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Eris Ernaga
Super Nerds
255
|
Posted - 2013.07.02 22:25:00 -
[1] - Quote
was the players I mean I loved the patch I wasn't running into invisible force fields which was actually a huge problem to the movement flow on the battlefield. It also seemed easier to deploy equipment and use the Nanite injector which i loved, in 1.0 - 1.1 it seemed like when i deployed equipment it would hit some invisible wall glitch for a few seconds then settle or slide. Staying on target even with bad frame rate issue or split second lagg was much easier I was also getting to where I needed to go much more easily. I mean this felt like Dust again that ****** game that I loved for it's bad music and gun shot noises =) I cant explain that arcade game feel that I love.
My biggest complaint though was the players the lack of team work was disgusting, it started off with a good team based game, team play was simply amazing even if a player wasn't the top shooter squad organization and team organization made us do good on the field. Then I joined another battle and you could see a bit less organization we went from running in groups of 6's to me running with 2 others then being all alone. It's like my team scattered like roaches I mean we had our tankers at our MCC driving on random mountains, everyone was cruising in a LAV, and the idiots on my team did not cover me at all or play like a team mate should and must in order to win. I felt my team didn't understand when they didn't play as a team or support each other they quite literally lost us isk. Every fit deployed cost isk unless its a free standard and when someone is **** and doesn't work as a team and you die because of it you team mate effectively cost you isk. At that moment I am in rage and this person is no longer my ally it's simply a title over his head (blue dot). This kicks up rage in me because every battle became this LAV, pub stomp, piece of crap I didn't want to play and that upset me because 1.2 was a success for me.
I can't believe players act like noobs on the battlefield and don't deal with LAVS or they use them them selves then say their is an LAV problem. You the player base is creating the problem not CCP and I hope you can understand that, if you change up your play style and work as a team this problem wont persist. If you let your team mates get mowed down, don't bring AV and simply act like a flipping idiot you are gonna ruin Dust. |
Eris Ernaga
Super Nerds
255
|
Posted - 2013.07.02 22:26:00 -
[2] - Quote
*Guy runs me down with an lav I don't switch to AV he runs me down with his LAV the entire game and I still do not switch to AV. Wow dude their is an LAV problem. I pull out a militia AV run over 1 guy wow dude see LAVS are OP!
derp herp derpi derp |
SoTa PoP
Internal Error. Negative-Feedback
3065
|
Posted - 2013.07.02 22:27:00 -
[3] - Quote
Eris Ernaga wrote:was the players I mean I loved the patch I wasn't running into invisible force fields which was actually a huge problem to the movement flow on the battlefield. It also seemed easier to deploy equipment and use the Nanite injector which i loved, in 1.0 - 1.1 it seemed like when i deployed equipment it would hit some invisible wall glitch for a few seconds then settle or slide. Staying on target even with bad frame rate issue or split second lagg was much easier I was also getting to where I needed to go much more easily. I mean this felt like Dust again that ****** game that I loved for it's bad music and gun shot noises =) I cant explain that arcade game feel that I love.
My biggest complaint though was the players the lack of team work was disgusting, it started off with a good team based game, team play was simply amazing even if a player wasn't the top shooter squad organization and team organization made us do good on the field. Then I joined another battle and you could see a bit less organization we went from running in groups of 6's to me running with 2 others then being all alone. It's like my team scattered like roaches I mean we had our tankers at our MCC driving on random mountains, everyone was cruising in a LAV, and the idiots on my team did not cover me at all or play like a team mate should and must in order to win. I felt my team didn't understand when they didn't play as a team or support each other they quite literally lost us isk. Every fit deployed cost isk unless its a free standard and when someone is **** and doesn't work as a team and you die because of it you team mate effectively cost you isk. At that moment I am in rage and this person is no longer my ally it's simply a title over his head (blue dot). This kicks up rage in me because every battle became this LAV, pub stomp, piece of crap I didn't want to play and that upset me because 1.2 was a success for me.
