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TEXA5 HiTM4N
ROGUE SPADES EoN.
84
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Posted - 2013.07.03 22:24:00 -
[1] - Quote
it may be too early in this new update to say for certain but I believe the core gameplay is fixed. Here is why: I don't get any frame lag even in cqc or in pc battles, I can now hit what i was aiming at, hit detection is pretty good, and the hills no longer grab my ankles. Now that this is said, I really hope to see balance being the big issue in the next coming updates. why would yall rather see? |
SENATOR KODOS
Absentee AFK Regiment
198
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Posted - 2013.07.03 22:25:00 -
[2] - Quote
TEXA5 HiTM4N wrote:it may be too early in this new update to say for certain but I believe the core gameplay is fixed. Here is why: I don't get any frame lag even in cqc or in pc battles, I can now hit what i was aiming at, hit detection is pretty good, and the hills no longer grab my ankles. Now that this is said, I really hope to see balance being the big issue in the next coming updates. why would yall rather see?
Hills still grab ankles so no. |
TEXA5 HiTM4N
ROGUE SPADES EoN.
84
|
Posted - 2013.07.03 22:25:00 -
[3] - Quote
SENATOR KODOS wrote:TEXA5 HiTM4N wrote:it may be too early in this new update to say for certain but I believe the core gameplay is fixed. Here is why: I don't get any frame lag even in cqc or in pc battles, I can now hit what i was aiming at, hit detection is pretty good, and the hills no longer grab my ankles. Now that this is said, I really hope to see balance being the big issue in the next coming updates. why would yall rather see? Hills still grab ankles so no.
they do? I was running up and down those things with no problem |
SENATOR KODOS
Absentee AFK Regiment
198
|
Posted - 2013.07.03 22:27:00 -
[4] - Quote
TEXA5 HiTM4N wrote:SENATOR KODOS wrote:TEXA5 HiTM4N wrote:it may be too early in this new update to say for certain but I believe the core gameplay is fixed. Here is why: I don't get any frame lag even in cqc or in pc battles, I can now hit what i was aiming at, hit detection is pretty good, and the hills no longer grab my ankles. Now that this is said, I really hope to see balance being the big issue in the next coming updates. why would yall rather see? Hills still grab ankles so no. they do? I was running up and down those things with no problem
I must have grabbable ankles then :( |
Xender17
Intrepidus XI Omega Commission
195
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Posted - 2013.07.03 22:30:00 -
[5] - Quote
Ok there is a map with a compound in the middle. There is a CRU next to a wall on the edge of compound. A very steep hill over looks the CRU on the outside of the compound. That hill is the devil. it grabs my ankles and trys to pull me down. |
Forlorn Destrier
Bullet Cluster
1050
|
Posted - 2013.07.03 22:42:00 -
[6] - Quote
SENATOR KODOS wrote:TEXA5 HiTM4N wrote:SENATOR KODOS wrote:TEXA5 HiTM4N wrote:it may be too early in this new update to say for certain but I believe the core gameplay is fixed. Here is why: I don't get any frame lag even in cqc or in pc battles, I can now hit what i was aiming at, hit detection is pretty good, and the hills no longer grab my ankles. Now that this is said, I really hope to see balance being the big issue in the next coming updates. why would yall rather see? Hills still grab ankles so no. they do? I was running up and down those things with no problem I must have grabbable ankles then :(
I'd grab your ankles. |
Forlorn Destrier
Bullet Cluster
1050
|
Posted - 2013.07.03 22:43:00 -
[7] - Quote
Xender17 wrote:Ok there is a map with a compound in the middle. There is a CRU next to a wall on the edge of compound. A very steep hill over looks the CRU on the outside of the compound. That hill is the devil. it grabs my ankles and trys to pull me down.
Look in the map section and post there for the map you have the trouble with. There are grids and everything that way you can use coordinates to identify the offensive hill.
For example: https://forums.dust514.com/default.aspx?g=posts&t=80583&find=unread |
Fingal Senga
Codpiece Conundrum
42
|
Posted - 2013.07.03 22:44:00 -
[8] - Quote
TEXA5 HiTM4N wrote:it may be too early in this new update to say for certain but I believe the core gameplay is fixed. Here is why: I don't get any frame lag even in cqc or in pc battles, I can now hit what i was aiming at, hit detection is pretty good, and the hills no longer grab my ankles. Now that this is said, I really hope to see balance being the big issue in the next coming updates. why would yall rather see?
Hey dude, in the new dev blog they list some of the upcomming weapons: here.
Just scroll down to the Weapon Profiles header. |
SENATOR KODOS
Absentee AFK Regiment
201
|
Posted - 2013.07.03 22:45:00 -
[9] - Quote
Forlorn Destrier wrote:SENATOR KODOS wrote:TEXA5 HiTM4N wrote:SENATOR KODOS wrote:TEXA5 HiTM4N wrote:it may be too early in this new update to say for certain but I believe the core gameplay is fixed. Here is why: I don't get any frame lag even in cqc or in pc battles, I can now hit what i was aiming at, hit detection is pretty good, and the hills no longer grab my ankles. Now that this is said, I really hope to see balance being the big issue in the next coming updates. why would yall rather see? Hills still grab ankles so no. they do? I was running up and down those things with no problem I must have grabbable ankles then :( I'd grab your ankles.
If you can find them.
Hint...
They're behind my ears |
ANON Illuminati
A.N.O.N.Y.M.O.U.S.
99
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Posted - 2013.07.04 04:12:00 -
[10] - Quote
TEXA5 HiTM4N wrote:SENATOR KODOS wrote:TEXA5 HiTM4N wrote:it may be too early in this new update to say for certain but I believe the core gameplay is fixed. Here is why: I don't get any frame lag even in cqc or in pc battles, I can now hit what i was aiming at, hit detection is pretty good, and the hills no longer grab my ankles. Now that this is said, I really hope to see balance being the big issue in the next coming updates. why would yall rather see? Hills still grab ankles so no. they do? I was running up and down those things with no problem yes hill have hands still and now the mcc does as well. also the hit detection isnt as good as it was before i think they messed something up along the lines. nothing really big of a deal but still needs some minor tweaking.
strafe speed is good i dont mind this the weapon range got a buff but... the fact that the ar's got a range buff as well made no differance for other weapons. i use the ar and yes i think it is an unfair advantage to some point. also what i do not like and im sure alot of people see this as well or noticed it. the stamina coming to a compleat stop for a few seconds before you can run again that shoulda never been touched.
possitive notes: overall i think CCP made a good attempt a bit too late. updates should of been done once a month and more activity DEVS to Forums should of been there. i feel no lag or frame rate lag i love my jeep showing up in less then 20 seconds. |
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