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Omen Astrul
Red STar. EoN.
75
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Posted - 2013.07.09 14:53:00 -
[1] - Quote
First of all, please don't touch the regular/charge scrambler rifle. It's perfect.
But the assault scrambler rifle needs some love.
I've been trying out the ADV version vs militia AR and let me tell you, the AR is much better. It comes down to bullet dispersion. The AR can be held quite easily on target. It requires minimal user input to remain pointed in the right direction. But with the scrambler rifle, even if I'm aiming perfectly at a target, half the bullets miss because the dispersion is so bad.
I'm okay with the assault scrambler rifle being a lesser version of the AR. After all, it's the Amarr's take on the AR. But right now it feels more like the Amarr's take on the SMG. It it's working well in its intended role.
TL;DR: reduce bullet dispersion for the assault scrambler rifle. |
dday3six
Intrepidus XI
51
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Posted - 2013.07.09 14:58:00 -
[2] - Quote
It would be nice to have at the very least a skill in the ScR tree for it. |
SponkSponkSponk
The Southern Legion RISE of LEGION
77
|
Posted - 2013.07.10 09:51:00 -
[3] - Quote
At the very least, improve the kick when scoped. |
SponkSponkSponk
The Southern Legion RISE of LEGION
88
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Posted - 2013.07.15 07:02:00 -
[4] - Quote
Seriously. |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
4981
|
Posted - 2013.07.15 07:45:00 -
[5] - Quote
I totally agree with this. Who would have thought a laser weapon would be so unstable. |
Aero Yassavi
PIE Inc. Praetoria Imperialis Excubitoris
549
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Posted - 2013.07.15 08:26:00 -
[6] - Quote
dday3six wrote:It would be nice to have at the very least a skill in the ScR tree for it. Nope, only the AR can have a dispersion reducing skill . . . because . . . reasons. |
Syther Shadows
The Unholy Legion Of DarkStar DARKSTAR ARMY
324
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Posted - 2013.07.15 08:52:00 -
[7] - Quote
im using it and my KDR went up from 0.5 to 0.9 in a matter of days
i love the weapon ... if anything its op due to its
you know X4 head shot damage making it more optimal to burst fire your shots rather than fully auto it |
Flawless Mirage
Valhalla Gardains
10
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Posted - 2013.07.15 10:46:00 -
[8] - Quote
Syther Shadows wrote:im using it and my KDR went up from 0.5 to 0.9 in a matter of days
i love the weapon ... if anything its op due to its
you know X4 head shot damage making it more optimal to burst fire your shots rather than fully auto it
Please don't call it OP...
CCP will nerf it the next update if you do that.... |
Arkena Wyrnspire
Turalyon Plus
1986
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Posted - 2013.07.15 11:25:00 -
[9] - Quote
Syther Shadows wrote:
you know X4 head shot damage making it more optimal to burst fire your shots rather than fully auto it
There is no 400% or 450% damage modifier on the headshots. It does between 40 and 50% more damage. |
Nitrobeacon
Freek Coalition
25
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Posted - 2013.07.15 11:40:00 -
[10] - Quote
The Gallente variant of "assault" must always be superior to the Assault version of the other race' Rifles. Just like the Scramber Rifle is a lot better than the tactical assault rifle, if u don' agree try it first because clearly you can't understand 100 damage at nearly assault rifle rate of fire.
Overheat? haha every pro rest their gun when they go a bit "off" of their target which gives it time to cool down. |
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PlasmaBall
Dead Six Initiative Lokun Listamenn
9
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Posted - 2013.07.15 13:13:00 -
[11] - Quote
Honestly, I think the SCR family shouldn't have any kick. The thing is shooting light. |
Omen Astrul
Red Star. EoN.
96
|
Posted - 2013.07.15 14:04:00 -
[12] - Quote
Nitrobeacon wrote:The Gallente variant of "assault" must always be superior to the Assault version of the other race' Rifles. I have no problem with this. The issue is that the scrambler rifle seems better suited to the SMG class atm.
Nitrobeacon wrote: Just like the Scramber Rifle is a lot better than the tactical assault rifle, if u don' agree try it first because clearly you can't understand 100 damage at nearly assault rifle rate of fire.
The (normal) scrambler rifle is my main weapon of choice. I own with it. In the right circumstances it is better than the TAR. But in other circumstances the TAR is still better. I should know, I've used both extensively.
Nitrobeacon wrote: Overheat? haha every pro rest their gun when they go a bit "off" of their target which gives it time to cool down.
Now I'm beginning to wonder if you even use this gun. Little "rests" in-between shots do nothing.