I can't believe players act like noobs on the battlefield and don't deal with LAVS or they use them them selves then say their is an LAV problem. You the player base is creating the problem not CCP and I hope you can understand that, if you change up your play style and work as a team this problem wont persist. If you let your team mates get mowed down, don't bring AV and simply act like a flipping idiot you are gonna ruin Dust. This has nothing to do with the update and everything to do with how Dust has always been. |
Eris Ernaga
Super Nerds
256
|
Posted - 2013.07.02 22:29:00 -
[4] - Quote
SoTa PoP wrote:Eris Ernaga wrote:was the players I mean I loved the patch I wasn't running into invisible force fields which was actually a huge problem to the movement flow on the battlefield. It also seemed easier to deploy equipment and use the Nanite injector which i loved, in 1.0 - 1.1 it seemed like when i deployed equipment it would hit some invisible wall glitch for a few seconds then settle or slide. Staying on target even with bad frame rate issue or split second lagg was much easier I was also getting to where I needed to go much more easily. I mean this felt like Dust again that ****** game that I loved for it's bad music and gun shot noises =) I cant explain that arcade game feel that I love.
My biggest complaint though was the players the lack of team work was disgusting, it started off with a good team based game, team play was simply amazing even if a player wasn't the top shooter squad organization and team organization made us do good on the field. Then I joined another battle and you could see a bit less organization we went from running in groups of 6's to me running with 2 others then being all alone. It's like my team scattered like roaches I mean we had our tankers at our MCC driving on random mountains, everyone was cruising in a LAV, and the idiots on my team did not cover me at all or play like a team mate should and must in order to win. I felt my team didn't understand when they didn't play as a team or support each other they quite literally lost us isk. Every fit deployed cost isk unless its a free standard and when someone is **** and doesn't work as a team and you die because of it you team mate effectively cost you isk. At that moment I am in rage and this person is no longer my ally it's simply a title over his head (blue dot). This kicks up rage in me because every battle became this LAV, pub stomp, piece of crap I didn't want to play and that upset me because 1.2 was a success for me.
I can't believe players act like noobs on the battlefield and don't deal with LAVS or they use them them selves then say their is an LAV problem. You the player base is creating the problem not CCP and I hope you can understand that, if you change up your play style and work as a team this problem wont persist. If you let your team mates get mowed down, don't bring AV and simply act like a flipping idiot you are gonna ruin Dust. This has nothing to do with the update and everything to do with how Dust has always been.
Well during my gameplay in 1.2 this was my biggest problem even if it has always persisted which it has only really existed since the LAV buff a while back. Sorry edit. |
DeadlyAztec11
Max-Pain-inc
617
|
Posted - 2013.07.02 22:51:00 -
[5] - Quote
Yeah, them LAV's :/, I'm happy taking them out with AV class lol |
hooc roht
Deep Space Republic Top Men.
166
|
Posted - 2013.07.02 22:52:00 -
[6] - Quote
My biggest upset is no fishing. |
Sloth9230
Reaper Galactic
2133
|
Posted - 2013.07.02 22:54:00 -
[7] - Quote
Eris Ernaga wrote:*Guy runs me down with an lav I don't switch to AV he runs me down with his LAV the entire game and I still do not switch to AV. Wow dude their is an LAV problem. I pull out a militia AV run over 1 guy wow dude see LAVS are OP!
derp herp derpi derp Instead of expecting others to switch to AV, why didn't you? |
Eris Ernaga
Super Nerds
257
|
Posted - 2013.07.02 23:00:00 -
[8] - Quote
Sloth9230 wrote:Eris Ernaga wrote:*Guy runs me down with an lav I don't switch to AV he runs me down with his LAV the entire game and I still do not switch to AV. Wow dude their is an LAV problem. I pull out a militia AV run over 1 guy wow dude see LAVS are OP!
derp herp derpi derp Instead of expecting others to switch to AV, why didn't you?
