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KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
4246
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Posted - 2013.06.07 18:29:00 -
[1] - Quote
Things with bad anti-aliasing: The outline of the glow from the the MCC drop opening's shield. Also the white outlines appearing around one's gun when the gun overlaps the MCC opening.
The outlines on the nanohive's glow bubble. Also the outlines appearing around one's gun when the gun overlaps the nanohive's glow bubble.
The fire of an assault rifle.
Here is a photo of what I mean.
Textures: Often slow loading with surface infrastructure and vehicles. Happens sometimes with dropsuit textures in the war barge.
Up close they often look bad on on surface infrastructure, sometimes zigzag pattern of pixels can be seen.
Models: Dropsuit models still initially load misshapen before taking proper shape in MQ and war barge.
Special effects: The white line effects (looks kind of like lightning) that happens when a precision strike is called. Can be seen when flying a dropship in the middle of a precision strike.
Lighting: [*] In the MCC interior sometimes the lighting flickers from bright to dark, like someone is turning a light on and off. This tends to happen when you walk from one part of the MCC to the next. |
EXASTRA INVICTAS
Crux Special Tasks Group Gallente Federation
86
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Posted - 2013.06.07 18:38:00 -
[2] - Quote
KAGEHOSHI Horned Wolf wrote:Things with bad anti-aliasing: The outline of the glow from the the MCC drop opening's shield. Also the white outlines appearing around one's gun when the gun overlaps the MCC opening. The outlines on the nanohive's glow bubble. Also the outlines appearing around one's gun when the gun overlaps the nanohive's glow bubble. The fire of an assault rifle. Here is a photo of what I mean.
Textures: Often slow loading with surface infrastructure and vehicles. Happens sometimes with dropsuit textures in the war barge. Up close they often look bad on on surface infrastructure, sometimes zigzag pattern of pixels can be seen.
Special effects: The white line effects (looks kind of like lightning) that happens when a precision strike is called. Can be seen when flying a dropship in the middle of a precision strike.
Lighting: In the MCC interior sometimes the lighting flickers from bright to dark, like someone is turning a light on and off. This tends to happen when you walk from one part of the MCC to the next. Agreed. Also another problem with nanohives are they don't show up at a distance to snipers, only the random glowing effect. |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
4246
|
Posted - 2013.06.07 18:55:00 -
[3] - Quote
I also notice anti-aliasing issues on the circular lines in my Gallente merc quarters near my couch. |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
4257
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Posted - 2013.06.08 05:36:00 -
[4] - Quote
Updated thread |
EXASTRA INVICTAS
Crux Special Tasks Group Gallente Federation
92
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Posted - 2013.06.08 16:08:00 -
[5] - Quote
There's an antialiasing issue on the sand dunes of one of the skirmish maps. When you're looking at it from the road it just glows oddly (and in a pixelated manner) |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
4261
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Posted - 2013.06.08 16:39:00 -
[6] - Quote
Fresh one, on the orbital artillery outpost, my brother jumped down from the top into these things, and the lighting got really bright when he jumped down to the ground. It was like a flickering bright light was above him. This is the MCC lighting issue. |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
4435
|
Posted - 2013.06.19 08:38:00 -
[7] - Quote
Updated OP
The MCC explosions look completely hideous. Aside from the explosion, no actual damage seems to happen to the MCC model, it just disappears using the explosion flash as cover. |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
4514
|
Posted - 2013.06.24 13:31:00 -
[8] - Quote
The Dust blowing effect looks terrible, it looks like its blowing right through solid objects, and not at all effected by the shape of the landscape. |
Meeko Fent
Seituoda Taskforce Command Caldari State
100
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Posted - 2013.06.24 14:34:00 -
[9] - Quote
Finally, someone that elaborates on graphical issues they'd like fixed.
Good thread. +1 |
Niuvo
The Phoenix Federation
34
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Posted - 2013.06.24 14:41:00 -
[10] - Quote
I think we've all known that, but didn't want to post. Thanks for shedding "light" on the subject. |
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