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Charlotte O'Dell
Molon Labe. League of Infamy
412
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Posted - 2013.06.09 00:56:00 -
[1] - Quote
Lavs kill at 1m/s. Tanks kill only around 24m/s.
If we could bring this to a median ground on each, that'd be nice. Maybe if vehicles were moving at one half their top speed to be lethal, that'd be good. |
Darken-Sol
BIG BAD W0LVES Eternal Syndicate
249
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Posted - 2013.06.09 00:58:00 -
[2] - Quote
Charlotte O'Dell wrote:Lavs kill at 1m/s. Tanks kill only around 24m/s.
If we could bring this to a median ground on each, that'd be nice. Maybe if vehicles were moving at one half their top speed to be lethal, that'd be good.
i think heavies should cause collision damage if they run into you. |
Kane Fyea
DUST University Ivy League
227
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Posted - 2013.06.09 01:00:00 -
[3] - Quote
Darken-Sol wrote:Charlotte O'Dell wrote:Lavs kill at 1m/s. Tanks kill only around 24m/s.
If we could bring this to a median ground on each, that'd be nice. Maybe if vehicles were moving at one half their top speed to be lethal, that'd be good. i think heavies should cause collision damage if they run into you. I think collision damage should be based on how much eHP your dropsuit has. |
Darken-Sol
BIG BAD W0LVES Eternal Syndicate
249
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Posted - 2013.06.09 01:03:00 -
[4] - Quote
Kane Fyea wrote:Darken-Sol wrote:Charlotte O'Dell wrote:Lavs kill at 1m/s. Tanks kill only around 24m/s.
If we could bring this to a median ground on each, that'd be nice. Maybe if vehicles were moving at one half their top speed to be lethal, that'd be good. i think heavies should cause collision damage if they run into you. I think collision damage should be based on how much eHP your dropsuit has.
i knew this would get confused with ppls LAV crying. i mean a heavy should be able to trample a scout on foot. |
Charlotte O'Dell
Molon Labe. League of Infamy
412
|
Posted - 2013.06.09 01:03:00 -
[5] - Quote
Kane Fyea wrote:Darken-Sol wrote:Charlotte O'Dell wrote:Lavs kill at 1m/s. Tanks kill only around 24m/s.
If we could bring this to a median ground on each, that'd be nice. Maybe if vehicles were moving at one half their top speed to be lethal, that'd be good. i think heavies should cause collision damage if they run into you. I think collision damage should be based on how much eHP your dropsuit has.
A 120 ton vehicle moving at 25 mph will kill anything. A 2-ton vehicle moving at 50 mph will kill anything. Drop suit ehp has nothing to do with it. I want a base speed set that OHK's. It should be relatively high, but not top speed. |
Scheneighnay McBob
Bojo's School of the Trades
1488
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Posted - 2013.06.09 01:43:00 -
[6] - Quote
LAVs don't kill at 1m/s. Tested it myself, and damage seems to be scaled with speed |
Baldr Grimm
OSG Planetary Operations Covert Intervention
39
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Posted - 2013.06.09 01:47:00 -
[7] - Quote
Scheneighnay McBob wrote:LAVs don't kill at 1m/s. Tested it myself, and damage seems to be scaled with speed
QFT, I think they do damage, but they don't kill, it ends up sorta shoving the guy. |
Mark0h
SVER True Blood Unclaimed.
37
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Posted - 2013.06.09 02:02:00 -
[8] - Quote
Scheneighnay McBob wrote:LAVs don't kill at 1m/s. Tested it myself, and damage seems to be scaled with speed horrible scaling imo |
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