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Cat Merc
Oculus Felis
1435
|
Posted - 2013.07.02 13:11:00 -
[1] - Quote
-_-
Edit: I checked on my Logi Gallente suit. No matter how many extenders I put on it, I only lose 6hp with a complex shield energizer. |
Ana Mosity
Kameira Lodge Amarr Empire
31
|
Posted - 2013.07.02 13:12:00 -
[2] - Quote
We get that you have an abundance of sand in your nether regions regarding the recent changes, but can you just stop opening new threads you needy attention.... |
calisk galern
BurgezzE.T.F
382
|
Posted - 2013.07.02 13:13:00 -
[3] - Quote
why wouldn't it, everything else in the game only effects base everything. |
Cat Merc
Oculus Felis
1435
|
Posted - 2013.07.02 13:13:00 -
[4] - Quote
Ana Mosity wrote:We get that you have an abundance of sand in your nether regions regarding the recent changes, but can you just stop opening new threads you needy attention.... The more threads there are, the more likely CCP are to see it. Don't fool yourself, CCP doesn't bother checking our threads, only once in a while when there is a full moon. |
Zeylon Rho
Subdreddit Test Alliance Please Ignore
1061
|
Posted - 2013.07.02 13:15:00 -
[5] - Quote
calisk galern wrote:why wouldn't it, everything else in the game only effects base everything.
Yeah, everything in the game is either "affects base" or "affects module efficacy". You never get both that I'm aware of. |
Ana Mosity
Kameira Lodge Amarr Empire
31
|
Posted - 2013.07.02 13:15:00 -
[6] - Quote
Cat Merc wrote:Ana Mosity wrote:We get that you have an abundance of sand in your nether regions regarding the recent changes, but can you just stop opening new threads you needy attention.... The more threads there are, the more likely CCP are to see it. Don't fool yourself, CCP doesn't bother checking our threads, only once in a while when there is a full moon.
Do you really think they will listen to someone who sounds so desperate as you when they didn't listen to people who gave them accurate, well rounded and thought out information before the items went live? |
Poplo Furuya
Crux Special Tasks Group Gallente Federation
151
|
Posted - 2013.07.02 13:15:00 -
[7] - Quote
Ana Mosity wrote:We get that you have an abundance of sand in your nether regions regarding the recent changes, but can you just stop opening new threads you needy attention.... Honestly the inundation of redundant threads on this issue is kind of warranted because it is frankly a massive flipping deal.
Do you have any idea the degree to which the combat effectiveness of CalLogis has just been escalated? |
True Adamance
PIE Inc. Praetoria Imperialis Excubitoris
271
|
Posted - 2013.07.02 13:15:00 -
[8] - Quote
Ana Mosity wrote:We get that you have an abundance of sand in your nether regions regarding the recent changes, but can you just stop opening new threads you needy attention....
No he's ******* right about this. Arkena and he created probably the best discussion thread on core tanking mechanics this forums has ever seen, presenting the seemingly best ways to balance the two tanking types... and what does CCP do. IGNORE IT, push out new suit archetype when their core content isn't complete, and say to armour tankers.
"See here gents we gave you these lovely new but surprisingly crappy armour plates.....sad thing is we give shield tanker yet another way to **** on you.... thankyou for you time and patronage, please buy more AURUM" |
Cat Merc
Oculus Felis
1435
|
Posted - 2013.07.02 13:17:00 -
[9] - Quote
Ana Mosity wrote:Cat Merc wrote:Ana Mosity wrote:We get that you have an abundance of sand in your nether regions regarding the recent changes, but can you just stop opening new threads you needy attention.... The more threads there are, the more likely CCP are to see it. Don't fool yourself, CCP doesn't bother checking our threads, only once in a while when there is a full moon. Do you really think they will listen to someone who sounds so desperate as you when they didn't listen to people who gave them accurate, well rounded and thought out information before the items went live? I did. I did for weeks, months, gave them proper information. I wouldn't react like that if I saw that all of my effort did NOTHING. |
Ana Mosity
Kameira Lodge Amarr Empire
31
|
Posted - 2013.07.02 13:21:00 -
[10] - Quote
Really don't think stuff like this will help any point you had.
