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Makyre Vahliha
GamersForChrist orion empire
277
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Posted - 2013.07.19 08:34:00 -
[1] - Quote
I don't know why this is happening, but for some reason I tried to revive fallen squadmates with the nanite injectors, but they wouldn't revive and instead, I got kill points for it. This happened only about 3 times so far. Hope it's solved. Much appreciated, thank you. |
Makyre Vahliha
GamersForChrist Orion Empire
282
|
Posted - 2013.07.20 06:26:00 -
[2] - Quote
Spycrab Potato wrote:Are you sure it wasn't just you throwing a grenade or possible remote explosives getting set off? A stray bullet from an enemy can set them suckers off.
No, I was sure I only used the Nanite Injector.
KalOfTheRathi wrote:...did all of your injector kills make it to the battle report and the kill board?
Edit: sorry I forgot to ask, which nanite injector? It is is only one then this bug report could get it fixed with the specific information being available.
It was just the Milita Nanite Injector. But I didn't make a comparison on the score board like you have. Maybe I should do that if it happens again.
I could have upgraded to better Nanite Injectors since I'm a Proto Logi, but since this has been happening, I was skeptical about using any of those equipments.
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Makyre Vahliha
GamersForChrist Orion Empire
282
|
Posted - 2013.07.20 18:19:00 -
[3] - Quote
Vyzion Eyri wrote:Do you revive by equipping the injector before running to the downed teammate or do you stand over the body and revive when without taking out the injector first?
Huh? You have to take out the Nanite Injector to be able to use it. Otherwise, it would just be the gun since it's all tied to R1 button. |
Makyre Vahliha
GamersForChrist Orion Empire
282
|
Posted - 2013.07.20 18:37:00 -
[4] - Quote
Ren Ratner wrote:Makyre Vahliha wrote:Vyzion Eyri wrote:Do you revive by equipping the injector before running to the downed teammate or do you stand over the body and revive when without taking out the injector first? Huh? You have to take out the Nanite Injector to be able to use it. Otherwise, it would just be the gun since it's all tied to R1 button. This is false. Ever since Nanite Injectors were fixed, I've used "o" to revive downed players. Works like a charm and I automatically switch back to the equipment/weapon I had equipped before I revived them, in many cases this means my repair tool is in my hands as soon as they stand up and I've already got a beam on them.
How is it false? I'm not here to troll. But I'll try the O button. |
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