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Author |
Thread Statistics | Show CCP posts - 2 post(s) |
Aesiron Kor-Azor
Amarr Templars Amarr Empire
279
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Posted - 2013.07.24 09:00:00 -
[1] - Quote
When will CCP actually implement some new content? For me, I can deal with weapon imbalance, I can deal with bugs, cookie-cutter dropsuits and all of that stuff... But the sole reason as to why I don't play this game is because there is nothing interesting to do...
Every single game is limited by the lack of content, I always use a SCR and try to get to a high point and sharpshoot people, sometimes I run tanks and sometimes I run snipers instead. But that is all I can do. My performance is limited by the lack of content.
1.3 is basically a logi/flaylock rebalance, not a single new bit of content added. I hope CCP can read this and understand that I am not playing because of the low diversity and lack of things to do, not because of the bugs/imbalances... |
Aesiron Kor-Azor
Amarr Templars Amarr Empire
280
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Posted - 2013.07.24 09:20:00 -
[2] - Quote
Aero Yassavi wrote:1.4 which is releasing around the first week of September will have a new outpost, the Gallente Research Outpost. It will come with also come with a few accompanying medium and small socket SI's.
I really don't care about buildings and stuff, I want to see a diversity boom in weapons, vehicles, maps and interactivity with the maps...
Seymor Krelborn wrote:Aesiron Kor-Azor wrote:When will CCP actually implement some new content? For me, I can deal with weapon imbalance, I can deal with bugs, cookie-cutter dropsuits and all of that stuff... But the sole reason as to why I don't play this game is because there is nothing interesting to do...
Every single game is limited by the lack of content, I always use a SCR and try to get to a high point and sharpshoot people, sometimes I run tanks and sometimes I run snipers instead. But that is all I can do. My performance is limited by the lack of content.
1.3 is basically a logi/flaylock rebalance, not a single new bit of content added. I hope CCP can read this and understand that I am not playing because of the low diversity and lack of things to do, not because of the bugs/imbalances... your post shows you don't understand how they do updates, and that you don't read dev blogs.....
yes thank you for your input...
Not really. I don't see the hype over adding one new suit... What is hodling them back from actually finally adding the remaining slots for the dropsuits? It can't be that difficult, a couple of days of balancing, several days of texturing/modelling and then just putting it in... |
Aesiron Kor-Azor
Amarr Templars Amarr Empire
280
|
Posted - 2013.07.24 09:24:00 -
[3] - Quote
Kage Roth wrote:Put simply if you are bored with what you are doing, try something new. If you are always an SCR sharp shooter, try being a scout shotgun or a heavy HMG. Try learning to fly a dropship, though you will crash if you don't have previous experience that is half the fun. When ever I pick up a forge gun I am almost always giggling evily over comms. I play to figure out the enemy teams move and counter it. I don't give a toss about winning a match, but I put in the effort to win because I have fun with that. Long and short of it is, if you aren't having fun then find something that is.
I have tried lots of different loadouts and the reason I remain with SCR is because that is the most fun/interesting. I just hope that in the future, the Dust 514 world should be more interactive and have more things to do, like in BF3/PS2 where the possibilities are in huge number. |
Aesiron Kor-Azor
Amarr Templars Amarr Empire
280
|
Posted - 2013.07.24 11:22:00 -
[4] - Quote
Malkai Inos wrote:Aesiron Kor-Azor wrote:Not really. I don't see the hype over adding one new suit... What is hodling them back from actually finally adding the remaining slots for the dropsuits? It can't be that difficult, a couple of days of balancing, several days of texturing/modelling and then just putting it in... You're asking for content. You are shown new content that is being worked on. You discard the content because it's not enough. You then go over into saying how incredibly easy it has to be to release new content, arguing completely from ignorance and personal incredulity. "Guys how hard can it be to design and build an airplane? Couple days of drawing. Casting the parts and just slapping everything together. What's the deal?" That's how you sound right now and you should stop.
Please... don't compare building an aeroplane to designing a dropsuit in Dust... -_- |
Aesiron Kor-Azor
Amarr Templars Amarr Empire
280
|
Posted - 2013.07.24 11:33:00 -
[5] - Quote
Aero Yassavi wrote:True Adamance wrote:Aero Yassavi wrote:1.4 which is releasing around the first week of September will have a new outpost, the Gallente Research Outpost. It will come with also come with a few accompanying medium and small socket SI's. That's not really enough though..... Well it also appears the Minmatar Heavy will be making its entrace in Uprising 1.4. We know some things that will be in it, we do not know all things.
It is all good adding this content... but they add about 3-4 new things in each content update... this is not enough. At this rate it will take a year to complete all of the content for weapons and dropsuits if these updates remain every 4 months. |
Aesiron Kor-Azor
Amarr Templars Amarr Empire
280
|
Posted - 2013.07.24 11:37:00 -
[6] - Quote
Che Cortez wrote:This community is ass up, Hahaha
Players> CCP fix the core mechanics! first before adding anything, cause you can't balance when sh*t is broke -CCP> Starts fixing all the core menchanics Players> CCP make sure you engage the community, listen to our input before you do anything CCP> hires more PR and puts out weekly blogs, starts threads to hear players input CCP> Changes something Players> You DONT LISTEN CCCCCCPPPP! Why are you not listening!! GAWD! You need to tell us what input you like about stuff CCP> Continues to fix core mechanics, *Code is harder when your making a game within a game* Players> Why cant we do anything in this game! its just like shooting in first person, over and over again, MORE stuff CCP> runs events Players> Events are stup*d, this is stup*d. why are yo so stup*d?! we need More stuff CCP> starts releasing patches monthly Players> OMG I have to DL again? Why, why update, should only update if its worth it. make stuff worth it CCP> realizes that the players "care" to much and that's why they QQ and rage. Players> Why is it taking so long? CCP> Waiting on Playstation to input next patch Players> OP..
just lock this thread..
That really doesn't reflect anything at all... All I am complaining about is the lack of content / the slow rate of implementing new content. I am satisfied with monthly patches, having to update constantly, events, blogs, etc. |
Aesiron Kor-Azor
Amarr Templars Amarr Empire
280
|
Posted - 2013.07.24 11:51:00 -
[7] - Quote
CCP Logibro wrote:As mentioned by CCP Wolfman Uprising 1.3 was kept light so that we could actually make the transition to monthly patches. In addition, some changes were too large to get finished in one month (such as the aiming updates) so they got pushed back to Uprising 1.4. So have no fear, 1.4 will be bigger than 1.3.
I've been expecting big updates as quoted by devs on previous patches... but each and every time I find that it is just disappointing, as these content updates are specific to some players. PC is restricted to corp-owners, who are likely to be more dedicated, and there is no room for the casual gamer here. The aiming update isn't necessary at all in my opinion, lots of new content and a more diverse arsenal / more stuff to do would entirely distract me from the numerous issues.
I said it myself in the original message... The reason as to why I no longer play is not because of the glitches, imbalance, 'broken' aiming, etc... It is simply because there's absolutely nothing new for me to try out. I've used every single weapon in decent practice and I've adopted different roles, but there is nothing new to try. |
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