It's not that I don't agree with you about the changes, I do. Running a Heavy toon and a Gallente Logi toon I know that the changes seem remarkably one sided.
All I think CCP will do now is stick there collective heads in the sand and ignore us for the next two days. Hoping the triple XP week and event will distract attention from this mess.
** just saw the last post.
Relax Cat, you sound tense. |
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calisk galern
BurgezzE.T.F
382
|
Posted - 2013.07.02 13:23:00 -
[11] - Quote
I don't get the problem -.-
I mean they might be broken but even so they should remain consistent, and balanced in some other way. |
ZDub 303
TeamPlayers EoN.
553
|
Posted - 2013.07.02 13:25:00 -
[12] - Quote
it actually needs to affect base shields only.. otherwise no one would use them. I lose 14 shields for 2.44 recharge per sec. Its a decent balance I think.
Not sure exactly what the point is... but they did just render rechargers pointless. |
MlDDLE MANGEMENT
lMPurity
24
|
Posted - 2013.07.02 13:27:00 -
[13] - Quote
Cat since i refuse to login can you answer a few things?
Do they go on low slots?
Do they stack evenly or with a penalty?
Because if i can get 120% shield recharge rate at only a 12% loss on BASE SHIELDS, i will spec a cal logi right away and say GG for being a dumbass for speccing GAL Logi.
OH and pour gasoline on the table you flipped and wait for the angry mob to bring the torches.
GG CCP, DO YOU EVEN LIFT? |
Tectonious Falcon
Phaze O n e
623
|
Posted - 2013.07.02 13:29:00 -
[14] - Quote
calisk galern wrote:why wouldn't it, everything else in the game only effects base everything.
That's bad logic, just because things have been that way in the past doesn't mean it's correct or good. |
Cat Merc
Oculus Felis
1439
|
Posted - 2013.07.02 13:32:00 -
[15] - Quote
ZDub 303 wrote:it actually needs to affect base shields only.. otherwise no one would use them. I lose 14 shields for 2.44 recharge per sec. Its a decent balance I think.
Not sure exactly what the point is... but they did just render rechargers pointless. They renderd rechargers pointless by maknig an even stronger shield module. Hence they simply buffed shields, which is the last thing shields need. |
True Adamance
PIE Inc. Praetoria Imperialis Excubitoris
274
|
Posted - 2013.07.02 13:33:00 -
[16] - Quote
calisk galern wrote:I don't get the problem -.-
I mean they might be broken but even so they should remain consistent, and balanced in some other way.
You really needed to have been following Arkena's and Cat's thread about armour tanking, the one he linked, THAT made armour tanking for infantry sound viable, as it stands its not.
Sure I can do great things with armour but since I went back to shield on my 8mill SP toon....its like playing Dust on EZ mode. |
calisk galern
BurgezzE.T.F
382
|
Posted - 2013.07.02 13:34:00 -
[17] - Quote
Tectonious Falcon wrote:calisk galern wrote:why wouldn't it, everything else in the game only effects base everything. That's bad logic, just because things have been that way in the past doesn't mean it's correct or good.
well if your suggestion is to have everything else in the game that works off of %'s effect modules as well, that is a completely different thread.
|
Cody Sietz
Tritan's Onslaught RISE of LEGION
281
|
Posted - 2013.07.02 13:34:00 -
[18] - Quote
How much better is it then the normal shield recharger? |
Cat Merc
Oculus Felis
1439
|
Posted - 2013.07.02 13:35:00 -
[19] - Quote
Cody Sietz wrote:How much better is it then the normal shield recharger? They rendered normal rechargers pointless. -6% hp to base shields is nothing. Especially to a Caldari Logi, like they needed even more buffs. |
Tectonious Falcon
Phaze O n e
623
|
Posted - 2013.07.02 13:37:00 -
[20] - Quote
calisk galern wrote:Tectonious Falcon wrote:calisk galern wrote:why wouldn't it, everything else in the game only effects base everything. That's bad logic, just because things have been that way in the past doesn't mean it's correct or good. well if your suggestion is to have everything else in the game that works off of %'s effect modules as well, that is a completely different thread.
