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        | Author | Thread Statistics | Show CCP posts - 0 post(s) | 
      
      
        |  Stealth Ghost Recon
 Federal State Marines
 The Superpowers
 
 0
 
 
      | Posted - 2013.06.10 20:58:00 -
          [1] - Quote 
 which on would you get Scrambler Rifle or tatical assault rifle
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        |  True Adamance
 Ametat Security
 Amarr Empire
 
 118
 
 
      | Posted - 2013.06.10 21:12:00 -
          [2] - Quote 
 I specced into the Scrambler Riflle before it even released on the 14th. I love it. Im so over people and their grandmothers using tact rifles because they'll run up every crutch in the damn game, and then ***** about it later.
 
 I say Scramblers mate, teach those shield tankers a lesson.
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        |  Anita Hardone
 Fraternity of St. Venefice
 Amarr Empire
 
 94
 
 
      | Posted - 2013.06.10 22:13:00 -
          [3] - Quote 
 The normal AR. Is what i should have got, but im such a hipster i use proto SR's.
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        |  Kane Fyea
 DUST University
 Ivy League
 
 243
 
 
      | Posted - 2013.06.10 22:19:00 -
          [4] - Quote 
 I love the scrambler rifle. Everyone says it's UP compared to AR's but the increased shield damage (Most people shield tank) is awesome IMO.
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        |  I VOTED FOR-KODOS
 Kinsho Swords
 Caldari State
 
 0
 
 
      | Posted - 2013.06.10 22:22:00 -
          [5] - Quote 
 Guns r 4 nubs. Nova Knives all teh way
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        |  WyrmHero1945
 SyNergy Gaming
 EoN.
 
 391
 
 
      | Posted - 2013.06.10 22:34:00 -
          [6] - Quote 
 TAR. More optimal range and more damage per clip (SR overheats at around 12 shots while TAR has 18 bullets per clip).
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        |  Kane Fyea
 DUST University
 Ivy League
 
 244
 
 
      | Posted - 2013.06.10 22:35:00 -
          [7] - Quote 
 
 WyrmHero1945 wrote:TAR. More optimal range and more damage per clip (SR overheats at around 12 shots while TAR has 18 bullets per clip). If you need more then 12 shots to take someone down with the scrambler then you're horrible at this game.
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        |  Sev Alcatraz
 The Tritan Industries
 RISE of LEGION
 
 270
 
 
      | Posted - 2013.06.10 22:42:00 -
          [8] - Quote 
 once you master the scrambler rifle you're like a surgeon, but it needs a range buff because right now it is out ranged by most weapons on the field
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        |  Kane Fyea
 DUST University
 Ivy League
 
 244
 
 
      | Posted - 2013.06.10 22:43:00 -
          [9] - Quote 
 
 Sev Alcatraz wrote:once you master the scrambler rifle you're like a surgeon, but it needs a range buff because right now it is out ranged by most weapons on the field  It is only outranged by the TACAR, sniper rifle, and forge gun. (I think it should have more range then TACAR though)
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        |  WyrmHero1945
 SyNergy Gaming
 EoN.
 
 391
 
 
      | Posted - 2013.06.10 22:45:00 -
          [10] - Quote 
 
 Kane Fyea wrote:WyrmHero1945 wrote:TAR. More optimal range and more damage per clip (SR overheats at around 12 shots while TAR has 18 bullets per clip). If you need more then 12 shots to take someone down with the scrambler then you're horrible at this game. 
 With the terrible hit detection and aim of Dust a weapon with a higher damage per clip is good for CQC. It's not about being good or bad I'm stating that the TAR is mathematically superior to the SR.
 
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        |  Kane Fyea
 DUST University
 Ivy League
 
 251
 
 
      | Posted - 2013.06.10 23:09:00 -
          [11] - Quote 
 
 WyrmHero1945 wrote:Kane Fyea wrote:WyrmHero1945 wrote:TAR. More optimal range and more damage per clip (SR overheats at around 12 shots while TAR has 18 bullets per clip). If you need more then 12 shots to take someone down with the scrambler then you're horrible at this game. With the terrible hit detection and aim of Dust a weapon with a higher damage per clip is good for CQC. It's not about being good or bad I'm stating that the TAR is mathematically superior to the SR. The tac has increased efficiency against armor and scrambler is better against shielding. With most people being shield tanked you do achieve a higher DPS then the tac ar a lot of the time. Just because the scrambler isn't good in every situation doesn't mean that it doesn't triumph over others in the situations that it's SUPPOSED to be used in.
 
 Also I one shot lots of people with my charge shots.
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        |  Son-Of A-Gun
 3dge of D4rkness
 SoulWing Alliance
 
 13
 
 
      | Posted - 2013.06.10 23:26:00 -
          [12] - Quote 
 
 WyrmHero1945 wrote:TAR. More optimal range and more damage per clip (SR overheats at around 12 shots while TAR has 18 bullets per clip). 
 I can fire off about 23 rounds before overheating, but then I am proto amar suits though. Amar is the only way to fly.
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        |  DeadlyAztec11
 Strong-Arm
 
 463
 
 
      | Posted - 2013.06.14 20:59:00 -
          [13] - Quote 
 
 Kane Fyea wrote:WyrmHero1945 wrote:Kane Fyea wrote:WyrmHero1945 wrote:TAR. More optimal range and more damage per clip (SR overheats at around 12 shots while TAR has 18 bullets per clip). If you need more then 12 shots to take someone down with the scrambler then you're horrible at this game. With the terrible hit detection and aim of Dust a weapon with a higher damage per clip is good for CQC. It's not about being good or bad I'm stating that the TAR is mathematically superior to the SR. The tac has increased efficiency against armor and scrambler is better against shielding. With most people being shield tanked you do achieve a higher DPS then the tac ar a lot of the time. Just because the scrambler isn't good in every situation doesn't mean that it doesn't triumph over others in the situations that it's SUPPOSED to be used in.  Also I one shot lots of people with my charge shots. 
 Wrong, the TAC actually does more damage to shields.
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        |  Delta 749
 Kestrel Reconnaissance
 
 334
 
 
      | Posted - 2013.06.14 21:01:00 -
          [14] - Quote 
 Now I would say the scram rifle
 CCP ****** up the rate of fire on the tac rifle so now it stutters when you exceed its firing rate and its ridiculously easy to exceed the firing rate since its set so low
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        |  Kane Fyea
 DUST University
 Ivy League
 
 297
 
 
      | Posted - 2013.06.14 21:37:00 -
          [15] - Quote 
 
 DeadlyAztec11 wrote:Kane Fyea wrote:WyrmHero1945 wrote:Kane Fyea wrote:WyrmHero1945 wrote:TAR. More optimal range and more damage per clip (SR overheats at around 12 shots while TAR has 18 bullets per clip). If you need more then 12 shots to take someone down with the scrambler then you're horrible at this game. With the terrible hit detection and aim of Dust a weapon with a higher damage per clip is good for CQC. It's not about being good or bad I'm stating that the TAR is mathematically superior to the SR. The tac has increased efficiency against armor and scrambler is better against shielding. With most people being shield tanked you do achieve a higher DPS then the tac ar a lot of the time. Just because the scrambler isn't good in every situation doesn't mean that it doesn't triumph over others in the situations that it's SUPPOSED to be used in.  Also I one shot lots of people with my charge shots. Wrong, the TAC actually does more damage to shields. Hybrids do 90% shields and 110% armor.
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