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DRDEEZENUTSZ TWOpointo
Zumari Force Projection Caldari State
36
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Posted - 2013.07.05 04:26:00 -
[1] - Quote
Since ccp is already done with 1.3 and are ironing it out and they said 1.4 is open for new content I think its best to post what we want then to be sorry and add something we don't like.
For me personally I would like the Gallente suit to have racial bonouses like these
6% per level cpu and p g reduction to reactive and Ferro scale plates.
5% per level damange mod efficiency.
And armarr need
25% per level for shield and plates efficiency
6% per level cpu and p g reduction to reactive and Ferro scale plates. |
Delenne Arran
Ivory Hounds
20
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Posted - 2013.07.05 04:34:00 -
[2] - Quote
25% per level's a bit much, don't you think? Even taking into account the fact they have less slots, that would more than double the effectiveness of whatever mods they DID have at the prototype level. 2 & 1/4 of mine for every one of yours seems mighty unbalanced unless I'm getting some pretty huge benefits elsewhere. |
BuTtHuRtPEepZ
Raging Pack of Homos
35
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Posted - 2013.07.05 04:46:00 -
[3] - Quote
I think he meant 5% for amarr |
BL4CKST4R
WarRavens League of Infamy
400
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Posted - 2013.07.05 04:53:00 -
[4] - Quote
DRDEEZENUTSZ TWOpointo wrote:Since ccp is already done with 1.3 and are ironing it out and they said 1.4 is open for new content I think its best to post what we want then to be sorry and add something we don't like.
For me personally I would like the Gallente suit to have racial bonouses like these
6% per level cpu and p g reduction to reactive and Ferro scale plates.
5% per level damange mod efficiency.
And armarr need
25% per level for shield and plates efficiency
6% per level cpu and p g reduction to reactive and Ferro scale plates.
Semi yes to pg and CPU but for all plates and repairers, also link reactives to both skills
Big no to damage mod
Big no to 25% for amarr, 2-5% is better.
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DRDEEZENUTSZ TWOpointo
Zumari Force Projection Caldari State
37
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Posted - 2013.07.05 05:00:00 -
[5] - Quote
BL4CKST4R wrote:DRDEEZENUTSZ TWOpointo wrote:Since ccp is already done with 1.3 and are ironing it out and they said 1.4 is open for new content I think its best to post what we want then to be sorry and add something we don't like.
For me personally I would like the Gallente suit to have racial bonouses like these
6% per level cpu and p g reduction to reactive and Ferro scale plates.
5% per level damange mod efficiency.
And armarr need
25% per level for shield and plates efficiency
6% per level cpu and p g reduction to reactive and Ferro scale plates. Semi yes to pg and CPU but for all plates and repairers, also link reactives to both skills Big no to damage mod Big no to 25% for amarr, 2-5% is better.
Big typo but hurt was right it's suppose to be 5% per level.
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BuTtHuRtPEepZ
Raging Pack of Homos
39
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Posted - 2013.07.05 05:02:00 -
[6] - Quote
BL4CKST4R wrote:DRDEEZENUTSZ TWOpointo wrote:Since ccp is already done with 1.3 and are ironing it out and they said 1.4 is open for new content I think its best to post what we want then to be sorry and add something we don't like.
For me personally I would like the Gallente suit to have racial bonouses like these
6% per level cpu and p g reduction to reactive and Ferro scale plates.
5% per level damange mod efficiency.
And armarr need
25% per level for shield and plates efficiency
6% per level cpu and p g reduction to reactive and Ferro scale plates. Semi yes to pg and CPU but for all plates and repairers, also link reactives to both skills Big no to damage mod Big no to 25% for amarr, 2-5% is better.
while i DO agree with the armor and shield efficiency for amarr, i just love the heat build up reduction skill for scrambler rifle |
DRDEEZENUTSZ TWOpointo
Zumari Force Projection Caldari State
37
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Posted - 2013.07.05 05:04:00 -
[7] - Quote
Then why not all three the more the marier |
BuTtHuRtPEepZ
Raging Pack of Homos
39
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Posted - 2013.07.05 05:06:00 -
[8] - Quote
eh. its better as an operations skill. or heat skill |
Zeylon Rho
Subdreddit Test Alliance Please Ignore
1134
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Posted - 2013.07.05 06:39:00 -
[9] - Quote
Replace that worthless charge-reduction passive (which does nothing for Assault Scramblers) to heat reduction. Blammo, feel free to alter Amarr bonuses. |
Faquira Bleuetta
0uter.Heaven
43
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Posted - 2013.07.05 07:59:00 -
[10] - Quote
All class Gallente dropsuit would have + 25 % to Reactive Plates mod efficiency (5%per lvl), amarr dropsuit again to all the class would get a 25% armor bonus to standard armor plate mod (5%per lvl) |
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True Adamance
PIE Inc. Praetoria Imperialis Excubitoris
304
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Posted - 2013.07.05 08:09:00 -
[11] - Quote
DRDEEZENUTSZ TWOpointo wrote:Since ccp is already done with 1.3 and are ironing it out and they said 1.4 is open for new content I think its best to post what we want then to be sorry and add something we don't like.
For me personally I would like the Gallente suit to have racial bonouses like these
6% per level cpu and p g reduction to reactive and Ferro scale plates.
5% per level damange mod efficiency.
And armarr need
5% per level for shield and plates efficiency
6% per level cpu and p g reduction to reactive and Ferro scale plates.
NO WE DONT WE ARENT SHIELD TANKERS!
Armour resistance modifiers is more for the amarr suit. |
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