Anyways, this isn't about the scrambler rifle, it's about the SCAR. And let me tell you why dispersion is so bad:
Dispersion isn't the same as recoil: with recoil you have to manually adjust the gun to stay on-target as it rises or shakes a bit. With dispersion, you could have hacks to make the crosshairs perfectly maintained on an enemy targetGÇöbut it won't matter, shots will still miss. I have good aimGÇöI have to with the normal scrambler rifleGÇöso this really infuriates me. It doesn't matter how well I'm aiming, half the bullets won't touch the guy because of dispersion.
/rant |
Phantom Vaxer
The Generals EoN.
27
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Posted - 2013.07.15 16:41:00 -
[13] - Quote
Omen Astrul wrote:First of all, please don't touch the regular/charge scrambler rifle. It's perfect.
But the assault scrambler rifle needs some love.
I've been trying out the ADV version vs militia AR and let me tell you, the AR is much better. It comes down to bullet dispersion. The AR can be held quite easily on target. It requires minimal user input to remain pointed in the right direction. But with the scrambler rifle, even if I'm aiming perfectly at a target, half the bullets miss because the dispersion is so bad.
I'm okay with the assault scrambler rifle being a lesser version of the AR. After all, it's the Amarr's take on the AR. But right now it feels more like the Amarr's take on the SMG. It isn't working well in its intended role.
TL;DR: reduce bullet dispersion for the assault scrambler rifle.
I never noticed the dispersion! OMG no wonder I feel that the assault scrambler don't kill as easily as my ordinary scrambler rifles. I was wondering why doesn't it feel like the shots of my ASR are hitting players even though the cross-hairs are right on them. |
Talos Alomar
Subdreddit Test Alliance Please Ignore
1192
|
Posted - 2013.07.15 17:34:00 -
[14] - Quote
So here's my thoughts on the ASCR -
It isn't a good weapon, nor should it be. It's a useful tool for people who have specced wholly into SCRs to have a half decent close quarters weapon. It does that job really well.
So yes, the ASCR is UP compared to the AR. and it should be. having a variant that can beat another weapon at it's forte is bad for balance.
The ASCR is handy for use on suits that aren't specced for using energy weapons, so there is also that trade off of greater versatility for having a bit of kick.
though it is rather odd that lasers have kick. I can over look that little bit though.
edit- reread OP.
A slight reduction in dispersion would be ok. Lasers should be accurate, after all. All in all I'm ok with the way the ASCR is now. |
iLol'd iSerious'd
Fraternity of St. Venefice Amarr Empire
0
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Posted - 2013.07.15 21:27:00 -
[15] - Quote
Confirming guns need to reward good aiming, which the assault scrambler rifle does not. |
SponkSponkSponk
The Southern Legion rise of legion
89
|
Posted - 2013.07.16 00:14:00 -
[16] - Quote
Talos Alomar wrote:So here's my thoughts on the ASCR -
It isn't a good weapon, nor should it be. It's a useful tool for people who have specced wholly into SCRs to have a half decent close quarters weapon. It does that job really well.
So yes, the ASCR is UP compared to the AR. and it should be. having a variant that can beat another weapon at it's forte is bad for balance.
The ASCR is handy for use on suits that aren't specced for using energy weapons, so there is also that trade off of greater versatility for having a bit of kick.
though it is rather odd that lasers have kick. I can over look that little bit though.
edit- reread OP.
A slight reduction in dispersion would be ok. Lasers should be accurate, after all.
In any case I'm more or less ok with the way the ASCR is now. It's useful, but not good enough to out perform the AR, or have people spec into it if they don't like the normal scrambler.
As I said, it's not the hip-fire dispersion that's the issue; it's the scoped kick that's just a bit too high. The ascram is worse at both short, medium and long range compared to an AR, which is a bit lame. |
XxGhazbaranxX
The Unholy Legion Of DarkStar DARKSTAR ARMY
129
|
Posted - 2013.07.16 00:25:00 -
[17] - Quote
PlasmaBall wrote:Honestly, I think the SCR family shouldn't have any kick. The thing is shooting light.
Completely agree
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SponkSponkSponk
The Southern Legion rise of legion
89
|
Posted - 2013.07.16 01:52:00 -
[18] - Quote
Quite. |
Talos Alomar
Subdreddit Test Alliance Please Ignore
1194
|
Posted - 2013.07.16 07:00:00 -
[19] - Quote
SponkSponkSponk wrote: The ascram is worse at both short, medium and long range compared to an AR, which is a bit lame.
It is lame, but needed.
Anyone remember the Tac AR mess? A variant shouldn't out perform the type of weapon it's imitating. the ascram Does it's job of being a decent CQC weapon. the adv ascram matches if not beats the raw damage output of the Duvolle, and the Carthum ascram is comparable to the balac's.
buffing the ascram too much will lead to a tac AR 2.0. Nobody wants that.
