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THEAMAZING POTHEAD
Pure Innocence.
86
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Posted - 2013.07.23 14:26:00 -
[1] - Quote
Nerfs Nerfs and more Nerfs. Oh and remember those nerfs we told you about? Ya those were just the numbers at the standard level, not the REAL nerf. BTW we're nerfing you.
And no more respecs! Wouldn't want you to keep playing the game or anything. |
Aran Abbas
Goonfeet Top Men.
200
|
Posted - 2013.07.23 14:29:00 -
[2] - Quote
Never spec into any suits or weapons other than the AR. I learnt this a long time ago. |
Cody Sietz
Bullet Cluster
592
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Posted - 2013.07.23 14:30:00 -
[3] - Quote
You mean the balance to the cal logi, the removal of the free lavs(not needed IMO, only shield lavs are tough to kill anyway) and the "fix" to the armour reps.
Armour repper is the only real Nerf, but it was not working as intended. |
Panther Alpha
DarkWingsss
728
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Posted - 2013.07.23 14:30:00 -
[4] - Quote
I'm sure CCP nerfed me ages ago...it takes me about two AR magazines to kill anything in the game, and my crosshair seems to have a mind of its own.
I definitely need a buff by now. |
sixteensixty4
Kang Lo Directorate Gallente Federation
8
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Posted - 2013.07.23 14:33:00 -
[5] - Quote
Panther Alpha wrote:I'm sure CCP nerfed me ages ago...it takes me about two AR magazines to kill anything in the game, and my crosshair seems to have a mind of its own. I definitely need a buff by now.
I can relate to this |
KingBlade82
The Phoenix Federation
119
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Posted - 2013.07.23 14:34:00 -
[6] - Quote
next update after this: new weapons a lot better than weapons we have now, same issues, CCP doesn't fix them for atleast 2 months and instead of focusing on game modes and eve interaction like they should they focus on balancing and waste more months while the game population dies |
THEAMAZING POTHEAD
Pure Innocence.
87
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Posted - 2013.07.23 14:36:00 -
[7] - Quote
KingBlade82 wrote:next update after this: new weapons a lot better than weapons we have now, same issues, CCP doesn't fix them for atleast 2 months and instead of focusing on game modes and eve interaction like they should they focus on balancing and waste more months while the game population dies Seems likely. |
THEAMAZING POTHEAD
Pure Innocence.
87
|
Posted - 2013.07.23 14:46:00 -
[8] - Quote
Cody Sietz wrote:You mean the balance to the cal logi, the removal of the free lavs(not needed IMO, only shield lavs are tough to kill anyway) and the "fix" to the armour reps.
Armour repper is the only real Nerf, but it was not working as intended. The "balance" to the callogi you speak was ripping it apart by takeing its CPU away, by an insane amount (40 BASE cpu is insane) while completely takeing its shield tanking abilities away, (25% less shield per module). This "Balance" REQUIRES the logi to stack shield extenders takeing its high slots, and stack regulators and CPU extenders, takeing its low slots. Its barely going to have any room for ANY equipment, people are going to have to fit no equipment to even be survivable, its a complete nerf of its logi abilities.
And really you think im really just talking about this week? Theres been a nerf frenzy since uprising started. |
Cody Sietz
Bullet Cluster
595
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Posted - 2013.07.23 16:30:00 -
[9] - Quote
THEAMAZING POTHEAD wrote:Cody Sietz wrote:You mean the balance to the cal logi, the removal of the free lavs(not needed IMO, only shield lavs are tough to kill anyway) and the "fix" to the armour reps.
Armour repper is the only real Nerf, but it was not working as intended. The "balance" to the callogi you speak was ripping it apart by takeing its CPU away, by an insane amount (40 BASE cpu is insane) while completely takeing its shield tanking abilities away, (25% less shield per module). This "Balance" REQUIRES the logi to stack shield extenders takeing its high slots, and stack regulators and CPU extenders, takeing its low slots. Its barely going to have any room for ANY equipment, people are going to have to fit no equipment to even be survivable, its a complete nerf of its logi abilities. And really you think im really just talking about this week? Theres been a nerf frenzy since uprising started. Sorry man, cal logis are op. |
low genius
The Sound Of Freedom Renegade Alliance
214
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Posted - 2013.07.23 16:31:00 -
[10] - Quote
THEAMAZING POTHEAD wrote:Nerfs Nerfs and more Nerfs. Oh and remember those nerfs we told you about? Ya those were just the numbers at the standard level, not the REAL nerf. BTW we're nerfing you.
And no more respecs! Wouldn't want you to keep playing the game or anything.
qq. next time don't pick the flavor of the month, crybaby. |
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hooc order
Deep Space Republic Top Men.
746
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Posted - 2013.07.23 16:32:00 -
[11] - Quote
Aran Abbas wrote:Never spec into any suits or weapons other than the AR. I learnt this a long time ago.
Lasers are probably safe...CCP wouldn't nerf then now....Would they? |
Mobius Wyvern
BetaMax. CRONOS.
2645
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Posted - 2013.07.23 16:34:00 -
[12] - Quote
hooc order wrote:Aran Abbas wrote:Never spec into any suits or weapons other than the AR. I learnt this a long time ago. Lasers are probably safe...CCP wouldn't nerf then now....Would they? Managed to kill a few members of Imperfects with them, and they'll be nerfed within the week. |
Thor Odinson42
Molon Labe. League of Infamy
690
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Posted - 2013.07.23 16:37:00 -
[13] - Quote
Cody Sietz wrote:THEAMAZING POTHEAD wrote:Cody Sietz wrote:You mean the balance to the cal logi, the removal of the free lavs(not needed IMO, only shield lavs are tough to kill anyway) and the "fix" to the armour reps.
