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Bojo The Mighty
Resheph Interstellar Strategy Gallente Federation
1280
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Posted - 2013.07.23 03:33:00 -
[1] - Quote
Part I, for reference: https://forums.dust514.com/default.aspx?g=posts&m=429616#post429616
Hello, I've returned and have 1.5 Million Unallocated SP. As many of you know, I am a fan of the Light Frames/Scout suits. My current skills are so: All Dropsuit Upgrades That Boost CPU/PG: Level 5 Mass Driver: Level 3 Assault Rifle: Level 4 Light Frame, Gallente: Level 3 Shield Extenders: Level 3 Armor Repair Systems: Level 1 Armor Plates: Level 1 Grenades: Level 1 Remote Explosives: Level 2
Now the reason I ask "What To Do" is because this is an opportunity to crack open into a new direction of Scout. I've been testing the waters in Scout-Sniper, and I'm getting a good feel for that. However I could just continue on my Mass Driver - Scout path, but I am not so sure on that. I will continue to use Scrambler Pistols and keep the cult alive, but I really just need a scout role I can ease into. So what will it be?
Swarm Scout / Plasma Launcher Scout? AR Scout? MD Scout? Sniper Scout? Shotgun Scout?
I'll allow the community to throw out ideas for me to help ease my mind into a decision. |
Bojo The Mighty
Resheph Interstellar Strategy Gallente Federation
1284
|
Posted - 2013.07.24 21:35:00 -
[2] - Quote
Ok, so I'm thinking that I will wait a while - earn some more SP, and then carry out this plan:
- Proto-Scout
- Complex Extenders
- Advanced Scrambler Pistols
- Damage Mods
- Complex Repairs
- ADV Nanohives
- TacNet Modules
- Basic Sniper Rifles: Norm & Tactical
I'm trying to move my Scout role to further Stealth, but I can live with my current profile of 45 DB for a while; I can only be picked up by scouts or a Medium frame with an enhancer (a rarity).
I'll let my weapons remain at ADV level so I can't get Gun-Ho! Happy and be a douche in public matches. Prototype Light Frame is a much closer goal than Prototype Scout, but I need to go Scout for a few reasons:
- I have 75 Quafe Suits
- I would like the Scanning Range racial bonus
This path is going to be a long one but in the end, I will have a great Stealth-Saboteur. I will have access to good Assault Rifles, the EXO-5 Mass Driver (a real crowd pleaser), Advanced Pistols (so fun and powerful), and have a Long Range fall back weapon.
Nanohives feel like the way to go for my Scout path, to accommodate my Mass Driver and Remote Explosives, as well as to be a real asset. I'm not really the Uplink guy, like most scouts are. No, my tastes are for the gear that promote Self-Reliance, because a Saboteur can't rely on anyone else.
I have been doing some thought on TacNet and realized that it really helps to be undetected, as is the nature of Scouts/Light Frames, but I'd also like to be undetected by other Scouts or TacNet enthusiasts because I want to be completely ghosted. Scouts have the best innate TacNet attributes so modules can take them so much farther, especially in terms of Range.
I have taken a resolution that I will need Sniper Rifles because not everything is urban enough for me to always avoid eyesight; a scout in the open is fairly doomed. So I'd rather do longer range operations when it doesn't favor my previous conditions.
But Bojo, what about Shotguns!
I've lost the taste for shotguns, they are too "closed" in terms of abilities. They are a real killer, that's for sure, but they can't be put to any use outside, what? 5 meters? Like I previously said, conditions aren't always so prime for close quarters, so I'd rather rely on my Breach Gear for CQC than a shotgun for the sake of combat not always being close quarters.
Tell me any advice for this plan if you have any, ie: what TacNet modules should I hit first? Should I prioritize differently? Should I stick to Light Frames? |
Bojo The Mighty
Resheph Interstellar Strategy Gallente Federation
1285
|
Posted - 2013.07.25 05:15:00 -
[3] - Quote
Was talking to Rei Mex, member of BSotT:
He began discussing my approach to shield extenders and damage mods. His approach to my plan is that damage modules are not really worth it when it comes down to the numbers and how my plan includes Complex shield extenders.
And he brings up a good point, is it really effective to mix HP and Damage?
I plan to bring a mix of Damage modules and shield extenders to my scout, for the purpose of creating a glass cannon but not on anything suicide level.
I'm aiming for this sort of fitting to use as my most common:
Highs: Shield Extender, Damage Mods, (+/-) Range Amplifier Lows: Repair Unit, TacNet Modules,
Weapons: Burst/TacAR, Mass Drivers, Sniper Rifle (Low Tier), Scrambler Pistols (!)
These set ups will promote Stealth, High Damage, and a little Self Reliance.
But is it a good idea to mix damage mods and extenders for my weapon selection? The latest trend is EHP as I've noticed, Medium frames and heavies ramping up the health, but why should I follow that trend when I am the weakest of the bunch?
TLDR So....to damage modify or not to damage modify! And to what extent! Should I mix! |
Bojo The Mighty
Resheph Interstellar Strategy Gallente Federation
1288
|
Posted - 2013.07.25 18:40:00 -
[4] - Quote
Thanks for the advice!
I was worrying about the inevitable down grade to 1 high slot and precision enhancers. But it's nice to use the advanced suit: it saves money and has symmetric fitting abilities. However is 40.5 db precision really worth being a stopping point? Click ! Based on this theory, just because my Scan Precision is at 45 db does not mean that under all circumstances an enemy with a 45 db Profile will appear on my radar. I feel like I should get my Precision as low as it can get for the fittings that will require it, so my awareness will be prime. I've had assaults go under my radar before and I can't rightly say they didn't have Profile Dampeners, but chances be slim yo. I think you are right about shields and damage mods for light of a Prototype suit but because the Adv can mix and mingle, I think damage mods will remain on my list but shall be the last thing on it. I'm definitely going to hit complex repair module for "Investment Protection"
About Sniper Rifles...I do use them at long ranges, but I've also taken to using it in more medium ranges, in the ranges just outside AR Effective, as Fox Gaden explains here
I'm not so super on Stamina and Kin Cats because I'm favoring the Stealth over it. But you have given me some good insight into my damage mod vs shield quandary....graci |
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