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Knight SoIaire
Rent-A-Murder Taxi
1181
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Posted - 2013.07.12 17:50:00 -
[1] - Quote
I'd like to know if this has happened to anyone else before.
You activate a module, and your turret stops working.
Its happened to me twice so far, first time was in a Madrugar with a Rail trying to activate a Coolant, my turret stopped shooting, I deactivated it, and it starts shooting again.
Second time, in my Sica, activate a Shield Booster, my turret stops working I deactivate it, my HAV blows up because I couldn't keep my booster on AND shoot.
On both occasions, both modules were at the top of the Wheel, although I'm not sure if that has anything to do with it.
Am I the only one experiencing this? |
Beren Hurin
OMNI Endeavors
668
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Posted - 2013.07.12 17:52:00 -
[2] - Quote
All vehicles have capacitors you just don't see them. U must have run out. |
A B Ablabab
The Unholy Legion Of DarkStar DARKSTAR ARMY
84
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Posted - 2013.07.12 17:54:00 -
[3] - Quote
Wait really? I was wondering what happened to cap in this game. If it exists can we see it please CCP? |
Judy Maat
Rebelles A Quebec Orion Empire
145
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Posted - 2013.07.12 17:57:00 -
[4] - Quote
WUUUT? there is cap that we just dont see? wow.. |
Name York
Ill Omens
7
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Posted - 2013.07.12 18:00:00 -
[5] - Quote
Knight SoIaire wrote:I'd like to know if this has happened to anyone else before.
You activate a module, and your turret stops working.
Its happened to me twice so far, first time was in a Madrugar with a Rail trying to activate a Coolant, my turret stopped shooting, I deactivated it, and it starts shooting again.
Second time, in my Sica, activate a Shield Booster, my turret stops working I deactivate it, my HAV blows up because I couldn't keep my booster on AND shoot.
On both occasions, both modules were at the top of the Wheel, although I'm not sure if that has anything to do with it.
Am I the only one experiencing this?
This happens to me when I activate a module and immediately try to start shooting. Which, sadly happens when I am about to face another tank, trying to activate my modules as quickly as possible to resume fire. Then this glitch kicks me in the ass. Sometimes it will start working again after like ten seconds or so. Other times, you have to hit start, then exit out of the menu, back into combat, hoping you're not already dead. |
Knight SoIaire
Rent-A-Murder Taxi
1181
|
Posted - 2013.07.12 18:12:00 -
[6] - Quote
It just happened again, luckily I didn't need the module to take out the HAV, but still, it was incredibly close! |
jamstar saa187
Imperial Populicide Legion Alpha Wolf Pack
31
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Posted - 2013.07.12 18:15:00 -
[7] - Quote
Knight SoIaire wrote:I'd like to know if this has happened to anyone else before.
You activate a module, and your turret stops working.
Its happened to me twice so far, first time was in a Madrugar with a Rail trying to activate a Coolant, my turret stopped shooting, I deactivated it, and it starts shooting again.
Second time, in my Sica, activate a Shield Booster, my turret stops working I deactivate it, my HAV blows up because I couldn't keep my booster on AND shoot.
On both occasions, both modules were at the top of the Wheel, although I'm not sure if that has anything to do with it.
Am I the only one experiencing this?
Suggest you post this in the Tech Support/Bugs section.
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Cy Clone1
Kinsho Swords Caldari State
115
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Posted - 2013.07.12 19:05:00 -
[8] - Quote
this happens quite often to me and is a huge **** off. |
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