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Cross Atu
Conspiratus Immortalis Covert Intervention
1337
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Posted - 2013.07.29 22:45:00 -
[1] - Quote
Successfully recruiting a new player who will stay invested in the game has many facets but one key aspect is pacing. How quickly you can get them into the game and playing a match will heavily influence their initial excitement towards the game and by extension how readily they will que up for another match or log in on another day.
The recruiting system provides some great rewards for both the new recruit and the recruiter but its use is rather cumbersome. Most new recruits don't know the value of the rewards that can be earned and are more likely to either ignore or be turned off by the required extra steps which prolong the wait time before they are allowed to actually start playing the game. Further many PS3 players are not computer focused and requiring use of another machine outside of not just the Dust client but the PS3 console further decreases the likelihood of their participation in the recruiting system reducing the value this system provides.
Proposal
- Provide an in client way for recruits to select who recruited them
- Allow a once only per PSN ID selection of recruiter to be made after character creation and login, presuming that player/PSN ID has not already used a recruiter link.
With these two simple addition to the current recruiting system its accessibility, and thus use, for new Mercs would be greatly enhanced allowing it to preform its functions more effectively/for a larger number of players and aiding the health of the game.
Cheers, Cross |
Cross Atu
Conspiratus Immortalis Covert Intervention
1345
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Posted - 2013.07.30 08:27:00 -
[2] - Quote
Tuesday bump |
Cross Atu
Conspiratus Immortalis Covert Intervention
1353
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Posted - 2013.07.31 07:03:00 -
[3] - Quote
Wednesday bump anymore feedback? |
I-Shayz-I
Forty-Nine Fedayeen Minmatar Republic
506
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Posted - 2013.07.31 07:32:00 -
[4] - Quote
The recruiting system is designed for people who apparently have a million friends on facebook and another 15 million on twitter so that there's enough people to hear about it that are: -interested in video games -interested in first person shooters -interested in MMO's -interested in playing for long enough to get out of the academy and keep playing for a week or so to earn 25k wp -interested in playing for at least a month to get 100k wp
Oh, and you have to get at least 25 of them for something that's actually worthwhile...and 50 for a unique item.
Oh, and if you've already recruited all of your friends before this system was implemented, you're screwed. |
Sneaky Fletcher
DUST University Ivy League
20
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Posted - 2013.07.31 11:53:00 -
[5] - Quote
I second this motion Recruit Program is cumbersome and ppl cant understand how good a deal it is until its too late
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Cross Atu
Conspiratus Immortalis Covert Intervention
1361
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Posted - 2013.08.01 03:22:00 -
[6] - Quote
Thank you I-Shayz-I & Sneaky Fletcher for your posts and input.
I'm hoping that more of the playerbase can see this post and hopefully get it the exposure needed for a response and reaction (as in actual mechanical change) from CCP.
Cheers, Cross |
Cross Atu
Conspiratus Immortalis Covert Intervention
1383
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Posted - 2013.08.03 15:51:00 -
[7] - Quote
Saturday bump, hoping the weekend will catch more Mercs with feedback for this topic (of course the group who leans most towards supporting this concept is the same group who frequents computer optimized forums the least but still I can hope eh?)
~Cross |
ALPHA DECRIPTER
M.E.R.C. Conventional Forces D.E.F.I.A.N.C.E
207
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Posted - 2013.08.03 16:07:00 -
[8] - Quote
odd that i'm on the forums everyday and just now seeing this topic
I've not utilized the recruiting system as I, like most PS3 players, go straight into the game for a few days b4 checking out the forums and what not. Would've loved for them to mention it in-game when I first logged on. But yea, your idea seems simple enough.
`Sigh. Just another fun game of DUST . |
Cross Atu
Conspiratus Immortalis Covert Intervention
1384
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Posted - 2013.08.03 16:26:00 -
[9] - Quote
ALPHA DECRIPTER wrote:odd that i'm on the forums everyday and just now seeing this topic I've not utilized the recruiting system as I, like most PS3 players, go straight into the game for a few days b4 checking out the forums and what not. Would've loved for them to mention it in-game when I first logged on. But yea, your idea seems simple enough.
`Sigh. Just another fun game of DUST . Thanks for the feedback
What you describe is the heart of why I think this change is needed, as currently anyone who wants to get their feet wet before they spend a lot of time reading up on the game or jumping through extra hoops will completely miss out on the recruit perks and the player who brought them in will miss out on the recruiter rewards. Net result being that unfortunately, the system loses most of its functional value.
I know I'm reiterating here but I think this most hurts those players who are new to the game as they benefit most from what the recruit rewards are and are most likely to not hear about/understand all the requirements to use the recruit system. And even if they do know which hoops to jump through they don't possess the game knowledge to understand how much utility they'd gain from the offered rewards.
All of which seems backwards to me, this system should aid new players joining the game an facilitate their early play and overall retention.
