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The World isMine
Defective by Design
12
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Posted - 2013.07.29 19:49:00 -
[1] - Quote
In the future do the seat belts work perfectly? Because I can see people hit a wall point blank to stop instead of hitting the brakes and survive. Shouldn't the driver take some damage? Or a forge gun is fired sending a ball of flaming plasma across the map that can move and entire dropship but the holder can continue to walk normal? Is a heavy stronger than a dropship? Being able to add some sort of physics to the game might make balancing easier like a forge gunner shoots the ball of flaming death slower but still same damage or they have to set up a bipod like system to shoot or get pushed backwards if they don't. |
Doc Noah
Algintal Core Gallente Federation
392
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Posted - 2013.07.29 20:30:00 -
[2] - Quote
You just gave me a great idea with that first sentence. When you hit a wall with your LAV, you should fly out of your seat and hit the wall head on. |
Medic 1879
Brutor Vanguard Minmatar Republic
762
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Posted - 2013.07.29 20:33:00 -
[3] - Quote
Yes and allow scouts to use forge guns, they wont be able to aim them very well but could be used as a crude merc-o-pult. |
Kiriasis Draca
Penguin's March
31
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Posted - 2013.07.29 20:37:00 -
[4] - Quote
Medic 1879 wrote:Yes and allow scouts to use forge guns, they wont be able to aim them very well but could be used as a crude merc-o-pult.
OMG LOLOLOL!!! Wow, I was picturing that when I debated going into forge guns. The logistics of it blows my mind, then I realized I have to suspend reality for video games.
I would assume that the heavy dropsuits have stabalizers for running the Forge
But now all I can picture is the scout flying through the air after firing.....wow!
That brightened my day right up |
Heathen Bastard
Kang Lo Directorate Gallente Federation
418
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Posted - 2013.07.29 20:39:00 -
[5] - Quote
Kiriasis Draca wrote:Medic 1879 wrote:Yes and allow scouts to use forge guns, they wont be able to aim them very well but could be used as a crude merc-o-pult. OMG LOLOLOL!!! Wow, I was picturing that when I debated going into forge guns. The logistics of it blows my mind, then I realized I have to suspend reality for video games. I would assume that the heavy dropsuits have stabalizers for running the Forge But now all I can picture is the scout flying through the air after firing.....wow! That brightened my day right up
now, put that scout, with the assault FG. one shot to go up, one shot across the battlefield! SCOUTMAN AWAAAAAY! |
The World isMine
Defective by Design
12
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Posted - 2013.07.29 20:45:00 -
[6] - Quote
Medic 1879 wrote:Yes and allow scouts to use forge guns, they wont be able to aim them very well but could be used as a crude merc-o-pult. Fair point but the forge gun is too heavy for a scout to pick up that's why they can Use them in the first place and even if the could wouldn't the gun go flying out of there and are be like a car hitting them and that takes us round circle that should give damage. |
Smooth Assassin
Condotta Rouvenor Gallente Federation
8
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Posted - 2013.07.29 20:52:00 -
[7] - Quote
Medic 1879 wrote:Yes and allow scouts to use forge guns, they wont be able to aim them very well but could be used as a crude merc-o-pult. This topic is not about allowing scouts to use forge guns. Anyways if they can't because its a heavy weapon and only amar characters can pick them up otherwise it would be OP and unbalanced to the game |
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