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Jason Pearson
Seraphim Initiative. CRONOS.
1405
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Posted - 2013.05.30 05:04:00 -
[1] - Quote
Apologies CPM, I know that this board is for discussing the CPM but I've seen a lot of threads raising issues that CPM respond too.
As you recall, we were told the SP Cap would eventually have a rollover system, allowing for New Players to catch up to Vets instead of only having 500k SP and them earning around 200k SP of active SP. This system is greatly needed, how many of these new players will stick around to fight players with 10-20mil SP and rising, it puts them at a huge disadvantage.
Now, this was promised to happen but we are in the release build and yet it is not here, I can see a loss of players due to this very issue and would like to hear that CPM have or will speak to CCP at some point soon about this issue. |
Iron Wolf Saber
Den of Swords
4759
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Posted - 2013.05.30 08:57:00 -
[2] - Quote
I hope you understand that things in the development world may or may always be promised or in other cases like with CCP promises can be kept... between now and the end of time.
As for what is going on I am sorry but I have nothing I can share with you. I'll be sure to make a query about it. |
Laurent Cazaderon
What The French CRONOS.
1474
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Posted - 2013.05.30 10:02:00 -
[3] - Quote
Jason Pearson wrote:Apologies CPM, I know that this board is for discussing the CPM but I've seen a lot of threads raising issues that CPM respond too.
As you recall, we were told the SP Cap would eventually have a rollover system, allowing for New Players to catch up to Vets instead of only having 500k SP and them earning around 200k SP of active SP. This system is greatly needed, how many of these new players will stick around to fight players with 10-20mil SP and rising, it puts them at a huge disadvantage.
Now, this was promised to happen but we are in the release build and yet it is not here, I can see a loss of players due to this very issue and would like to hear that CPM have or will speak to CCP at some point soon about this issue.
I agree with you about this rollover cap being greatly needed to ensure high new player retention. I'll try and get this on the discussion table at some point to see where it's at. |
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