That is more bad logic.
Also I never said that. |
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calisk galern
BurgezzE.T.F
383
|
Posted - 2013.07.02 13:40:00 -
[21] - Quote
Tectonious Falcon wrote:calisk galern wrote:Tectonious Falcon wrote:calisk galern wrote:why wouldn't it, everything else in the game only effects base everything. That's bad logic, just because things have been that way in the past doesn't mean it's correct or good. well if your suggestion is to have everything else in the game that works off of %'s effect modules as well, that is a completely different thread. That is more bad logic. Also I never said that.
so then wtf are you suggesting, the only thing that remains is you want to throw consistency out the window. which brings up alot of other issues and problems.
stop saying bad logic and other bulll **** and state your intent. |
Bob Teller
The Unholy Legion Of DarkStar DARKSTAR ARMY
6
|
Posted - 2013.07.02 13:43:00 -
[22] - Quote
True Adamance wrote:Ana Mosity wrote:We get that you have an abundance of sand in your nether regions regarding the recent changes, but can you just stop opening new threads you needy attention.... No he's ******* right about this. Arkena and he created probably the best discussion thread on core tanking mechanics this forums has ever seen, presenting the seemingly best ways to balance the two tanking types... and what does CCP do. IGNORE IT, push out new suit archetype when their core content isn't complete, and say to armour tankers. "See here gents we gave you these lovely new but surprisingly crappy armour plates.....sad thing is we give shield tanker yet another way to **** on you.... thankyou for you time and patronage, please buy more AURUM" I once heard that there was a grenade that you can trow on a shield tank that deplete all his shield?But that's way to complicated for players like me to use,i would have to go to the marketplace,buy it,equip it and all that crazy stuff.I think ccp should make it more easy for players like me to counter shield tanking. |
MlDDLE MANGEMENT
lMPurity
25
|
Posted - 2013.07.02 13:45:00 -
[23] - Quote
Cat Merc wrote:Cody Sietz wrote:How much better is it then the normal shield recharger? They rendered normal rechargers pointless. -6% hp to base shields is nothing. Especially to a Caldari Logi, like they needed even more buffs.
Was CCP at least smart enough to require the modules go into the high slot?
Because if they go low slot that is the worst thing ever.
But yes a 6% loss of Base shield HP for a 18% rise in shield recharge rate is insignificant on the HP end but tbf its not a huge bump compared to complex rechargers. If it went on modules as well then it would have to create a better recharge rate to warrant its use over regular complex shield rechargers.
|
Cat Merc
Oculus Felis
1440
|
Posted - 2013.07.02 13:46:00 -
[24] - Quote
MlDDLE MANGEMENT wrote:Cat Merc wrote:Cody Sietz wrote:How much better is it then the normal shield recharger? They rendered normal rechargers pointless. -6% hp to base shields is nothing. Especially to a Caldari Logi, like they needed even more buffs. Was CCP at least smart enough to require the modules go into the high slot? Because if they go low slot that is the worst thing ever. But yes a 6% loss of Base shield HP for a 18% rise in shield recharge rate is insignificant on the HP end but tbf its not a huge bump compared to complex rechargers. If it went on modules as well then it would have to create a better recharge rate to warrant its use over regular complex shield rechargers. It's high slot thankfully. |
Tectonious Falcon
Phaze O n e
625
|
Posted - 2013.07.02 13:48:00 -
[25] - Quote
calisk galern wrote:
so then wtf are you suggesting, the only thing that remains is you want to throw consistency out the window. which brings up alot of other issues and problems.
stop saying bad logic and other bulll **** and state your intent.
