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![shaman oga shaman oga](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
shaman oga
Nexus Balusa Horizon DARKSTAR ARMY
254
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Posted - 2013.07.07 17:59:00 -
[1] - Quote
This two modules would give a little more variants in vehicles fitting. |
![Aizen Intiki Aizen Intiki](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Aizen Intiki
Ghost Wolf Industries Alpha Wolf Pack
51
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Posted - 2013.07.07 18:02:00 -
[2] - Quote
Nobody would use the Plates as they would suck ass, and For the reason of tank nobody would use the energizers.
Plates: Like the reactive plates for dropsuits, it would have a low values for both repair rate and lowarmor. And unless it's high enough to be viable in any situation (which it wouldn't be), then no one would use them.
Energizers: You can't passive shield tank in Dust for vehicles. It's literally impossible. So no one would use them.
Both are useless for vehicles. They might as well keep on working on our racial vehicles and turrets, and the pilot suit. No.
Peace, Aizen ![Twisted](https://forums.dust514.com/Images/Emoticons/ccp_twisted.png) |
![shaman oga shaman oga](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
shaman oga
Nexus Balusa Horizon DARKSTAR ARMY
254
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Posted - 2013.07.07 18:17:00 -
[3] - Quote
You can't see the possibilities... |
![Scheneighnay McBob Scheneighnay McBob](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
Scheneighnay McBob
Blueberry Gunners
1943
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Posted - 2013.07.07 19:00:00 -
[4] - Quote
Aizen Intiki wrote:Nobody would use the Plates as they would suck ass, and For the reason of tank nobody would use the energizers. Plates: Like the reactive plates for dropsuits, it would have a low values for both repair rate and lowarmor. And unless it's high enough to be viable in any situation (which it wouldn't be), then no one would use them. Energizers: You can't passive shield tank in Dust for vehicles. It's literally impossible. So no one would use them. Both are useless for vehicles. They might as well keep on working on our racial vehicles and turrets, and the pilot suit. No. Peace, Aizen ![Twisted](https://forums.dust514.com/Images/Emoticons/ccp_twisted.png) I would throw an energizer on my armor HAV. The default regen is super slow. |
![shaman oga shaman oga](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
shaman oga
Nexus Balusa Horizon DARKSTAR ARMY
256
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Posted - 2013.07.07 23:33:00 -
[5] - Quote
Energizers and reactive plates would be very good on both armor and shield HAVs and especially in a hybrid HAV. |
![iLLMaTiC619 iLLMaTiC619](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
iLLMaTiC619
KiLo.
76
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Posted - 2013.07.07 23:49:00 -
[6] - Quote
YEA LETS MAKE LAV's MORE HARDER TO DESTROY!!!!! YEEEEEEEEEEEEA :/ |
![shaman oga shaman oga](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
shaman oga
Nexus Balusa Horizon DARKSTAR ARMY
260
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Posted - 2013.07.08 07:05:00 -
[7] - Quote
If compared to the infantry one, energizer should use a lot of resources, energizers should not be designed for LAVs unless you discard all other protections. Reactive plates are good on everything but i suppose i will not put them on a LAV, because reparation rate would not be very high (10-20), they have speed penalty and you must provide another plate because they don't have a lot of HP, also LAV don't have a great amount of free slots so you need to choose your modules. Those modules would be designed for HAV and DS. |
![Pokey Dravon Pokey Dravon](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
Pokey Dravon
OSG Planetary Operations Covert Intervention
852
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Posted - 2013.07.08 07:09:00 -
[8] - Quote
iLLMaTiC619 wrote:YEA LETS MAKE LAV's MORE HARDER TO DESTROY!!!!! YEEEEEEEEEEEEA :/
....more harder? ![What?](https://forums.dust514.com/Images/Emoticons/ccp_question.png) |
![shaman oga shaman oga](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
shaman oga
Nexus Balusa Horizon DARKSTAR ARMY
268
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Posted - 2013.07.09 18:10:00 -
[9] - Quote
we need them!!! |
![Nitrobeacon Nitrobeacon](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
Nitrobeacon
Freek Coalition
8
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Posted - 2013.07.09 18:48:00 -
[10] - Quote
Considering the nature of the already present modules of which increase vehicle shield regen, LAV should definitely have access to it. After all... the shield energizer for infantry is as CPU sinking as the non-penalty version. |
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![pegasis prime pegasis prime](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
pegasis prime
The Shadow Cavalry Mercenaries DARKSTAR ARMY
427
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Posted - 2013.07.09 19:35:00 -
[11] - Quote
I csn see where the reactive plates would come in handy for shielded vehicles as theres been many a time where iv taken armour dammage and survived woth just over half armour. Running away to find a supply depo. Thus would potentially be a good thing if balanced correctly . As for shield energisers for vehicels I have suggested such things in other threads. |
![shaman oga shaman oga](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
shaman oga
Nexus Balusa Horizon DARKSTAR ARMY
482
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Posted - 2013.08.26 08:39:00 -
[12] - Quote
I'm still convinced that vehicle shield energizers have to be there, i would also love to have the field of deflection module for my tank (saga ll module), but with less cooldown, 3 minutes for 8 seconds are an eternity. |
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