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Kinky Burrito
A.N.O.N.Y.M.O.U.S.
31
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Posted - 2013.07.02 18:00:00 -
[1] - Quote
I'll stick to my basic armor plates thanks lol. Way to waste dev time. Also great job with commando, giving it armor and shield bonuses while the "Sentinel" gets reload speed? Oh man, this is too good. |
Dale Templar
Ghost Wolf Industries Alpha Wolf Pack
186
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Posted - 2013.07.02 18:02:00 -
[2] - Quote
Kinky Burrito wrote:I'll stick to my basic armor plates thanks lol. Way to waste dev time. Also great job with commando, giving it armor and shield bonuses while the "Sentinel" gets reload speed? Oh man, this is too good.
Replace Repair Mods with Reactive Plates.
Duh?
Ferroscale Mods on Scouts.
Duh?
And the Commando NEEDS armor and shield bonus, Sentinel NEEDS reload speed, weak armor, heavy weapons respectively.
Stop bitching. |
Chunky Munkey
Amarr Templars Amarr Empire
622
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Posted - 2013.07.02 18:06:00 -
[3] - Quote
Dale Templar wrote:Kinky Burrito wrote:I'll stick to my basic armor plates thanks lol. Way to waste dev time. Also great job with commando, giving it armor and shield bonuses while the "Sentinel" gets reload speed? Oh man, this is too good. Replace Repair Mods with Reactive Plates. Duh? Ferroscale Mods on Scouts. Duh? And the Commando NEEDS armor and shield bonus, Sentinel NEEDS reload speed, weak armor, heavy weapons respectively. Stop bitching.
If you can look at the stats on the new plates and justify those numbers, I'll give you a million Isk. |
Spycrab Potato
Hold-Your-Fire
82
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Posted - 2013.07.02 18:07:00 -
[4] - Quote
Im just gonna quote from what I said earlier.
Spycrab Potato wrote:Zatara Rought wrote:Armor tanking :( I think that the new plates are actually going to help. I was skeptical at first but after using my new setup, I love it. Here is the setup: Logistics gK.0 EXO-5 Mass Driver Flux Nades Enhanced Damage Mod x2 Basic Damage Mod x1 Enhanced Armor Plates x1 Ferroscale Plates x1 Reactive Plates x1 Enhanced Armor Repair Mod x2 Flux Rep Tool Nanohive (can't remember name) Remote Explosives KIN-2 Nanite Injector My EHP is about 500 Shield: 103 Armor: 496 (Give or take 10) My walk speed is 4.49 which is much faster than it was pre-uprising 1.2. So now I can escape effectively if need be, and my armor rep is almost 13/s. I like them, a lot.
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Spycrab Potato
Hold-Your-Fire
82
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Posted - 2013.07.02 18:08:00 -
[5] - Quote
Chunky Munkey wrote:Dale Templar wrote:Kinky Burrito wrote:I'll stick to my basic armor plates thanks lol. Way to waste dev time. Also great job with commando, giving it armor and shield bonuses while the "Sentinel" gets reload speed? Oh man, this is too good. Replace Repair Mods with Reactive Plates. Duh? Ferroscale Mods on Scouts. Duh? And the Commando NEEDS armor and shield bonus, Sentinel NEEDS reload speed, weak armor, heavy weapons respectively. Stop bitching. If you can look at the stats on the new plates and justify those numbers, I'll give you a million Isk. Yes, I agree. I have already proposed a 40-60 armor bonus increase across the board. |
Aeon Amadi
A.N.O.N.Y.M.O.U.S.
1722
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Posted - 2013.07.02 18:11:00 -
[6] - Quote
My fits were tight enough with normal plates.
New ones dont help my survivability much and require stupid amounts of PG for what they do, so I cant even fit them.
Think its kinda BS that Ferroscale requires so much PG. 54 CPU is nothing for Shield Extenders when you have 200+ CPU on proto suits but 14 PG for Ferroscale on a 50 PG suit is insanely extensive.
ccp still favors shields, apparently. |
Zatara Rought
TeamPlayers EoN.
436
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Posted - 2013.07.02 18:12:00 -
[7] - Quote
Dale Templar wrote:Kinky Burrito wrote:I'll stick to my basic armor plates thanks lol. Way to waste dev time. Also great job with commando, giving it armor and shield bonuses while the "Sentinel" gets reload speed? Oh man, this is too good. Replace Repair Mods with Reactive Plates. Duh? Ferroscale Mods on Scouts. Duh? And the Commando NEEDS armor and shield bonus, Sentinel NEEDS reload speed, weak armor, heavy weapons respectively. Stop bitching.
Oh yeah. Cause scouts got tons of pg for 14 a plate right?
Cause commando has the slots for a bonus like shields/armor extenders right? Cause trading 3 hp/s for an extra 50 hp and a move speed/sprint speed/strafe speed is just fine. Lolz
Oh and ferrocale gets less armor than the lol shield extenders that get o drawbacks? Lol |
Sgt Buttscratch
G I A N T EoN.
300
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Posted - 2013.07.02 18:17:00 -
[8] - Quote
"Replace Repair Mods with Reactive Plates.
Duh?" Loose alot of armor for .65 rep gain....
keep set up from pre 1.2, better off
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Scheneighnay McBob
Bojo's School of the Trades
1871
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Posted - 2013.07.02 18:21:00 -
[9] - Quote
I'll use them.
Once the ungodly long download is done. |
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