I never suggested anything, I just wanted to let you know your logic was bad and that it wasn't a valid reason for why it shouldn't affect modules and base.
Stop getting butthurt. |
True Adamance
PIE Inc. Praetoria Imperialis Excubitoris
278
|
Posted - 2013.07.02 13:49:00 -
[26] - Quote
Bob Teller wrote:True Adamance wrote:Ana Mosity wrote:We get that you have an abundance of sand in your nether regions regarding the recent changes, but can you just stop opening new threads you needy attention.... No he's ******* right about this. Arkena and he created probably the best discussion thread on core tanking mechanics this forums has ever seen, presenting the seemingly best ways to balance the two tanking types... and what does CCP do. IGNORE IT, push out new suit archetype when their core content isn't complete, and say to armour tankers. "See here gents we gave you these lovely new but surprisingly crappy armour plates.....sad thing is we give shield tanker yet another way to **** on you.... thankyou for you time and patronage, please buy more AURUM" I once heard that there was a grenade that you can trow on a shield tank that deplete all his shield?But that's way to complicated for players like me to use,i would have to go to the marketplace,buy it,equip it and all that crazy stuff.I think ccp should make it more easy for players like me to counter shield tanking.
Dude don't patronise me I specialise in killing shield tankers but they have an easier time if it than I do.
I get Flux, Scramblers, and broken Lasers (( ONLY ONE OF WHICH CAN EVEN GET KILLS))
They get
Core Locus, MIssiles, Mass Drivers, Core Flaylocks, Swarms (for vehicles).... ((ALL OF WHICH KILL DIRECTY))
They get
20 HP Recharge Per sec naturally
I get
12.5 when I stack 2 complex modules.
This build I get inferior armour plates
Shield tankers get very effective shield modules.
All I want is for this game to be balanced, and Cat and Arken wrote up a great thread about the whole issue taking points from all sorts of vet players both shield and amour, and CCP just ignored it. I gotta say for the effort they put in to not complaining during the time it took for them to write that all up....then get ignored I would be angry too. |
calisk galern
BurgezzE.T.F
383
|
Posted - 2013.07.02 13:50:00 -
[27] - Quote
Tectonious Falcon wrote:calisk galern wrote:
so then wtf are you suggesting, the only thing that remains is you want to throw consistency out the window. which brings up alot of other issues and problems.
stop saying bad logic and other bulll **** and state your intent.
I never suggested anything, I just wanted to let you know your logic was bad and that it wasn't a valid reason for why it shouldn't affect modules and base. Stop getting butthurt.
how is consistency bad logic, you should back up your statement with facts.
as for being butt hurt, i'm not, like you I hate bad logic and ****** arguments, which I find your statement to be.
I can only classify you as a classic troll I guess, good one I guess, you got me. |
Tectonious Falcon
Phaze O n e
626
|
Posted - 2013.07.02 13:55:00 -
[28] - Quote
calisk galern wrote:Tectonious Falcon wrote:calisk galern wrote:
so then wtf are you suggesting, the only thing that remains is you want to throw consistency out the window. which brings up alot of other issues and problems.
stop saying bad logic and other bulll **** and state your intent.
I never suggested anything, I just wanted to let you know your logic was bad and that it wasn't a valid reason for why it shouldn't affect modules and base. Stop getting butthurt. how is consistency bad logic, you should back up your statement with facts. as for being butt hurt, i'm not, like you I hate bad logic and ****** arguments, which I find your statement to be. I can only classify you as a classic troll I guess, good one I guess, you got me.
Ever heard of argumentum ad antiquitatem?
http://inchatatime.blogspot.com.au/2006/11/argumentum-ad-antiquitatem.html |
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