If CCP tweaks the ADS dispersion/recoil they should be really careful with it. |
Omen Astrul
Red Star. EoN.
100
|
Posted - 2013.07.16 13:01:00 -
[20] - Quote
I'd be willing to give up some damage for less dispersion. What's the good of 1.2x dmg if you're missing 2x the shots? |
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SponkSponkSponk
The Southern Legion RISE of LEGION
95
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Posted - 2013.07.17 02:14:00 -
[21] - Quote
Talos Alomar wrote: the ascram Does it's job of being a decent CQC weapon. the adv ascram matches if not beats the raw damage output of the Duvolle, and the Carthum ascram is comparable to the balac's.
Really? I'm using the wrong scram variant, then, because I really, really miss the accurate full-auto fire of the duvolle AR.
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Garth Mandra
The Southern Legion RISE of LEGION
38
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Posted - 2013.07.17 03:38:00 -
[22] - Quote
PlasmaBall wrote:Honestly, I think the SCR family shouldn't have any kick. The thing is shooting light.
Just so you know light has momentum too.
Each photon has momentum equal to Plank's constant divided by the wavelength.
Hmm... Now I'm tempted to estimate the energy output per shot of the SR using SCIENCE! |
Talos Alomar
Subdreddit Test Alliance Please Ignore
1194
|
Posted - 2013.07.17 03:58:00 -
[23] - Quote
SponkSponkSponk wrote:Talos Alomar wrote: the ascram Does it's job of being a decent CQC weapon. the adv ascram matches if not beats the raw damage output of the Duvolle, and the Carthum ascram is comparable to the balac's. Really? I'm using the wrong scram variant, then, because I really, really miss the accurate full-auto fire of the duvolle AR.
If you take a look at how much damage per shot each weapon does, the ascram does do more than the AR. The dispersion does hurt the actual DPS when compared to the duvolle. But that's the thing. we are comparing it to the duvolle AR - the king of close quarters.
Judged on it's own, the ascram is decent. not great. which is where it should be IMO.
The real question is should the ascram have high damage or high accuracy? I prefer the high damage myself.
Garth Mandra wrote:PlasmaBall wrote:Honestly, I think the SCR family shouldn't have any kick. The thing is shooting light. Just so you know light has momentum too. Each photon has momentum equal to Plank's constant divided by the wavelength. Hmm... Now I'm tempted to estimate the energy output per shot of the SR using SCIENCE!
We could also factor in the rifle itself shaking as the heat dispersal mechanism works its magic. Gameplay balance shouldn't be hindered by lore. |
Omen Astrul
Red Star. EoN.
125
|
Posted - 2013.07.22 15:44:00 -
[24] - Quote
I'd prefer that weapons reward skill.
Dispersion does the opposite of that. I can have perfect aim but have the majority of bullets miss.
I'm not asking for the ASCR to be better than the AR, I'm asking for it to reward good aim in the same way. |
Soldiersaint
Deepspace Digital
244
|
Posted - 2013.07.22 16:02:00 -
[25] - Quote
Nitrobeacon wrote:The Gallente variant of "assault" must always be superior to the Assault version of the other race' Rifles. Just like the Scramber Rifle is a lot better than the tactical assault rifle, if u don' agree try it first because clearly you can't understand 100 damage at nearly assault rifle rate of fire.
Overheat? haha every pro rest their gun when they go a bit "off" of their target which gives it time to cool down. the gallente ar is supposed to have the shortest range out of all the assault rifles....thats means all the other race rifles should have a range advantage....they dont....why not is beyond me...ccp better put the gallente rifle back in its damn place...as a short range assault rifle. |
Meeko Fent
Seituoda Taskforce Command Caldari State
335
|
Posted - 2013.07.22 17:20:00 -
[26] - Quote
Soldiersaint wrote:Nitrobeacon wrote:The Gallente variant of "assault" must always be superior to the Assault version of the other race' Rifles. Just like the Scramber Rifle is a lot better than the tactical assault rifle, if u don' agree try it first because clearly you can't understand 100 damage at nearly assault rifle rate of fire.
Overheat? haha every pro rest their gun when they go a bit "off" of their target which gives it time to cool down. the gallente ar is supposed to have the shortest range out of all the assault rifles....thats means all the other race rifles should have a range advantage....they dont....why not is beyond me...ccp better put the gallente rifle back in its damn place...as a short range assault rifle. When the new racials are here my friend... |
Skipper Jones
Molon Labe. League of Infamy
480
|
Posted - 2013.07.22 17:29:00 -
[27] - Quote
I'm fine with it. No problems here.
But go ahead. Get it less kick. Fine by me. |
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