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Alldin Kan
Imperfects Negative-Feedback
301
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Posted - 2013.06.24 00:35:00 -
[1] - Quote
Before I speced into the nasty Forge Guns I usually drove around in my Sagaris with a precious Particle Cannon, back then of course when the damage exceeded 4000. Of course, now these tanks don't exist and you would barely get past 2000 damage on the Falchion. With that in mind, it's so much easier for me to just drive around in my +4000 HP LAV (3400 Shield/ 800 Armor) with a Proto Forge Gun to destroy tanks (Swarms also hurt). Oh, and I rarely have to worry about encountering enemy AV as I can just get out of dangerous areas quickly and I'm such a small target. Meanwhile, tanks are still easy to bombard with AV and cannot outmaneuver other tanks and most AV (good luck with 1v2 or worse).
As it stands, tanks needs more options to handle various situations on the battlefield and LAVs need a HP nerf. |
DeadlyAztec11
Max-Pain-inc
541
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Posted - 2013.06.24 00:38:00 -
[2] - Quote
Infantry > AV > Vehicles > Infantry
^The Dust food chain |
CAPT vodkaTRAIN37
west coast special operations
19
|
Posted - 2013.06.24 00:47:00 -
[3] - Quote
+1 this man speaks the truth! |
TheAmazing FlyingPig
Crux Special Tasks Group Gallente Federation
1158
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Posted - 2013.06.24 00:50:00 -
[4] - Quote
Here's my take on the current vehicle / AV situation. |
EternalRMG
ZionTCD
303
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Posted - 2013.06.24 00:54:00 -
[5] - Quote
mmm i Love Proximity mines. With this many lavs in the field everygamea, i just have to throe 4 proto PM i the streets and wait for the WP cause they all die |
Scheneighnay McBob
Bojo's School of the Trades
1734
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Posted - 2013.06.24 01:08:00 -
[6] - Quote
Also, all small turrets need a damage buff. |
ImpureMort
Seykal Expeditionary Group Minmatar Republic
104
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Posted - 2013.06.24 01:11:00 -
[7] - Quote
i disagree alldin ..lavs do NOT need an hp nerf ..they need to take some form of damage from runover kills preferably scaled to the frame of suit you run over ..with a counter that calculates hp and counts resistance differences. logi lav vs serious av is the only balanced vehicle in dust. tanks need to be saved they are crap. |
Vethosis
Militaires-Sans-Frontieres
391
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Posted - 2013.06.24 02:04:00 -
[8] - Quote
Alldin Kan wrote:Before I speced into the nasty Forge Guns I usually drove around in my Sagaris with a precious Particle Cannon, back then of course when the damage exceeded 4000. Of course, now these tanks don't exist and you would barely get past 2000 damage on the Falchion. With that in mind, it's so much easier for me to just drive around in my +4000 HP LAV (3400 Shield/ 800 Armor) with a Proto Forge Gun to destroy tanks (Swarms also hurt). Oh, and I rarely have to worry about encountering enemy AV as I can just get out of dangerous areas quickly and I'm such a small target. Meanwhile, tanks are still easy to bombard with AV and cannot outmaneuver other tanks and most AV (good luck with 1v2 or worse).
As it stands, tanks needs more options to handle various situations on the battlefield and LAVs need a HP nerf.
Forge guns don't have zoom. |
Charlotte O'Dell
Molon Labe. League of Infamy
611
|
Posted - 2013.06.24 23:38:00 -
[9] - Quote
And here's my take: https://forums.dust514.com/default.aspx?g=posts&t=86600&find=unread
We need new maps |
Spkr4theDead
Namtar Elite Gallente Federation
200
|
Posted - 2013.06.25 00:29:00 -
[10] - Quote
Alldin Kan wrote:Before I speced into the nasty Forge Guns I usually drove around in my Sagaris with a precious Particle Cannon, back then of course when the damage exceeded 4000. Of course, now these tanks don't exist and you would barely get past 2000 damage on the Falchion. With that in mind, it's so much easier for me to just drive around in my +4000 HP LAV (3400 Shield/ 800 Armor) with a Proto Forge Gun to destroy tanks (Swarms also hurt). Oh, and I rarely have to worry about encountering enemy AV as I can just get out of dangerous areas quickly and I'm such a small target. Meanwhile, tanks are still easy to bombard with AV and cannot outmaneuver other tanks and most AV (good luck with 1v2 or worse).
