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Bigglesworth McQueen
BetaMax Beta CRONOS.
173
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Posted - 2013.07.08 11:40:00 -
[1] - Quote
I can't into math, so I will need some help with this one. I also don't know all the numbers, but I was just curious on the AUR/SP ratio.
I know that both passive and active increase by 50%. Am I right in thinking that the active cap is around 190k per week and the passive is 168k?
So adding 50% to each of those, the passive booster has a lower AUR/SP ratio. Both are priced the same?
Shouldn't passive boosters be cheaper?
Also, like I said in the first sentence, I can't math, so if it's wrong just slap my ass. |
Spectral Clone
The Unholy Legion Of DarkStar DARKSTAR ARMY
60
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Posted - 2013.07.08 11:43:00 -
[2] - Quote
That assumes you hit the cap every week. If you do not gain more than 168k from matches, you are better off buying the passive booster. |
Aero Yassavi
PIE Inc. Praetoria Imperialis Excubitoris
246
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Posted - 2013.07.08 11:47:00 -
[3] - Quote
You don't have to put any work in for Passives, you are essentially buying skill points directly.
Plus if cost was an issue, consider this. With a 3 day active booster you can hit the cap if you play enough, or even hit the cap twice if you activate it during the right time of the week. Heck, you can achieve the cap with a 1 day active booster if you are crazy, plus some of the following week's cap. |
Bigglesworth McQueen
BetaMax Beta CRONOS.
173
|
Posted - 2013.07.08 11:54:00 -
[4] - Quote
Assuming you were capping out every week, Spectral.
In that case, Aero, shouldn't actives cost less?
I may be missing the reasoning on both active and passive costing the same, but with them both outputting different amounts of SP for the same price, something doesn't sit quite right.
I have no problem with buying the boosters, it was just a thought, is all. |
Takahiro Kashuken
Red STar. EoN.
623
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Posted - 2013.07.08 12:02:00 -
[5] - Quote
3day booster you can cap out but only if you have the time to do it, if not a 7 maybe better for you but if your not going to be on much maybe get the 1 day so you can use it when you got time or just stick to the 7 so its always on for when you get time
Passives work all day everyday |
BL4CKST4R
WarRavens League of Infamy
480
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Posted - 2013.07.08 13:02:00 -
[6] - Quote
Bigglesworth McQueen wrote:I can't into math, so I will need some help with this one. I also don't know all the numbers, but I was just curious on the AUR/SP ratio.
I know that both passive and active increase by 50%. Am I right in thinking that the active cap is around 190k per week and the passive is 168k?
So adding 50% to each of those, the passive booster has a lower AUR/SP ratio. Both are priced the same?
Shouldn't passive boosters be cheaper?
Also, like I said in the first sentence, I can't math, so if it's wrong just slap my ass.
Best 30 day booster is passive, best active booster is one day if you can cap in one day, or one week if you start it on sunday without playing between wednesday and sunday. |
Tallen Ellecon
KILL-EM-QUICK RISE of LEGION
190
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Posted - 2013.07.08 14:19:00 -
[7] - Quote
Passive boosters have the lower SP/AUR efficiency, but it requires nothing to gain it's full potential. Active boosters require you to hit your cap to gain that full potential, and if you're really grindy it has an even higher efficiency if you include the SP gained after the cap.
To maximize passive booster efficiency: Nothing, requires no extra work The longer the passive timescale the more cost effective Omega Boosters are the best deal, but they require an investment due to their limited appearances
To maximize active booster efficiency: 1 day if you cap in a day 3 day if you only play on weekends and cap 7 day if you play through weekdays (hit one week cap on Sun, Mon and Tue, and the other week cap on Wed, Thur, Fri, Sat) 30 day if you never stop playing.......... though merc packs will give you plenty of these. If you don't ever get near your cap it's worth less. |
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