Again thanks for posting,
Cheers, Cross |
ALPHA DECRIPTER
M.E.R.C. Conventional Forces D.E.F.I.A.N.C.E
208
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Posted - 2013.08.03 16:51:00 -
[10] - Quote
yea, ok you're getting another +1.
This game is hard enough for EVE vets to get used to, let alone someone coming from BF or COD and the difficulty for players who have never played an RPG or MMO is outright unfair. I've played both so was able to get the hang of it during the first week but still, wow. Sure once you get used to it, it's playable but some players don't have that much patience for a game, especially when they know they can just quit without the fear of wasting a butt-load of money.
`Sigh. Just another fun game of DUST . |
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Cross Atu
Conspiratus Immortalis Covert Intervention
1397
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Posted - 2013.08.05 15:32:00 -
[11] - Quote
ALPHA DECRIPTER wrote:yea, ok you're getting another +1. This game is hard enough for EVE vets to get used to, let alone someone coming from BF or COD and the difficulty for players who have never played an RPG or MMO is outright unfair. I've played both so was able to get the hang of it during the first week but still, wow. Sure once you get used to it, it's playable but some players don't have that much patience for a game, especially when they know they can just quit without the fear of wasting a butt-load of money.
`Sigh. Just another fun game of DUST . Yep, that covers the bases pretty well.
For players to enjoy Dust they have to scale the learning cliff, which means they have to be invested enough to make that climb. The rewards from the recruiting system do a good job of this but access to those rewards as well as a clear explanation of their value, in terms that a non-player could appreciate, is currently rather lacking.
Other areas of the NPE need improved as well, a recruiting system alone isn't a "magic bullet" but it is a good tool and I hope CCP changes it so that the tool becomes more functional and useful for players who are recruiting or being recruited.
Thanks for the reply o7
Cross |
Cross Atu
Conspiratus Immortalis Covert Intervention
1415
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Posted - 2013.08.06 15:38:00 -
[12] - Quote
I know this thread isn't as 'sensational' as others (say my damage mod thread) but I actually think it's just as important (perhaps more important honestly). Pushing it back to the top in hopes that it gets more attention.
~Cross
EDIT: Related thread which does a good job of showing one example why this issue matters
Oso Peresoso wrote:You have to get someone to create their account via a unique link given to each recruiter. This is pretty bad. If I want to tell someone with a PS3 about dust, I'll say, "Hey, go download dust, its free, find it in the PS3 market!" They'll probably sit down and do it next time they're on their PS3. Giving them a link where they have to register and create their account is all kinds of inconvenience. It would be WAY BETTER to allow people to put in the link or some kind of code when they're creating their account from their PS3.
Making prospective players jump through hoops to participate in the recruitment program does not leave a good first impression. For my friend to get his recruit starter gear, he has to delete his account or start a new one (is this even possible??) just so he can log in through the link and do the process over again.
rant over. Source |
Cross Atu
Conspiratus Immortalis Covert Intervention
1420
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Posted - 2013.08.07 08:13:00 -
[13] - Quote
Incoming new event, and cap, hoping to get this some extra eyes after downtime.
Cheers, Cross |
Moonracer2000
Subdreddit Test Alliance Please Ignore
641
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Posted - 2013.08.08 13:53:00 -
[14] - Quote
I like the idea, because I did all of my recruiting of friends before the system was in place. However this would make for an easily exploitable system.
A corp of 50+ members could say "designate PlayerX as your recruiter" so they get all the gear. Or a person could potentially create 50 alt PSN IDs. Though that would require leveling them all up to get items so is less likely. In general it would mean a lot more players would get the recruiter rewards and not always honest recruiters.
My other concern is simply over the "type 2" assault suit you get for 50 skilled recruits. If it is better than a standard suit BPO (I never saw an answer from CCP) then I don't really want it in the game and people will exploit any system to get it. The reward isn't the fault of this recruiting suggestion, but its presence in the game would be impacted. |
Cross Atu
Conspiratus Immortalis Covert Intervention
1421
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Posted - 2013.08.08 14:57:00 -
[15] - Quote
Moonracer2000 wrote:I like the idea, because I did all of my recruiting of friends before the system was in place. However this would make for an easily exploitable system.
A corp of 50+ members could say "designate PlayerX as your recruiter" so they get all the gear. Or a person could potentially create 50 alt PSN IDs. Though that would require leveling them all up to get items so is less likely. In general it would mean a lot more players would get the recruiter rewards and not always honest recruiters.
My other concern is simply over the "type 2" assault suit you get for 50 skilled recruits. If it is better than a standard suit BPO (I never saw an answer from CCP) then I don't really want it in the game and people will exploit any system to get it. The reward isn't the fault of this recruiting suggestion, but its presence in the game would be impacted. I can see your concerns regarding exploitation however all of those exploits could be employed under the current system. Players can already create additional PSN IDs, and gaming Corps/Clans/teams etc from other games can already have their members focus on one players link until that player hits 50 and then move on to another in a pre-planned way. The players who want to "min/max" the system are already completely capable of doing so, the suggestion would perhaps make it a bit easier for them but would, I think, mostly effect those players who aren't planing in such an organized way/already familiar with New Eden, which I believe is the part of the intent of the system.
