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KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
5066
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Posted - 2013.07.20 23:30:00 -
[1] - Quote
Have districts vary in size, and different size districts support different player-count battles.
This will allow smaller corps to be viable at PC since they could go for small districts and fight with other small corps without worrying about not having enough players. Bigger corps could use their size to their advantage and try to conquer the largest districts that can support their large player-counts against other large corps.
Clone production and storage capacity on those districts should be directly proportional to the size of the district; this is because dealing with a lower player-count would still be easier for larger corps, and if the rewards were the same then everyone would just prefer the smaller districts since it would be much easier to fill a team. Incentivizing larger corps to move beyond small districts will make room for the smaller corps to go for small districts.
Size 1: 8 v 8 Size 2: 16 v 16 Size 3: 24 v 24
The player-count per size can be adjusted as the player-count improves, or they can just keep adding sizes. Hopefully we get to see the supposed 48 player battles the game like the damn website has been falsely advertising for many many many months . |
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KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
5067
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Posted - 2013.07.21 11:24:00 -
[2] - Quote
Anyone else want? |
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Garth Mandra
The Southern Legion RISE of LEGION
42
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Posted - 2013.07.21 11:43:00 -
[3] - Quote
I'm not keen on artificial limitations on player counts. It;s an unfortunate necessity for technical reasons but I'd rather not encourage it.
Rather than reducing player counts I'd like to see districts and regions that are just not worth the effort for big alliances. This could be something like all the districts on a certain planet/system/region produce less clones or the clones are worth less or something that makes the district less valuable.
More districts plus varying value would make things much more interesting. |
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Django Quik
R.I.f.t
1020
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Posted - 2013.07.21 12:45:00 -
[4] - Quote
Yeah, this has been suggested since PC was first announced and I think I remember foxfour said something along the lines of liking the idea. However, I don't see it happening until at least the next major patch. |
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KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
6245
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Posted - 2013.09.27 09:32:00 -
[5] - Quote
Would be cool still |
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Ulme Mees
Eesti Leegion
16
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Posted - 2013.09.27 09:37:00 -
[6] - Quote
+1 smaller corps wan't a chance aswell! |
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The-Errorist
Mannar Focused Warfare Gallente Federation
233
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Posted - 2013.09.27 16:35:00 -
[7] - Quote
+1 |
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Melchiah ARANeAE
The Unholy Legion Of DarkStar DARKSTAR ARMY
75
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Posted - 2013.09.27 17:35:00 -
[8] - Quote
I agree with this.
Also, having a domination map of more than 16v16 would be too much of a clusterf*ck. So I think domination should stay 16v16 even if the number of players that can be supported goes up. |
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KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
6349
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Posted - 2013.10.02 19:04:00 -
[9] - Quote
48 player battles are long overdue. |
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I-Shayz-I
Forty-Nine Fedayeen Minmatar Republic
982
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Posted - 2013.10.02 20:09:00 -
[10] - Quote
I just want some of the bigger maps to be made 24 v 24.
The problem is that I'm already getting lag spikes on some of these maps when more than 10 players are in one area. |
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zibathy numbertwo
Nox Aeterna Security
176
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Posted - 2013.10.02 20:54:00 -
[11] - Quote
KAGEHOSHI Horned Wolf wrote: Size 1: 8 v 8 Size 2: 16 v 16 Size 3: 24 v 24
inb4 huge corps cry that they will have to have 8 good players on a team instead of just zerging with 16 scrubs in proto |
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Draco Cerberus
Hellstorm Inc League of Infamy
349
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Posted - 2013.10.02 23:15:00 -
[12] - Quote
As part of a big corp I feel this would be welcome and provide a change of pace for some of our alternative to main TZ players. Imagine being only able to field 4-8 players during the AU TZ for a European corp, this means that those players available during those off hours would still be able to participate even if there were only a small number of them. |
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Draco Cerberus
Hellstorm Inc League of Infamy
349
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Posted - 2013.10.02 23:17:00 -
[13] - Quote
zibathy numbertwo wrote:KAGEHOSHI Horned Wolf wrote: Size 1: 8 v 8 Size 2: 16 v 16 Size 3: 24 v 24
inb4 huge corps cry that they will have to have 8 good players on a team instead of just zerging with 16 scrubs in proto Have you seen anyone run gear other than proto in a PC match before? |
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Hellkeizer
The Avutora Complex
132
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Posted - 2013.10.02 23:26:00 -
[14] - Quote
It sounds good but the bigger corps could just attack it and gain the resources, no matter how big the matches are. CCP needs to implement their idea of high/low/null sec districts. Heavy regulation-no regulation for said security levels |
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