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Thread Statistics | Show CCP posts - 0 post(s) |
Jin Robot
Foxhound Corporation General Tso's Alliance
1096
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Posted - 2013.06.26 18:35:00 -
[1] - Quote
Who has them?
I think it would be cool to be able to screw with enemy vehicles control scheme. I dont know how it would work (module, weapon, grenade) but the end effect would jibber the controls. just an idea, prolly not that great. I am more interested in other ideas. |
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
2118
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Posted - 2013.06.26 18:39:00 -
[2] - Quote
Still waiting on EWAR. |
Jin Robot
Foxhound Corporation General Tso's Alliance
1099
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Posted - 2013.06.26 18:40:00 -
[3] - Quote
me too |
The Robot Devil
BetaMax. CRONOS.
480
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Posted - 2013.06.26 20:00:00 -
[4] - Quote
The control thing is a neat idea but I want some webs I can throw on the ground. I would even like multiple types for infantry, drop ships and ground vehicles. Stops the LAV problem and gives the plasma cannon a better niche.
What kind of ewar module would you like to see? |
Jin Robot
Foxhound Corporation General Tso's Alliance
1108
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Posted - 2013.06.26 20:05:00 -
[5] - Quote
Webs are a must have. |
IR Scifi
Silver Talon Corporation
38
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Posted - 2013.06.26 20:35:00 -
[6] - Quote
In order of utility and likelihood of getting into the game: handheld shield repper, Webs would be fun to help rein in murder-taxis, an AOE rep tool (even if it does 5-10hp/s with a cool down) would be neat, recon drones would be just crazy. |
The Robot Devil
BetaMax. CRONOS.
481
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Posted - 2013.06.26 20:39:00 -
[7] - Quote
Jin Robot wrote:Webs are a must have.
I have an AV logi suit with an open slot just waiting for them. The tears will be flowing.
The infantry version would reduce speed of infantry on foot by 50% for 10 seconds. When a merc enters the web field a timer would start and the web would used up 10 seconds later. 4 meter Radius 1 deployable at a time.
Ground vehicles would work the same way but separated in to light and heavy versions. The heavy would have a larger field and a longer hold time but it wouldn't work well on lights. 50% reduction in speed for heavy vehicles and a 15% for LAV. Lights would be opposite with a small field and HAVs would just roll through with a 15% reduction and a hold time between the infantry and heavy.
Higher tier gear would add time, speed reduction, field size or the amount active. Any web would be cool and I would take a generic vanilla version just for testing. |
DEVILJIN 49
Red and Silver Hand Amarr Empire
1
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Posted - 2013.06.26 23:28:00 -
[8] - Quote
Be your own Judge. What game looks like more fun to you? Dust.........Or this.........
Planetside 2
Coming to PS4 this year
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Godin Thekiller
Ghost Wolf Industries Alpha Wolf Pack
202
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Posted - 2013.06.26 23:35:00 -
[9] - Quote
DEVILJIN 49 wrote:Be your own Judge. What game looks like more fun to you? Dust.........Or this......... Planetside 2
Coming to PS4 this year
Reported for spamming off topic and annoying ****.
Anyways, I want to see proxy chat put in, and the active scanner changed to be able to grab the chatter of the enemy. Also, I want a Target painter so Arties can lock onto the spot and fire on them, like a Mini OB. But, make it have a shortish range. |
VinceVon
Red and Silver Hand Amarr Empire
6
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Posted - 2013.06.28 00:18:00 -
[10] - Quote
Be your own Judge. What game looks like more fun to you? Dust.........Or this.........
Planetside 2
Coming to PS4 this year
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