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Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Loki Keller
Corvus Conspiracy
22
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Posted - 2013.07.08 12:44:00 -
[1] - Quote
I've been thinking on my lunch break, about mcc snipers and afkers. I've had an idea.
Inside the MCC there should be a timer for each player, and when it expires, that player is open to friendly fire. Anybody killed this way does not cost the team clones, and only people who've had their timer expire are vulnerable. When they return to the MCC, the timer starts fresh.
Open to discussion, feedback, both positive and negative. |
Delta 749
Kestrel Reconnaissance
886
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Posted - 2013.07.08 12:45:00 -
[2] - Quote
Or they could glitch out the spawns more so you blink into existence already in freefall |
ChromeBreaker
SVER True Blood Public Disorder.
651
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Posted - 2013.07.08 12:46:00 -
[3] - Quote
Just spawn on the shield and let them drop at the start of the match. |
Aeon Amadi
A.N.O.N.Y.M.O.U.S. League of Infamy
1846
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Posted - 2013.07.08 13:43:00 -
[4] - Quote
Loki Keller wrote:I've been thinking on my lunch break, about mcc snipers and afkers. I've had an idea.
Inside the MCC there should be a timer for each player, and when it expires, that player is open to friendly fire. Anybody killed this way does not cost the team clones, and only people who've had their timer expire are vulnerable. When they return to the MCC, the timer starts fresh.
Open to discussion, feedback, both positive and negative.
Solution, spawn at ground base in suitable cover, far from any clusters of friendlies (in case of orbital) and continue AFKsandwhich making. |
Banning Hammer
Tal-Romon Legion Amarr Empire
205
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Posted - 2013.07.08 13:49:00 -
[5] - Quote
Just do what most games do ;
AFK or MCC camping for longer than 2 minutes = Automatic kick from the Battle Server. |
Elles Wils
Shaolin Legacy Preatoriani
4
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Posted - 2013.07.08 13:51:00 -
[6] - Quote
Just let them blow up with the MCC at the end of the match when they loose |
Scheneighnay McBob
Blueberry Gunners
1986
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Posted - 2013.07.08 14:00:00 -
[7] - Quote
They'll just AFK on the ground. And CCP patched the best glitch in the game- the one that let you team-kill redline snipers and so forth by switching seats while running them over. |
WhiteMage7322
Ikomari-Onu Enforcement Caldari State
126
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Posted - 2013.07.08 15:03:00 -
[8] - Quote
How about everyone spawns outside of the MCC and no more being inside. The end |
Aero Yassavi
PIE Inc. Praetoria Imperialis Excubitoris
251
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Posted - 2013.07.08 15:08:00 -
[9] - Quote
WhiteMage7322 wrote:How about everyone spawns outside of the MCC and no more being inside. The end Because when we get to the point where someone is actually piloting the MCC we will want to decide when to jump out. |
Cere Harkens
Cerulean Systems
6
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Posted - 2013.07.08 15:10:00 -
[10] - Quote
MCC snipers and afkers are two completely different issues. People who snipe from the MCC aren't doing so from the spawn room; they're doing it from the outside structure of the MCC ship, getting there by use of a drop ship.
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Knightshade Belladonna
Condotta Rouvenor Gallente Federation
451
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Posted - 2013.07.08 15:20:00 -
[11] - Quote
Cere Harkens wrote:MCC snipers and afkers are two completely different issues. People who snipe from the MCC aren't doing so from the spawn room; they're doing it from the outside structure of the MCC ship, getting there by use of a drop ship.
they do snipe in the spawn room , I have sat beside a few doing it myself occassionally when there basically was no other option |
Nebra Tene
Roaming Blades
109
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Posted - 2013.07.08 15:42:00 -
[12] - Quote
Again, MCC/ Redline penalties will solve nothing, people AFK all over the place, you just think its only there because that's the most obvious place or the ones people happen to come across more often. Plus AFK autokick can be bypassed with little to no effort at all, so that won't stop a thing. |
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