Armour repper is the only real Nerf, but it was not working as intended. The "balance" to the callogi you speak was ripping it apart by takeing its CPU away, by an insane amount (40 BASE cpu is insane) while completely takeing its shield tanking abilities away, (25% less shield per module). This "Balance" REQUIRES the logi to stack shield extenders takeing its high slots, and stack regulators and CPU extenders, takeing its low slots. Its barely going to have any room for ANY equipment, people are going to have to fit no equipment to even be survivable, its a complete nerf of its logi abilities. And really you think im really just talking about this week? Theres been a nerf frenzy since uprising started. Sorry man, cal logis are op.
Only because squads aren't using flux grenades.
If there were 5 tanks on the field would you still carry locus grenades? Or would you switch to a suit with AV grenades.
|
Cody Sietz
Bullet Cluster
597
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Posted - 2013.07.23 16:40:00 -
[14] - Quote
Thor Odinson42 wrote:Cody Sietz wrote:THEAMAZING POTHEAD wrote:Cody Sietz wrote:You mean the balance to the cal logi, the removal of the free lavs(not needed IMO, only shield lavs are tough to kill anyway) and the "fix" to the armour reps.
Armour repper is the only real Nerf, but it was not working as intended. The "balance" to the callogi you speak was ripping it apart by takeing its CPU away, by an insane amount (40 BASE cpu is insane) while completely takeing its shield tanking abilities away, (25% less shield per module). This "Balance" REQUIRES the logi to stack shield extenders takeing its high slots, and stack regulators and CPU extenders, takeing its low slots. Its barely going to have any room for ANY equipment, people are going to have to fit no equipment to even be survivable, its a complete nerf of its logi abilities. And really you think im really just talking about this week? Theres been a nerf frenzy since uprising started. Sorry man, cal logis are op. Only because squads aren't using flux grenades. If there were 5 tanks on the field would you still carry locus grenades? Or would you switch to a suit with AV grenades. Oh I agree, but that is a Caldari Assaults job(making me switch my weapons and play style)
Not the guy who is suppose to be sitting in back healing his buddy's. |
Nitrobeacon
Freek Coalition
40
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Posted - 2013.07.23 16:46:00 -
[15] - Quote
One thing I've learned "Spec into the Crapest of suits since they're less likely to be nerfed and be sure to spend on core skills first, and lastly weapons" |
P14GU3
The Southern Legion
202
|
Posted - 2013.07.23 16:47:00 -
[16] - Quote
The cal logi now has the same cpu/grid as ALL the other logis...
Seems like balance to me..
Deal with what we have had to deal with.. you now have to give something up like we have the whole time..
Want proto equipment? Lose tank..
Want proto tank? Lose your gun..
Before you could have it all. Thus part of why you were OP. |
Washlee
Pure Innocence.
218
|
Posted - 2013.07.23 16:49:00 -
[17] - Quote
Aran Abbas wrote:Never spec into any suits or weapons other than the AR. I learnt this a long time ago.
Lol he's got the right idea , If its OP don't spec into it eventually its going to get nerfed.
I learned with Missiles back in Codex.
And why give a respec out for people speced into it. I've heard people say I'm going to spec into flaylocks because they're OP
The Assault rifle is the only solid weapon that won't go bad |
Dust Project 514
Dust 514 Evolved
194
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Posted - 2013.07.23 16:56:00 -
[18] - Quote
Panther Alpha wrote:I'm sure CCP nerfed me ages ago...it takes me about two AR magazines to kill anything in the game, and my crosshair seems to have a mind of its own. I definitely need a buff by now.
Are you kidding? I recently used the militia AR for a while and got Kill counts similar to what I put out with Lv5 Pro Scrambler Pistols.
The AR is rediculously easy to kill with. Heck the militia AR headshot kills targets (who are standing still at distance) as fas t/ faster than my scramblers, because of the longer effective range over the SPs. |
THEAMAZING POTHEAD
Pure Innocence.
99
|
Posted - 2013.07.23 17:04:00 -
[19] - Quote
Dust Project 514 wrote:Panther Alpha wrote:I'm sure CCP nerfed me ages ago...it takes me about two AR magazines to kill anything in the game, and my crosshair seems to have a mind of its own. I definitely need a buff by now. Are you kidding? I recently used the militia AR for a while and got Kill counts similar to what I put out with Lv5 Pro Scrambler Pistols. The AR is rediculously easy to kill with. Heck the militia AR headshot kills targets (who are standing still at distance) as fas t/ faster than my scramblers, because of the longer effective range over the SPs. Thats because the scrambler pistol being a semi automatic, low magazine style weapon is not compatible with the sh*tty aiming we have in dust. People use full auto weapons and still have hard times killing enemies on the move w/ a full clip. As a result the firefights turn into explosive spam because no one can stay out of cover long enough to get kills, thats the result of over nerfed guns. |
Mobius Wyvern
BetaMax. CRONOS.
2649
|
Posted - 2013.07.23 17:05:00 -
[20] - Quote
Dust Project 514 wrote:Panther Alpha wrote:I'm sure CCP nerfed me ages ago...it takes me about two AR magazines to kill anything in the game, and my crosshair seems to have a mind of its own. I definitely need a buff by now. Are you kidding? I recently used the militia AR for a while and got Kill counts similar to what I put out with Lv5 Pro Scrambler Pistols. The AR is rediculously easy to kill with. Heck the militia AR headshot kills targets (who are standing still at distance) as fas t/ faster than my scramblers, because of the longer effective range over the SPs. Especially considering that with maxed out skills in an AR, you can literally empty the entire magazine with barely a hint of dispersion.
Even with the lower tier ARs, you can fire for ages without having to stop to fix your accuracy. |
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