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DoJax Eclaire
L.O.T.I.S. RISE of LEGION
1
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Posted - 2013.07.04 10:48:00 -
[1] - Quote
CCP I was just in a match with more glitches than I could count, and some people in this match would like to help me list all of them so you guys can try to help fix them. |
Tech Ohm Eaven
L.O.T.I.S. RISE of LEGION
562
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Posted - 2013.07.04 11:05:00 -
[2] - Quote
1-rubberbanding : I was in a match where a tank was jumping ten feet behind me then ten feet in front of me makeing swarm tracking after lockon impossible.
2- nanohives were set on the ground and began giving out ammo then a minute later were back in my inventory.
3- places on the map were floating, i.e. part of an entire rail structure was floating, a silo was suspended in midair.
4. uplinks were returning to inventory.
Its been more than a year and to be honest its getting old seeing the same bugs build after build after build.
We know you folks are doing your best but please prioritize core gameplay such as bug fixes.
Thank you. |
DoJax Eclaire
L.O.T.I.S. RISE of LEGION
1
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Posted - 2013.07.04 11:07:00 -
[3] - Quote
First off, invisible walls on the map Ashland (domination) constantly caused us to not be able to move in straight lines, second, I had to throw down droplinks and hives (multiple versions of them to see if it was one type) multiple times before they stayed on the ground. Third I have pictures of the L pipe that was moved a good 30 meters to the side with floating lights on it, completely in the wrong place causing much havoc. Fourth droplinks were not appearing on the map that my squad mates were dropping, they WERE being placed but not appearing. Fifth edges of the area that I got revived around sent me back to the middle of the combat area for almost instant death everytime as though I was never picked up. More to come. |
CODE Breaker93
L.O.T.I.S. RISE of LEGION
67
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Posted - 2013.07.04 11:11:00 -
[4] - Quote
- My favorite one. There was a tank driving around and when my av squad started firing the tank would start lagging side to side dodging swarms, then lagged back to the ground base an hide for a while. At first we assumed that it was general lag, but when we give up on him and he came back out, he was just cruising and shooting people. But as soon as we started firing at him again he starting jumping again. Now I'm not going to go and call it lag switching, but it definitely wasn't accidental, nor was it affecting him like lagging normally does since he didn't die that whole match. What ever it was I hope it doesn't become an epidemic.
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Nebra Tene
Roaming Blades
105
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Posted - 2013.07.04 13:04:00 -
[5] - Quote
Tech Ohm Eaven wrote:1-rubberbanding : I was in a match where a tank was jumping ten feet behind me then ten feet in front of me makeing swarm tracking after lockon impossible.
2- nanohives were set on the ground and began giving out ammo then a minute later were back in my inventory.
3- places on the map were floating, i.e. part of an entire rail structure was floating, a silo was suspended in midair.
4. uplinks were returning to inventory.
Its been more than a year and to be honest its getting old seeing the same bugs build after build after build.
We know you folks are doing your best but please prioritize core gameplay such as bug fixes.
Thank you.
This all seems like lag on your side.
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