I have AV but when we only have one null cannon left and every time i spawn their with 0 team mate support and am cloaked on top of 6 enemys it's not easy. Hope you can understand my point I have been in some truly good games feeled with team work and they are fun. Players are making and breaking the game for me but I don't like to play when 50% of those battles have noobs in it. I really wish a lot of them would just go back to the academy a lot of them need to be locked in their for ever. |
Eris Ernaga
Super Nerds
257
|
Posted - 2013.07.02 23:01:00 -
[9] - Quote
hooc roht wrote:My biggest upset is no fishing.
and farming and planting herbs =p |
La Fortune
Terranauts
109
|
Posted - 2013.07.02 23:08:00 -
[10] - Quote
Pretty much without exception, I carry AV grenades. I mean I have two main weapons that are perfectly effective against infantry, and I'd rather have something that can blow up a surprise LAV or tank than a third anti infantry weapon. |
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Eris Ernaga
Super Nerds
257
|
Posted - 2013.07.02 23:12:00 -
[11] - Quote
La Fortune wrote:Pretty much without exception, I carry AV grenades. I mean I have two main weapons that are perfectly effective against infantry, and I'd rather have something that can blow up a surprise LAV or tank than a third anti infantry weapon.
Lai dai packed av grenades thukker locus grenades
yes i use both. |
Eris Ernaga
Super Nerds
257
|
Posted - 2013.07.02 23:13:00 -
[12] - Quote
Use to be a tanker which was AV in it self anyways god I miss sagaris. |
LT SHANKS
Amarr Templars Amarr Empire
64
|
Posted - 2013.07.02 23:15:00 -
[13] - Quote
I have had no problems with the influx of LAVs. Although my installation WP farming has been shot in the side because of what seems to be an increase of tanks, LAV hunting more than makes up for my losses. |
Severance Pay
Purgatorium of the Damned League of Infamy
512
|
Posted - 2013.07.02 23:15:00 -
[14] - Quote
Eris Ernaga wrote:was the players I mean I loved the patch I wasn't running into invisible force fields which was actually a huge problem to the movement flow on the battlefield. It also seemed easier to deploy equipment and use the Nanite injector which i loved, in 1.0 - 1.1 it seemed like when i deployed equipment it would hit some invisible wall glitch for a few seconds then settle or slide. Staying on target even with bad frame rate issue or split second lagg was much easier I was also getting to where I needed to go much more easily. I mean this felt like Dust again that ****** game that I loved for it's bad music and gun shot noises =) I cant explain that arcade game feel that I love.
My biggest complaint though was the players the lack of team work was disgusting, it started off with a good team based game, team play was simply amazing even if a player wasn't the top shooter squad organization and team organization made us do good on the field. Then I joined another battle and you could see a bit less organization we went from running in groups of 6's to me running with 2 others then being all alone. It's like my team scattered like roaches I mean we had our tankers at our MCC driving on random mountains, everyone was cruising in a LAV, and the idiots on my team did not cover me at all or play like a team mate should and must in order to win. I felt my team didn't understand when they didn't play as a team or support each other they quite literally lost us isk. Every fit deployed cost isk unless its a free standard and when someone is **** and doesn't work as a team and you die because of it you team mate effectively cost you isk. At that moment I am in rage and this person is no longer my ally it's simply a title over his head (blue dot). This kicks up rage in me because every battle became this LAV, pub stomp, piece of crap I didn't want to play and that upset me because 1.2 was a success for me.
I can't believe players act like noobs on the battlefield and don't deal with LAVS or they use them them selves then say their is an LAV problem. You the player base is creating the problem not CCP and I hope you can understand that, if you change up your play style and work as a team this problem wont persist. If you let your team mates get mowed down, don't bring AV and simply act like a flipping idiot you are gonna ruin Dust. When elites and vets quit, what are you left with. There ya go. |
Eris Ernaga
Super Nerds
257
|
Posted - 2013.07.02 23:16:00 -
[15] - Quote
LT SHANKS wrote:I have had no problems with the influx of LAVs. Although my installation WP farming has been shot in the side because of what seems to be an increase of tanks, LAV hunting more than makes up for my losses.
yea a lot of newbie tankers even the ones with good tanks dont play it smart ram my tank until it dies not attack retreat find cover rep... blah w/e |
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