As it stands, tanks needs more options to handle various situations on the battlefield and LAVs need a HP nerf. How the hell do you get 3400 shield? |
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Spkr4theDead
Namtar Elite Gallente Federation
200
|
Posted - 2013.06.25 00:30:00 -
[11] - Quote
Vethosis wrote:Alldin Kan wrote:Before I speced into the nasty Forge Guns I usually drove around in my Sagaris with a precious Particle Cannon, back then of course when the damage exceeded 4000. Of course, now these tanks don't exist and you would barely get past 2000 damage on the Falchion. With that in mind, it's so much easier for me to just drive around in my +4000 HP LAV (3400 Shield/ 800 Armor) with a Proto Forge Gun to destroy tanks (Swarms also hurt). Oh, and I rarely have to worry about encountering enemy AV as I can just get out of dangerous areas quickly and I'm such a small target. Meanwhile, tanks are still easy to bombard with AV and cannot outmaneuver other tanks and most AV (good luck with 1v2 or worse).
As it stands, tanks needs more options to handle various situations on the battlefield and LAVs need a HP nerf. Forge guns don't have zoom. Which is what makes them difficult to use. And fun |
Zatara Rought
TeamPlayers EoN.
311
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Posted - 2013.06.25 03:32:00 -
[12] - Quote
ImpureMort wrote:i disagree alldin ..lavs do NOT need an hp nerf ..they need to take some form of damage from runover kills preferably scaled to the frame of suit you run over ..with a counter that calculates hp and counts resistance differences. logi lav vs serious av is the only balanced vehicle in dust. tanks need to be saved they are crap.
HUSH! Alldin Speaks! |
ladwar
Dead Six Initiative Lokun Listamenn
676
|
Posted - 2013.06.25 03:38:00 -
[13] - Quote
DeadlyAztec11 wrote:Infantry > AV > Vehicles > Infantry
^The Dust food chain
To all drivers/ pilots complaining about AV and how they should have to work together to defeat vehicles (only to complain that AV players are ganging up on them). Well, YOU should have to coordinate with infantry to outplay AV. yea... to bad with av nades it makes them dual role for infantry and av infantry>av>HAVs>lavs>infantry and infantry >HAVs>DS>nothing |
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
2077
|
Posted - 2013.06.25 03:46:00 -
[14] - Quote
If we aren't getting proto tanks back, Gunlogis and Madrugers should be buffed up to their levels because I have a strong feeling that the new anti-air tanks are going to be called Segaris and Surya. Proto AV vs standard HAV is a joke and the power grid nerf is an off-colored punchline. I'm going to have to disagree on the LAVs, I think they're in a good place HP wise. The problem is that they're free, aiming with turrets suck, there's no risk in running people over, and proximity mines could use a significant buff. |
Charlotte O'Dell
Molon Labe. League of Infamy
613
|
Posted - 2013.06.25 04:45:00 -
[15] - Quote
Cosgar wrote:If we aren't getting proto tanks back, Gunlogis and Madrugers should be buffed up to their levels because I have a strong feeling that the new anti-air tanks are going to be called Segaris and Surya. Proto AV vs standard HAV is a joke and the power grid nerf is an off-colored punchline. I'm going to have to disagree on the LAVs, I think they're in a good place HP wise. The problem is that they're free, aiming with turrets suck, there's no risk in running people over, and proximity mines could use a significant buff.
Oh no....so, who was it that couldn't kill dropships fast enough? |
Cy Clone1
Ill Omens EoN.
25
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Posted - 2013.06.25 04:54:00 -
[16] - Quote
Rather than resorting to a raw hp buff or nerf to tanks and av, respectively.