The suggestion would result in more actual recruits (i.e. players who have used the recruiter link in a valid fashion) and thus recruit related gear be that things like the recruit rifle or the 'master recruiter' gear. If there is a balance issue with any of the rewards offered (I haven't seen actual status for most of it) then that certainly does need looking into, I completely agree, but that should be addressed regardless of the suggestion from the OP. So since, as you note, it's not the fault of the suggestion my stance is implement the suggestion and any required balance tweaks.
I do acknowledge that the suggestion in the OP would result in some players gaining recruit/recruiter related awards based on players who are already recruited into the game but honestly that doesn't seem unfair or problematic to me, after all how is it any more unfair or balancing for players who are already successfully recruiting others to the game to be rewarded than it is for only players on one side of an arbitrary, post launch, line to benefit from the system.
Wow, got ramble-y anyway thanks for the response
Cheers, Cross |
Cross Atu
Conspiratus Immortalis Covert Intervention
1421
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Posted - 2013.08.08 15:06:00 -
[16] - Quote
Source
Thank you CCP, this is great news [:d] I look forward to seeing higher consistent player counts in Dust as its effects are slowly felt.
o7 Cross o7 |
Moonracer2000
Subdreddit Test Alliance Please Ignore
643
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Posted - 2013.08.08 16:00:00 -
[17] - Quote
I agree, despite possible exploits, overall this sounds positive. I mostly wanted to point out any possible issues in case CCP are still paying attention here.
One "simple" check could be to make sure a dust account is older than yours if you want to select them as a recruiter. |
Cross Atu
Conspiratus Immortalis Covert Intervention
1427
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Posted - 2013.08.09 02:28:00 -
[18] - Quote
Moonracer2000 wrote:I agree, despite possible exploits, overall this sounds positive. I mostly wanted to point out any possible issues in case CCP are still paying attention here.
One "simple" check could be to make sure a dust account is older than yours if you want to select them as a recruiter. Good idea and thanks for raising it
+1
Cheers, Cross |
Cross Atu
Conspiratus Immortalis Covert Intervention
1622
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Posted - 2013.08.25 04:13:00 -
[19] - Quote
I realize these things take time but is there any chance a magical blue fairy with a Dev or GM tag could give as a ballpark estimation regarding these updates? Knowing how long players will have to wait before being table to take advantage of the update directly effects who, how and when to do recruiting for maximum effect and retention.
Thanks again for your attention to this CCP
Cheers, Cross |
Cross Atu
Conspiratus Immortalis Covert Intervention
1659
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Posted - 2013.08.29 19:17:00 -
[20] - Quote
On a related note if we still have CCP eyes on this please fix the stats on the Recruit SMG, like the Recruit AR it is supposed to be giving new players a slight edge in performance over the militia variant and currently that is not the case.
It'll be good to get our new players all the benefits that where intended for the recruiting program
Cheers, Cross |
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Cross Atu
Conspiratus Immortalis Covert Intervention
1724
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Posted - 2013.09.02 15:56:00 -
[21] - Quote
I have a suggestion regarding improving the diversity of the recruiter rewards, but doing so without scrapping any of the current items or increasing the power level attained by earning the rewards.
Please take a look at Recruiter Rewards 2.0 and tell me what you think.
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CLONE117
Planetary Response Organization Test Friends Please Ignore
367
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Posted - 2013.09.19 15:09:00 -
[22] - Quote
wish i could get my hands on some of these items...to bad the current system caters to facebook and other sites i like this system much better..
the recruit system should be ps3 based....
ive pretty much talked to players from other games and got them to try this game out and they still continue to play it currently...
i like this idea its pretty good.. |
Cross Atu
Conspiratus Immortalis Covert Intervention
1724
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Posted - 2013.09.19 15:15:00 -
[23] - Quote
Another suggestion which has come up when talking to some recruiters recently is to add an option for the "link" to be scanned by smartphones so that the online portion of the recruiting process could be done via phone, say while you're standing right there with someone.
Obviously having the ability to do recruiting from within the PS3 is the primary focus here but with minor overhead we could have a couple more options as well and the more ways new players can get into Dust the better, especially with the upcoming improvements to the NPE.
CCP is there any chance we can get a ballpark eta on this? Just something like "coming in patch 1.5" or "slated for sometime after 1.7", simply a way to gauge which people to approach when and how. It'll be much easier to recruit with this suggestion in place, and as such would be really good if marketing could take care of it prior to the November launch of the PS4 if at all possible.
Cheers, Cross
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