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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Tuna the Fish
The Southern Legion RISE of LEGION
31
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Posted - 2013.06.22 00:41:00 -
[1] - Quote
Let the players adjust their own aiming. If CCP could implement sliders for things like aim acceleration, deadzone size, and other things besides just sensitivity, players could fine tune the aiming to their tastes. This idea would (hopefully) be more simple than trying to decide a universal standard that everyone would find acceptable, and for all the people who like the aiming as it is now, you can keep it the way it is.
The only downside I can think of is that people who are new to shooters won't understand what aim acceleration and deadzone are, but I believe that could be remedied with ample in-game explanation.
What say you all? |
Sloth9230
Reaper Galactic ROFL BROS
1870
|
Posted - 2013.06.22 00:43:00 -
[2] - Quote
Yes, just tell me what the Chromosome settings were so I can set it on that. |
Xender17
Intrepidus XI Omega Commission
183
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Posted - 2013.06.22 00:43:00 -
[3] - Quote
There already is. |
Severance Pay
Purgatorium of the Damned League of Infamy
447
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Posted - 2013.06.22 00:44:00 -
[4] - Quote
Tuna the Fish wrote:Let the players adjust their own aiming. If CCP could implement sliders for things like aim acceleration, deadzone size, and other things besides just sensitivity, players could fine tune the aiming to their tastes. This idea would (hopefully) be more simple than trying to decide a universal standard that everyone would find acceptable, and for all the people who like the aiming as it is now, you can keep it the way it is.
The only downside I can think of is that people who are new to shooters won't understand what aim acceleration and deadzone are, but I believe that could be remedied with ample in-game explanation.
What say you all? We have this stuff though, in the settings menu. Ooooooooh, you're trolling, my bad. |
Tuna the Fish
The Southern Legion RISE of LEGION
31
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Posted - 2013.06.22 00:44:00 -
[5] - Quote
Xender17 wrote:There already is.
Just for sensitivity, which has no bearing on the other aspects of aiming (aim acceleration, deadzone size, etc.). |
Sloth9230
Reaper Galactic ROFL BROS
1870
|
Posted - 2013.06.22 00:46:00 -
[6] - Quote
Xender17 wrote:There already is.
Severance Pay wrote: We have this stuff though, in the settings menu. Ooooooooh, you're trolling, my bad.
I don't even... |
5aEKUXeRJGJ27kCDnDVYak3
Kinsho Swords Caldari State
99
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Posted - 2013.06.22 01:02:00 -
[7] - Quote
Tuna the Fish wrote:The only downside I can think of is that people who are new to shooters won't understand what aim acceleration and deadzone are, but I believe that could be remedied with ample in-game explanation. Or just have an "Advanced settings" page for tweaks like this. |
Tuna the Fish
The Southern Legion RISE of LEGION
33
|
Posted - 2013.06.22 01:20:00 -
[8] - Quote
Sloth9230 wrote:Xender17 wrote:There already is. Severance Pay wrote: We have this stuff though, in the settings menu. Ooooooooh, you're trolling, my bad.
I don't even...
I'm going to give these guys the benefit of the doubt. Perhaps they were talking about KB/M or Move controller settings, which do have more options than the DS3 (which, fyi, only has sensitivity adjustments aside from things like inversion and aim assist settings). However, I can't imagine why anyone would argue against having more options to further fine-tune your control settings, especially after all the complaints there have been from DS3 and KB/M users alike. |
Darken-Sol
BIG BAD W0LVES Eternal Syndicate
340
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Posted - 2013.06.22 01:37:00 -
[9] - Quote
I would love to change the Aiming Down Sights settings separately. Two settings. Hipfire sensitivity. ADS sensativity. |
Crash Monster
Snipers Anonymous
703
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Posted - 2013.06.22 02:02:00 -
[10] - Quote
Darken-Sol wrote:I would love to change the Aiming Down Sights settings separately. Two settings. Hipfire sensitivity. ADS sensativity.
Big time. At least two settings.
I guess you'd just have to optimize for the fit (weapon type/range) you use most often...
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Malkai Inos
Opus Arcana Orion Empire
417
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Posted - 2013.06.22 02:25:00 -
[11] - Quote
We have the technology...
This is a parametric EQ, used to tune the volume of different sound frequencies independantly.
X axis would stand for varying degrees of stick movement and Y axis would set the response. The area where X is at zero would define the deadzone. With another graph for acceleration we'd have the ability to finetune every aspect of controller aiming.
Add a bunch of presets and voila, best control system in the industry. |
Tuna the Fish
The Southern Legion RISE of LEGION
36
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Posted - 2013.06.22 23:03:00 -
[12] - Quote
Bump. |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
4497
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Posted - 2013.06.22 23:07:00 -
[13] - Quote
I suggested this before, I would like this. |
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GM Vegas
Game Masters C C P Alliance
561
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Posted - 2013.06.23 13:40:00 -
[14] - Quote
Moved to the appropriate section. |
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Vethosis
Militaires-Sans-Frontieres
382
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Posted - 2013.06.23 13:41:00 -
[15] - Quote
sup vegas |
Tuna the Fish
The Southern Legion RISE of LEGION
38
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Posted - 2013.06.23 17:30:00 -
[16] - Quote
Well, since this is officially a request now, how about it CCP? Are there any plans to implement some of these options, and if there aren't any currently, could we see something like this down the road? |
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