the people sing...? |
Beren Hurin
The Vanguardians
1064
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Posted - 2013.08.13 15:13:00 -
[8] - Quote
jingle wingle wrote:Lorhak Gannarsein wrote:I'm incredibly excited for tomorrow...
Can't wait! Stats better not be a letdown. Again. What's happening tomorrow
It's all going to be fixed tomorrow. Everything! You will be able to kill it all and you will be invincible. |
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