Why don't we increase the effectiveness of active hardeners(increase time active for shields as well). this would allow tanks to soak more damage thus increasing survivability. Only the cooldown time for these hardeners would be increased. also only one would be allowed, much like heat sinks. this would create a scenario that has a scale which tips in either sides favour depending on the length of an engagement. Tankers that have situational awareness will benefit from this module adjustment.
I also agree with alldins comments on the current state of lavs. I think I've lost two....... because of lag |
KripnawtiQ Prime
L.O.T.I.S. RISE of LEGION
248
|
Posted - 2013.06.25 04:57:00 -
[17] - Quote
Spkr4theDead wrote:Vethosis wrote:Alldin Kan wrote:Before I speced into the nasty Forge Guns I usually drove around in my Sagaris with a precious Particle Cannon, back then of course when the damage exceeded 4000. Of course, now these tanks don't exist and you would barely get past 2000 damage on the Falchion. With that in mind, it's so much easier for me to just drive around in my +4000 HP LAV (3400 Shield/ 800 Armor) with a Proto Forge Gun to destroy tanks (Swarms also hurt). Oh, and I rarely have to worry about encountering enemy AV as I can just get out of dangerous areas quickly and I'm such a small target. Meanwhile, tanks are still easy to bombard with AV and cannot outmaneuver other tanks and most AV (good luck with 1v2 or worse).
As it stands, tanks needs more options to handle various situations on the battlefield and LAVs need a HP nerf. Forge guns don't have zoom. Which is what makes them difficult to use. And fun
Not if you use KB/M. |
Taurion Bruni
Nightingale Logistics Pty Ltd
70
|
Posted - 2013.06.25 05:00:00 -
[18] - Quote
DeadlyAztec11 wrote:Infantry > AV > Vehicles > Infantry
^The Dust food chain
To all drivers/ pilots complaining about AV and how they should have to work together to defeat vehicles (only to complain that AV players are ganging up on them). Well, YOU should have to coordinate with infantry to outplay AV.
you could be like me, and drop a heavy squad above their heads with my Logi Dropship |
DeadlyAztec11
Max-Pain-inc
551
|
Posted - 2013.06.25 05:09:00 -
[19] - Quote
Taurion Bruni wrote:DeadlyAztec11 wrote:Infantry > AV > Vehicles > Infantry
^The Dust food chain
To all drivers/ pilots complaining about AV and how they should have to work together to defeat vehicles (only to complain that AV players are ganging up on them). Well, YOU should have to coordinate with infantry to outplay AV. you could be like me, and drop a heavy squad above their heads with my Logi Dropship Exactly,
~Sincerely an AV player that drops Dropships to the ground, like the flying turds they are |
DEVILJIN 49
Red and Silver Hand Amarr Empire
1
|
Posted - 2013.06.26 23:51:00 -
[20] - Quote
Be your own Judge. What game looks like more fun to you? Dust.........Or this.........
Planetside 2
Coming to PS4 this year
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Godin Thekiller
Ghost Wolf Industries Alpha Wolf Pack
202
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Posted - 2013.06.26 23:57:00 -
[21] - Quote
Cosgar wrote:If we aren't getting proto tanks back, Gunlogis and Madrugers should be buffed up to their levels because I have a strong feeling that the new anti-air tanks are going to be called Segaris and Surya. Proto AV vs standard HAV is a joke and the power grid nerf is an off-colored punchline. I'm going to have to disagree on the LAVs, I think they're in a good place HP wise. The problem is that they're free, aiming with turrets suck, there's no risk in running people over, and proximity mines could use a significant buff.
Negative. Marauders will stay Marauders. And since they're the dreds of Dust, they will most likely get a seige module built in, Hopefully.....
Peace, Godin |
Wombat in combat
Internal Error. Negative-Feedback
49
|
Posted - 2013.06.27 00:03:00 -
[22] - Quote
Alldin has spoken. For those that don't know Alldin, he's a veteran Dust exploiter. If he's willing to admit something is broken, it's really ******* broken. |
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