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Nightbird Aeon
Ahrendee Mercenaries Omega Commission
165
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Posted - 2013.06.06 15:16:00 -
[1] - Quote
EVE has an item called the sensor booser.... it allows you to increase your targeting/lock range, and increase your lock speed. The base unit has a 15% bonus to each... range and lock time.
There are also items, called scripts, that you can equip on the module (kind of like ammunition). There are two scripts... one sets lock time to 30%, but range to 0%.... and the other does the inverse... lock time to 0%, and range to 30%.
Scripts give the user the ability to change how their modules perform, giving even further customization options and diverse fits.
I suggest a similar plugin for weapons... scripts that reduce one stat, but increase others.
For example.... a 20% boost to accuracy, but 20% reduction to ROF (plus the inverse). A script that increases range, but reduces damage (plus the inverse). A script that increases damage, but reduces ROF. (plus the inverse). A script that increases ROF, but reduces the CLIP size. (plus the inverse).
Some nice stats for other weapons, too.
Mass driver: Reduce spash damage radius, but increased armor damage - Greatly increase shield damage and splash damage radius, at a significant reduction in Armor damage
Scrambler rifle: Damage increase, overheat accelerated
etc...
So.... thoughts?
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Nightbird Aeon
Ahrendee Mercenaries Omega Commission
169
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Posted - 2013.06.06 16:12:00 -
[2] - Quote
From my General Discussion Thread:
Kitten Empress wrote:I would love to have a high ROF and low damage on my AR. +1 to you sir.
Not insane numbers here, mind you... but a 10% ROF boost at the expense of a 20% damage reduction, for example.
Using round numbers and made up base stats:
Base: RoF 800/min = 13.3/sec Damage = 33 DPS = 438 DPS
With script: 10% ROF boost, 20% damage reduction: RoF = 880/min = 14.6/sec Damage = 26.4 DPS = 385 DPS
With script 10% Damage boost, 20% ROF reduction: RoF = 640/min = 10.6/sec Damage = 36.3 DPS = 384 DPS
So.... you basically get the same raw DPS, but two different gun flavors.
Note.... using the scripts drop the DPS below the base DPS.... so perhaps some tweaks to the boost/nerf specs (from 10% and 20% respectively) would be necessary.... but still, you see the point. |
Cross Atu
Conspiratus Immortalis Covert Intervention
1108
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Posted - 2013.06.08 15:14:00 -
[3] - Quote
Last I heard CCP said they'd be adding elements like this as Tech 3 variations to weapons of all lines however it was on the longer term road map so we're still looking at like 3-5 builds out from Uprising.
Cheers, Cross |
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